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Found 3 results

  1. Hello, Halo is my favorite video game franchise (ever since my old Xbox Live account) and I've had 'Halo: The Master Chief Collection' since day one of its release which was November 11th. I technically had it even before the release date because I pre-loaded it well in advance but even though it was on my Xbox all the way up to now, I never launched it on my system because I kept hearing news from people (including my friends) that the game was 'broken' and 'causing glitches'. As a precaution in order to not damage my console, I didn't want to play it and risk 'causing glitches' if it meant that my Xbox One would be affected, and I also didn't want to play it only to possibly get a bad K/D, since everyone told me the issues were mostly multi-player related. I kept reading and hearing that 343 would fix the issues, but didn't hear about all the free bonuses (including Halo 3:ODST, the Relic map, 1 month Xbox Live Gold, exclusive in-game avatar and exclusive in-game nameplate, all for free) being given to players who played before December 19th, until I woke up and got on my computer on the 20th, one day after. As per the phone conversations I had with a few Xbox Support representatives, I'm addressing the issue here. I'm requesting an exception to qualify to receive this content because I had the same inconvenience of not being able to play this game and I would have played even the multiplayer had I known that would give me what everyone else is getting as compensation for the game's issues, which I should be eligible for since it's meant for people who experienced problems with the game, but I avoided using it in the first place to avoid experiencing the problems in the first place. Also, since I had pre-loaded the game since the release date, I would have still been unable to play it anyway. If this is not the right place to get support from 343 to solve my issue, I'll appreciate any information or input on how to proceed on this issue. Thank you very much for your attention to this matter.
  2. Disclaimer: I am by no means discrediting what 343 has done, "crying", or stating "THIS NEEDS TO BE DONE OR I QUIT" I am only trying to add a suggestion and I put time and thought into this post so please, have the same courtesy when replying, voting, or giving your suggestions. Hello Community, I created a similar topic, in the general thread but feel that this thread for matchmaking is the better thread for a topic like this, seeing as this heavily involves the matchmaking system, etc. I want to first start out by saying that the lag compensation in the game right now is kind of game breaking. At times you feel like a boss out DMR-ing people, etc. and at other times you get the "WTF" just happened moment when the person out DMRs you and in the kill cam he is looking at the wall. I have an immense amount of experience in First Person Shooter games ranging from the (arguably most competititve) CounterStrike to the fun but still awesome BF3. I have been a fan of Halo for years and played at high levels in H2 (level 46 slayer legit) , H3 (multiple level 50s) and Reach (Onyx ranks). (The only reason I stated this was to give a foundation so that I do not get laughed out of the forum for being "bad" or "you just cannot aim", etc. Right now, we have something called lag compensation in the Halo 4 matchmaking system. This is a good mechanic. It needs to be in any modern game, it has been in games for years now and even other competititve shooters, such as, Counterstrike have come to develop the lag compensation system. Games that have succeeded in the implementation of this system allow for the user to "Damper" the lag compensation to meet the connection strength of the user. Games that have utterly failed in the lag compensation system are games, such as, MW3 that did not do this. A simple change is needed, and it would cost 343 next to nothing to implement. A damper system should be put in place for lag compensation. Why? It would give people who have good connections the ability to turn down the compensation and people with not so good internet connections the ability to turn it up. A system such as this would work: In the options menu, 343 could add something that deals with connection (duh). The menu would have three options: 1) Low (for higher connections) 2) Medium (For mid-grade connections) 3) High (for connection speeds that are considerably slower) Now I do not have numbers in front of me on connection speeds that would fit each category but for the purposes of this suggestion we could assume connections with a: 1) Low (connections with a rating of A to B ) 2) Medium (connections with a rating of C) 3 High (connections with a rating of D to F) These ratings could be obtained from speedtest.net and would allow 343 to implement a system that could suggest a damper for the user to select based on the following ratings or speeds. This would create a highly competitive and FAIR environment. The current lag compensation is not good, plain and simple. It catters to connections with lower connection speeds while punishing higher connection speeds. I am not the one to brag, but I have a B+ grade connection and I am lagging horribly during BR / DMR fights and this needs to stop. I have had instances where I get shot once, then the guy appears on my screen (well, lets do the math 1 second makes a difference in competitive play. You get one or two shotted before you can react you lose). I have read several posts that pertained to the kill cam showing people getting shot when they are not even being aimed at (this pertains to lag compensation). Community, let us vote on the ADDITION of a damper/buff system for lag compensation which would establish a fair and consistent environment for online competititve play. 343 has done many things right, and I feel that this is the big one they need to NAIL. Please keep the negative comments to the minimum and vote. We also do not need people crying out imbalances, flaming, or acting like a troll. Read this and understand this before you post to avoid negativity. We are all in this in the long run and 343 has had an extensive track record for listening to the community (i.e. Halo Anni. and Reach). If you think there could be a better way to add something like this to the game, please share your insight. Thank you community and happy gaming! -UnSeEnz EDIT: I forgot to add something, completely removing the lag compensation system is a NO. It needs to be in multiplayer gaming now to create more fair environments and having none is just... no. Plus it would be like reworking the ENTIRE network code and that is A)costly and like creating a whole new game. SO before you suggest "Remove l4g c0mpens4tion GRR" remember this. Plus, adding a dedicative server list is expensive, this is a less expensive awesome addition. EDIT EDIT: I just realized how innovative Halo online play actually is comparably to most games, would it not be absolutely electrifying if they were to develop a system for lag compensation settings for consoles? I shiver at how awesome this could be. The best way to get 343 to listen is to vote and keep this thread alive.
  3. After playing the halo 4 campaign on legendary solo for about 6 hours and getting to shutdown, I was happy I was nearly finished and have the achievements and the Mark 6 armour. Though I came on halo today my campaign was reset back to the prologue, though when I look at my commendations, I have finished up to shutdown, it also reset my armour, load outs, season pass content and my rank by 3 ranks. Is there a source or resolution for this problem because I really can't be bothered to redo something I spent hours doing due to shoddy development. If anybody else has this problem please post.
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