Jump to content

I_Make_Big_Boom

Legendary Members
  • Posts

    1781
  • Joined

  • Last visited

  • Days Won

    117

Everything posted by I_Make_Big_Boom

  1. Don't forget the Halo Wars Event this Saturday! The roster is currently filled, but you can keep a look out if they vacate - http://343i.org/2es

  2. Yes I have. I quite clearly remember spawning with the Rifles/Pistols in MP. I said "Without the perk" so yea I meant Halo 5 Guardians. I know this man. And the Pistol being a secondary: that is a role. I don't understand how you think it's not. It's so you dont feel defenseless when you run out of ammo. I didn't even use the Perk in Halo 4 and I managed. You're acting like it's taboo or something. + The AR is for CQC and I'd hardly give it as much props as a Rifle (since I hate using an AR).
  3. Because starting with 2 Primary weapons from the get go without the perk is overkill. Halo 5 is Arena gameplay. Like previous Halos you will most likely start with a Rifle/Pistol. If you give the Players 2 Primaries then you're empowering the Players a little too much. The Pistol does have a role: being a secondary weapon used if you run out of Rifle ammo. It does not need a larger role because it's been doing fine till now. Effectively "If it ain't broke don't fix it". Do I want the CE Magnum back? Yes. But I don't see it happening.
  4. I alternate between the 3, but use Pulse less frequently. It's a still very useful Grenade. For me it's a tie between Frag and Sticky.
  5. Warlock official reveal for H2A, and full list of remakes - http://343i.org/2ep

