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BR/DMR/Carbine kill times.


Mr Biggles

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Carbine

  • 18 shots per clip
  • 7 shots to kill
  • 2 kills per clip (max) (2 kills and 4 shots [4 shots being 4/7ths of a kill] ~2.57142857 kills)
  • 42 frames per kill
  • 1.4 seconds to kill (exact)

DMR

  • 15 shots per clip
  • 5 shots to kill
  • 3 kills per clip (max) (3 exactly)
  • 44 frames per kill
  • 1.46 (repeating 6) seconds to kill

BR

  • 12 shots per clip (36 bullets)
  • 5 shots to kill
  • 2 kills per clip (max) (2 kills and 2 shots [2 shots being 2/5ths of a kill] = 2.4 kills)
  • 55 frames per kill
  • 1.83 (repeating 3) seconds to kill
     
     
     
     
    Thoughts?

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  • 4 weeks later...

Well it seems according to those stats that the DMR is a little bit OP. But think about it the DMR's ROF is alot slower And you need to get all the shots to hit and the last one to hit the head. I think this is easier to achieve with the BR because you have 3 shots to actually hit the head.

But now the carbine seems to lack a bit of power. But think about you can fire the Carbine as fast as you can and want.

So the Br has a high ROF not to many shots and medium power

The DMR has a low ROF ,has a medium amount of shots and high power

The Carbine has a medium ROF, the most shots of all but less power

 

Seems kinda balanced to me just use the one you play best with

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I don't think the carbine has medium ROF, it fires way too fast. I hope they make all these weapons balanced.

Comparing to the other rifles the carbine has definitly not the slowest and not the fastest ROF so thats why I think its medium

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Wait, so the DMR has a much longer range than the Battle Rifle, kills more enemies per clip than the Battle Rifle, kills faster than the Battle Rifle, and presumably can just be spammed as fast as possible to get kills up close faster than the Battle Rifle?

 

Plus, all three shots from the Battle Rifle are presumably less likely to hit than a single shot from the DMR...

 

Guess I'll be going for a Carbine/DMR combo. Seriously, what's the point of having the Battle Rifle anymore?

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Wait, so the DMR has a much longer range than the Battle Rifle, kills more enemies per clip than the Battle Rifle, kills faster than the Battle Rifle, and presumably can just be spammed as fast as possible to get kills up close faster than the Battle Rifle?

 

Plus, all three shots from the Battle Rifle are presumably less likely to hit than a single shot from the DMR...

 

Guess I'll be going for a Carbine/DMR combo. Seriously, what's the point of having the Battle Rifle anymore?

 

 

 

Exactly what i said. BR is inferior now.

 

 

hopefully pre E3 it will change.

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It shouldn't even be that hard to tune them to be balanced properly. Here's an example of how it could be done.

 

The DMR should still be able to get 3 kills/clip. However, decrease the maximum firing rate so that it has slower kills times than the Battle Rifle and the Carbine, and set it so that aim assist only kicks in beyond a certain distance. Doesn't have to be far, just enough to stop people winning versus Assault Rifles at close distances. This means it works at a longer distance than the other weapons, but has to be used from those distances in order to guarantee a win.

 

The Battle Rifle becomes a sort of newbie-friendly Carbine. Not terribly accurate, but it has a little more in the way of aim assist and the larger reticle means every shot is more likely to hit something. Its faster kill times let it beat the DMR if every shot hits (rewarding use at its effective range).

 

The Carbine becomes a more 'pro' weapon. It has the fastest kill time of all, but has very little aim assist and suffers from worse recoil than the Battle Rifle. A good player can keep it on target much more easily, so provided every shot hits it beats the Battle Rifle (rewarding the fact that it's the hardest weapon to use) although its much more likely to miss outright than either of the other weapons.

 

It's really not hard to balance these three. One only works at longer ranges, and the other two become low risk/low reward and high risk/high reward.

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  • 4 months later...

The DMR is the only balanced gun in the game in terms of an "Assault Rifle" category'd gun. The Light Rifle, DMR, and Battle Rifle are your 3 weapons of choice that should every be considered. The Light Rifle takes more shots when not scoped in, less when scoped in; get rid of it. The Battle Rifle is more overpowered than the DMR, and here is why:

 

Although they take the same amount of shots, with and without scope, they are not the same.

 

(I realize that the BR is supposed to be better at a short range, and the DMR is supposed to be better at a long range -- which weapon you use for THIS reason should vary on the map, the gametype, and your playstyle I suppose...)

 

But...Here's why...

 

Let's say there are 2 players going into a 1v1 BR/DMR fight. Player 1 is your average Halo player n00b, where as Player 2 is a professional Halo player that is not such a rookie. Both players are using the DMR with standard settings, everything is normal. Player 1 and Player 2 both hit eachother 4 times apiece. Each player is now 1 shot away (in the head) from dying. Player 2, being more skilled, hits the 5th shot in the head, whereas Player 1 hit Player 2 in the shoulder.

 

^^^In this situation, Player 2 is awarded the kill, as he should be, for having more "skill", and walks away a "weakened-1shot".

 

In the other way around, Player 1 and Player 2 are both using a Battle Rifle. Both players have again hit eachother in the body 4 times, remaining a headshot away from being awarded a kill. On the 5th shot, Player 2 again hits Player 1 in the head; however, this time, Player 1 has (with his 3 bullets, since battle rifle's shoot 3 bullets in comparison to the DMR's 1) has hit Player 2 in the shoulder, the neck, and the shoulder. In this situation, both players are awarded a kill, and a trade occurs.

 

^^^In this situation, Player 2 and Player 1 are both awarded a kill, but it is not based off of "skill".

 

I know there is not near as much "spray, spread, swiping", whatever you would like to call it, as there was in Halo 3, but nonetheless, there is still a "spread".

 

I realize that none of these guns will be changed in anyway, and I realize also that it's all there for fun and will remain constant, so people's discussions and complaints are irrelevant, but I figured I would throw these facts out there for those who seem to be upset about these DMR/BR/LR discussions.

 

All in all, don't use the Light Rifle, if you're playing a close range map with lots of hallways, use the BR, otherwise use the DMR.

 

Over all, if you can scope in 24/7 [which you shouldn't be able to], use the LR; but the BR is still the best "Assault Rifle" type gun in the game, for the reasons stated above; unfortunately.

 

<3

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