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@  Twinreaper : (17 July 2018 - 11:47 AM) Truth be told, I just started recently to notice how bland and plain the skyboxes in Destiny 2 are, because everything else is so beautiful and detailed and expansive that you dont really take notice of the sky.
@  Twinreaper : (17 July 2018 - 11:46 AM) You can only look out into skyboxes so much...
@  Twinreaper : (17 July 2018 - 11:45 AM) The snese of being somewhere truly expansive and overwhelming?
@  Twinreaper : (17 July 2018 - 11:45 AM) Here's what I never did like about Halo or standard campaigns in general. It never felt natural. No matter what, you always started off exactly where you needed to be. there was no getting lost or side tracked. I realize a story is being told, but where are the mishaps? The wrong turns?
@  Twinreaper : (17 July 2018 - 11:42 AM) 343 already did the whole CoD gameplay mechanic copy and paste, why not just go full fledged Open World style at this point?
@  Twinreaper : (17 July 2018 - 11:41 AM) I dont care what anyone says.... if you took Mass Effect, Destiny or the new game Anthem (coming 2019) and replaced it with all content items from the Halo Universe..... that **** would seel like hotcakes!!!
@  Twinreaper : (17 July 2018 - 11:38 AM) of coarse players who have the absolute best luck in the game, will never see anything wrong with the system.
@  Twinreaper : (17 July 2018 - 11:37 AM) Gut's comments on how good the REQ system is, negates his good idea for Vid master
@  UNSC Spartan-II : (17 July 2018 - 10:25 AM) Love Guts' suggestion of bringing back Vidmaster challenges, those were great in Halo 3 and ODST.
@  UNSC Spartan-II : (17 July 2018 - 10:24 AM) I would love for 343 to go back to Halo 3's way, or at least Halo: Reach or Halo 4's way.
@  UNSC Spartan-II : (17 July 2018 - 10:24 AM) I don't even think it should be reworked in anyway. There's no way to work for specifically what you want, RNG reward systems are a massive failure for Halo. They were perfect for Mass Effect 3's multiplayer (one of the best multiplayers I've seen in my life), but horrible for Halo.
@  UNSC Spartan-II : (17 July 2018 - 10:22 AM) The more I think about it, the more I realise how much I don't want the REQ system to be in Halo at all anymore. Red summed things up for me perfectly.
@  UNSC Spartan-II : (17 July 2018 - 01:26 AM) @Jack Of Harts Thanks bro :yay:
@  UNSC Spartan-II : (17 July 2018 - 01:26 AM) @I_Make_Big_Boom Great response, loving the thought and effort members are putting into this poll
@  343iBot : (16 July 2018 - 06:36 AM) Welcome to the forums, sanjaysinghania838! :welcome: View sanjaysinghania838's Profile
@  343iBot : (15 July 2018 - 11:20 PM) Welcome to the forums, annamolly! :welcome: View annamolly's Profile
@  Jack Of Harts : (15 July 2018 - 02:30 PM) @UNSC Spartan-II Lookin' good in that colour buddy!
@  Jack Of Harts : (15 July 2018 - 02:27 PM) Heyo
@  I_Make_Big_Boom : (15 July 2018 - 12:08 PM) @UNSC Spartan-II I replied yo
@  UNSC Spartan-II : (15 July 2018 - 07:42 AM) If I'm ever interested again, I'll certainly give it another shot.

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The lore and importance behind "art styles"

Halo lore art style halo 6 halo wars 2 halo 5 halo 4 elites covenant

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#1 UNSC Spartan-II

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Posted 26 January 2018 - 04:46 PM

The Halo 4/5 art styles are really just different species (or "ethnicities") of alien races being depicted. This is made clear in the Kilo-five trilogy, the appearance of most Elites, Jackals, and Grunts is canon. Some are clearly not, such as the Arbiter's, and this is due to resource limits. The reason both species aren't shows is because of time constraints, and resources. The ultimate solution is to have all species shown, and this may well be possible for Halo 6.
 
If 343 can show all species, or at least the ones that should be there by canon, Halo 6 will be almost perfect already. Of course there are many things that can be improved/developed, but the appearances in-game and in cutscenes are too important to be sacrificed. Halo's most important aspect, in many people's opinions, is its lore. 343 have done an outstanding job with Halo Wars 2. They show both the original species from "Bungie's" Halos, and the "343" species. This is what all future Halo titles need. It makes sense, and breaks no canon or lore. Why would there only be all of one species in a specific military? There would be a mix, like we see in Halo Wars 2. For the Covenant, the only "mix" we see is with grunts, and that's perfectly fine. It could make sense that all of Let Volir's crew was full of were the Halo CE/2/3/Reach species shown. We can safely assume that there were some Halo 4/5 species during the older games as well, just not depicted. The Arbiter, Thel Vadam, certainly needs his real appearance back in all future titles, but all the rest (not previously confirmed Elites) can be mixed. The Kig-Yar have 3 different species confirmed, with names. The Sangheili don't need different species names, they're not that different and wouldn't distinguish each other in that way. They Unggoy, I can't say, would love to see some more differentiation between the Halo 4/5 ones and those prior though.
 
The reason we may see 343 succeed in this area with Halo 6 is because of the time spent on Halo 6's development; clearly a lot longer. It will most likely drop in 2019 or 2020, and will be a huge success in the eyes of it's followers if 343 mix these styles together. They could be working on it right now as you read this. It will revive the dead horse everyone keeps kicking, and grow it from a colt to a stallion. This will be even better than before, because we see things how they really are, with all species (or the ones which are meant to be there canonically) involved. If 343 don't do this, it would be very disappointing, and more hope would be lost. I'm confident they know what to do now, and have known for the past 2 years. Halo Wars 2 has reassured me, and I hope to see both styles in future titles. Bringing back the old and getting rid of the new is not the way to do it. That will only make it worse, it won't make much sense, and completely get rid of newly introduced species (which have canonically been there from the start). We need both, and I put my faith in 343 to not fail us.

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#2 Guts

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Posted 27 January 2018 - 05:12 PM

I agree that adding new species will be a brilliant addition to the next games. It would be nice to see new species make their debut or mix them all in together.

More development time will definitely benefit Halo 6. It can only make it a higher quality game. Although instead of focusing on lore, the more glaring issue of the discontented fans has to be addressed more urgently than this.

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Also tagged with one or more of these keywords: Halo, lore, art, style, halo 6, halo wars 2, halo 5, halo 4, elites, covenant

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