  6. It's an inferior weapon because it's not a Rifle. It's a Pistol. Rifles have more damage. That's the logic I think Deadnut is getting at here. As it stands I believe the Pistol can be used as an effective weapon at low-mid ranges, but Rifles will outclass it. It's just a "Oh crap I've run out of DMR ammo, and I've only got my Pistol" thing. But I have had success getting kills with the Pistol even though I was being attacked by people using DMRs/Light Rifles/Carbines. Like the Nut says, it's called a Secondary for a reason. Your Primary is what you'll use to wreck people with, and your Secondary is just for choice situations. Giving too much power to the Secondary effectively makes it like you're carrying two Primaries without the Perk. But your concept I don't believe would go to that extreme. With that said I think your idea could work.
  7. I wanna see a Flood Left 4 Dead Playist in H5G. All the cooliest (hehe) horrifically deadly Flood buddies that you remember, and playable against the Spartans: - Tank (Pure Form) - Chicken/Ranged (My nickname for it. It's the fast looking giant Rooster thing, and the blob with Spikes that shoots you) - Combat forms: A: Brutes: Toughest of the bunch, but slow B: Elites: Medium armor. Good midway point between the Combat Forms C: Humans: Weakest. Very fast - Infection Carrier (ugly bloated Infection Form carrier) - Infection Form Swarm - Zombie Birds (The Halo Wars buzzard things)
  8. I think it's just 343i's stab at trying to be as simple and uncomplicated as possible. Kinda has that tribal and prehistoric feel to it. I thought it was sketchy at first, but it's growing on me. And yes Warlord is freaking amazing.
  9. Over on IGN Max Hoberman, Presdent of Certain Affinity, revealed the final map for Halo 2: Anniversary: Warlock (though we knew that it was one of the remakes already). The map, now known as Warlord in H2A, features a brooding green atmosphere reminiscent of Shatter from Halo 4, but this one seems to be a little creepier (2spooooky4erryone). Screenshot of Warlord. H2A's Warlord is a remake of Halo 2's Warlock, and that map is actually a remake of Wizard from Halo: CE Aside from minor map tweaks (adding more cover, stepping stones to higher ground, fixing weapon spawns, and color coding bases for Multi Team) the map has not been changed dramatically. Max Hoberman does say that a Sentinel Beam (which has increased damage compared to Halo 2's) now spawns in the center of the map, and acts as one of the map's power weapons. The visuals have also been increased dramatically (obviously). It is unknown whether or not Warlord will feature a dynamic element. Warlord Map screenshots and concept art: IGN then revealed the new names for some of the remakes. Now we can see the full list of remakes + their respective new names (there are only 6 maps in H2A): Warlock (Warlord) Ascension (Zenith) Coagulation (Bloodline) Sanctuary (Shrine) Zanzibar (Stonetown) Lockout (Lockdown) IGN will be hosting map walkthroughs of all the H2A maps with Max Hoberman in the coming weeks. The Warlord walkthrough, and gameplay vid (of Team 343i vs Team IGN) is in the link below. *Halo 2: Anniversary is contained within Halo: The Master Chief Collection: which launches on November 11th in North America, and November 14th in the UK.* - - - - - Thoughts? Source: IGN http://www.ign.com/articles/2014/10/06/warlock-is-the-final-halo-2-remake-map-for-halo-the-master-chief-collection-ign-first View full article
  10. Over on IGN Max Hoberman, Presdent of Certain Affinity, revealed the final map for Halo 2: Anniversary: Warlock (though we knew that it was one of the remakes already). The map, now known as Warlord in H2A, features a brooding green atmosphere reminiscent of Shatter from Halo 4, but this one seems to be a little creepier (2spooooky4erryone). Screenshot of Warlord. H2A's Warlord is a remake of Halo 2's Warlock, and that map is actually a remake of Wizard from Halo: CE Aside from minor map tweaks (adding more cover, stepping stones to higher ground, fixing weapon spawns, and color coding bases for Multi Team) the map has not been changed dramatically. Max Hoberman does say that a Sentinel Beam (which has increased damage compared to Halo 2's) now spawns in the center of the map, and acts as one of the map's power weapons. The visuals have also been increased dramatically (obviously). It is unknown whether or not Warlord will feature a dynamic element. Warlord Map screenshots and concept art: IGN then revealed the new names for some of the remakes. Now we can see the full list of remakes + their respective new names (there are only 6 maps in H2A): Warlock (Warlord) Ascension (Zenith) Coagulation (Bloodline) Sanctuary (Shrine) Zanzibar (Stonetown) Lockout (Lockdown) IGN will be hosting map walkthroughs of all the H2A maps with Max Hoberman in the coming weeks. The Warlord walkthrough, and gameplay vid (of Team 343i vs Team IGN) is in the link below. *Halo 2: Anniversary is contained within Halo: The Master Chief Collection: which launches on November 11th in North America, and November 14th in the UK.* - - - - - Thoughts? Source: IGN http://www.ign.com/articles/2014/10/06/warlock-is-the-final-halo-2-remake-map-for-halo-the-master-chief-collection-ign-first
  11. Over on IGN Max Hoberman, Presdent of Certain Affinity, revealed the final map for Halo 2: Anniversary: Warlock (though we knew that it was one of the remakes already). The map, now known as Warlord in H2A, features a brooding green atmosphere reminiscent of Shatter from Halo 4, but this one seems to be a little creepier (2spooooky4erryone). Screenshot of Warlord. H2A's Warlord is a remake of Halo 2's Warlock, and that map is actually a remake of Wizard from Halo: CE Aside from minor map tweaks (adding more cover, stepping stones to higher ground, fixing weapon spawns, and color coding bases for Multi Team) the map has not been changed dramatically. Max Hoberman does say that a Sentinel Beam (which has increased damage compared to Halo 2's) now spawns in the center of the map, and acts as one of the map's power weapons. The visuals have also been increased dramatically (obviously). It is unknown whether or not Warlord will feature a dynamic element. UPDATE: Bravo says that Warlord will NOT have a dynamic element: "No interactive element on Warlord. A few things were experimented with, but nothing stuck, and in the end it was confirmed that a good ol’ fashion match of 4v4 Warlock CTF cures any ailment." Warlord Map screenshots and concept art: IGN then revealed the new names for some of the remakes. Now we can see the full list of remakes + their respective new names (there are only 6 maps in H2A): Warlock (Warlord) Ascension (Zenith) Coagulation (Bloodline) Sanctuary (Shrine) Zanzibar (Stonetown) Lockout (Lockdown) IGN will be hosting map walkthroughs of all the H2A maps with Max Hoberman in the coming weeks. The Warlord walkthrough, and gameplay vid (of Team 343i vs Team IGN) is in the link below. *Halo 2: Anniversary is contained within Halo: The Master Chief Collection: which launches on November 11th in North America, and November 14th in the UK.* - - - - - Thoughts? Source: IGN http://www.ign.com/articles/2014/10/06/warlock-is-the-final-halo-2-remake-map-for-halo-the-master-chief-collection-ign-first This post has been promoted to an article
  12. It's img Cool armor though. I always wanted Deadeye, but I can settle for PRIME.
  13. Wat? WAT? Your sig gets a 9.9 because those last two OOs seem a little too illuminated compared to the rest of the letters. I think the O before the last should be a little darker, but that's just me.
  14. I posted "We are not 343i" because I did not know whether or not you knew (since it seems you're a new member). I just want to make it clear that we have no affiliation with 343i other then that we are a fan forum for Halo. A large misconception new members get when they come on here is that we are the official website for 343 Industries when we are not, so we have to reinforce our place whenever we can so we don't mislead people. Now the MCC has all 4 Chief games (including Halo CE Anniversary, and Halo 2 Anniversary) so that's why I put that. Either way: CE Anniversary will not be coming to PC any time soon. Sorry. There are always petitions for these things and maybe 343i will actually do something about it, but they have said multiple times that there are no plans to do so. But there is a large support for the game to come to PC. Lastly I separate my sentences to make it easier for people to read, not for dramatic effect. I definitely don't like reading paragraphs of text, so I try to keep my posts away from that (even though this one happens to be the opposite). That's just the way I do things.
  15. What is that? Adventure Time? I think it's funny so you get a 10, but it confuses me.
  16. I'd be alright if it wasn't in Halo 5, but my god... having to walk around without being able to Sprint in the other Halos was such a PAIN! I know that's how other people like it, but I don't think sprintless is for me. But I can adapt if I need to if it's gone. I think the best option would be to have the option to have or not have it in Halo 5. Playlists with it, and without it and etc.
  17. Here's me: I like Drab because no one else has it. Makes me look like a zombie. PS: I didn't feel like going on Waypoint to get the lone Armor PNG since there was already one on my profile.
  18. There are no plans for a Halo Anniversary (MCC) for PC at the moment. Maybe after launch there will be. There are many petitions out there, and 343i has heard the outcry. Oh if you haven't noticed: we are not 343i.
  19. Potato Phone?? This is pretty cool Austin! Makes me jealous that I've never attended an Expo. Good for ye.
×
×
  • Create New...