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Competitive Sanctum v5.13 (UPDATED)


Vinyl7th

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Hey guys. I'm looking for playtesters that know what they are doing in terms of strategy and spawning to help playtest a new map I made.

 

Its called Competitive Sanctum v5.13 (just so show its formatted to work with current MLG settings) and it can be found in my fileshare "v Vinyl v"

 

Just added colors to each side of the map on the blocks so they are there in the file but not in the images or video.

 

I have a video of the map up on my youtube channel. The lighting is off for the first minute or so because theater doesnt suppport dynamic lighting, but i give a map walkthrough in forge so you can see how it looks.

 

Anyways, feel free to test it out, pm me through xbox if you have any questions.

 

WEAPONS:

Rockets x1 3:00

Damage Boost x1 3:00

Sniper x2 2:00

Plasma Pistol x1 0:30

Boltshot x1 1:00

DMR x4

BR x4

Carbine x2

 

Plasma Grenade x4

Frag Grenade x4

 

STATS:

Recommended 4v4

Supports Slayer, CTF, KOTH, Oddball and Extraction. (Oddball may be removed, needs playtesting)post-49853-0-48385800-1355027937_thumb.png

 

post-49853-0-43536300-1355027943_thumb.png

 

post-49853-0-78009700-1355027949_thumb.png

 

post-49853-0-98416500-1355027955_thumb.png

 

post-49853-0-52143000-1355027961_thumb.png

 

post-49853-0-99144100-1355027966_thumb.png

 

post-49853-0-69165300-1355027972_thumb.png

 

*Map walkthrough is outdated. Weapon spawns are now different and the map is color coded, however it still shows it in action so ill keep it until i get a better video up.

 

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