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LANCERZzZz

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    LANCERZzZz

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Jackal

Jackal (2/19)

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  1. I want to see some news on when they're going to patch these laggy ass servers.
  2. I was playing CTF on Ragnarok and using the mantis to stay back and defend our flag. An enemy came up so I opened up with my machine gun and missiles. For some reason, one of my teammates decided that it would be a great idea to run up and try to melee the guy getting hit with missiles and bullets and wound up getting blown up with him. I was promptly booted for betraying my teammate. Another time was when I was on Complex with a ghost boosting under that little walkway thing and a teammate decided to jump off the roof and land in front of me before I could break. I got booted for that too. I think betrayal booting should just be taken out, and instead a Left 4 Dead-esque vote kicking system should be put in place. Those aren't perfect either, but it's better than giving some kid with a twitchy thumb the magical button to decide whether or not you get however many points you earned that round.
  3. The AR has been my favorite gun since Halo 1, and I find it frustrating that there's certain times when the best option is just to not use it. I think the only time I use the BR/ DMR is when I occasionally play SWAT, but other than that I'm more than capable of getting around a 2.0 K/D and usually around 15 kills per game using just the AR. My strategy isn't to run in shooting and go for the melee, I usually just stay close to my teammates and suppress for them or finish off enemies after their unshielded.
  4. ????The AR needs to be nerfed? You mean the same AR that is practically useless further out than mid-ranged combat? If anything the AR needs to be buffed to have a smaller spread so it can actually be used in long ranged combat.
  5. Idk if OP is a good word for it. If you're caught out in the open and you start getting shot at by pretty much any precision weapon from a distance, you're pretty much screwed.
  6. I remember there being an option similar to this in BF3, and it completely changed gameplay from me. I went from basically shooting at blobs of lag that seemed to bounce all my bullets back at me to actually hitting everything I shot at. Halo definitely needs this, seeing as how in the last 4 games I tried to play (all of them on Adrift) the game was lagging so bad that the mancannon launched me off the side of the map almost every time I used it.
  7. I just looked through some other threads discussing the merits of precision vs automatic weapons, and one thing I've noticed is that no one really seems to realize how good the assault rifle is for mid ranged combat if you fire it in bursts and don't just spray everywhere. As to long range, I seriously think that either the recovery time for the spread on the dmr should be reduced, or the amount of spread for the assault rifle should be reduced, since it is basically pointless to try and kill an enemy who is using a precision weapon at long range, using an AR or other automatic weapon, and I feel that no game should have a gun that is impossible to get a kill with in any situation.
  8. Not true it all. I got the game last week, I'm level 43, and the only weapon I use is the AR. EVERYONE uses DMR and the BR, so by your logic EVERYONE is a skilled player, which definitely isn't true. It takes actual patience, tactics, and discipline to be good with the assault rifle, especially in a game where everyone else is using precision weapons.
  9. Ever since Reach created loadouts in Halo, it seems like the only weapon anyone uses is the DMR (or in some cases the BR). I'm not so sure this is completely due to personal preference to the weapon, and rather because players have no choice but to use precision weapons while other players are using precision weapons. Otherwise they risk being constantly outmatched at mid-long range battles and getting kills stolen regularly by teammates (or enemies in FFA) who are using precision weapons. I personally have made it my mission to keep the AR as my main weapon, as I find it more of a challenge to use in multiplayer, and at level 43 and 250 games played, I'm happy to say that it's still my 'Favorite Weapon'. But I can't be the only person who finds it incredibly frustrating to be somewhat "forced" to use precision weapons in practically every playlist. A "Infinity Slayer AR" playlist could be made for like a month as a test to see if anyone would actually play it and go from there. It could either be set up with all players starting with the same AR loadout, or just having a loadout for the main AAs (Pro vision, Invis, Jetpack, Regen, Decoy). From there it could either be like Halo 3, where the BR and/or DMR has one or two spawns around the map along with all the other normal weapons. Or it could be like Slayer Pro where the AR is the only weapon allowed and all the others (except the Magnum and/or the Plasma Pistol) would be locked. I personally think a SWAT AR gametype would be interesting, kind of with a tactical shooter feel where firing in bursts and keeping near cover are important. What do you all think? Should the AR get more attention from 343 or am I in the sad minority here? Sorry for the poor writing but I'm kind of just trying to push this out before work. Another suggestion I have, and I'm not a game programmer so I'm not sure how easy it would be to put this in a patch, would be to make the AR capable of headshots, or increasing the damage rounds make when they hit the head. It's extremely frustrating getting people's shields down with the bullets and just getting the kill stolen by someone using a weapon that can get headshots. It's not like it wouldn't be a challenge. You'd actually have to aim instead of just spraying like most people do with the AR.
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