Mike Foster Posted September 13, 2013 Report Share Posted September 13, 2013 Vitality https://www.halowaypoint.com/en-us/games/halo4/fileshare/details/8ba2d913-a628-4f09-b48e-134d4ef5e6d0 A remake of Frailty from Halo 3. An asymmetric, Big Team map for 12-16 players. Suitable for Slayer, KOTH, and CTF. Weapons Rocket Launcher - 150 sec/1 clip Sniper Rifle x2 - 150 sec/1clip Carbine x2 BR x2 DMRx2 LRx2 Overshield - 150 sec Vehicles Rocket Hog x2 Warthog x2 Ghost x2 Mongoose x2 Banshee Mantis Red Base Blue Base Banshee Mantis Center ----------- Fracture https://www.halowaypoint.com/en-us/games/halo4/fileshare/details/7e9da3a7-4455-4312-8456-96b26d114fee Mirrored symmetric map suitable for 6-10 players. supports Slayer, Regicide, Oddball, KotH, Multi-team, and Extraction. Weapons Rocket Launcher - 150 sec/1 clip Sniper Rifle - 150 sec/1 clip Needler - 120 sec/1 clip Carbine x2 BR x3 AR x2 Overshield 150 sec Blue Base Red Base Gold Cyan ------------- Diocese https://www.halowaypoint.com/en-us/games/halo4/fileshare/details/83b1d4f9-3a45-4a51-bc63-f217384ca130 Multilevel, asymmetric map for 4-8 players. Supports Slayer, Regicide, KotH, CTF, and Oddball. Weapons Sniper Rifle - 150 sec/1 clip Rocket Launcher - 150 sec/1 clip Needler - 90 sec/1 clip BR x4 Carbine x2 AR x2 Magnum x2 Storm Rifle Plasma Grenades x2 Grenades x2 Blue Red (pics didn't save) Green Orange Tele goes to top Blue Purple Tele goes to green Gold ------- Thanks to all of my testers, And a special shout out to SKLETN for offering up his services to make the vid for me! I'll be adding additional pics soon, as for some reason they didn't 1 Link to comment Share on other sites More sharing options...
Buns Posted September 14, 2013 Report Share Posted September 14, 2013 All these maps and screens look great! Nice work making a trailer too. The voice didn't fit well though, it sounded like he was stuffing himself with a muffin..... Link to comment Share on other sites More sharing options...
Chronmeister Posted September 14, 2013 Report Share Posted September 14, 2013 Your forerunner structure in Fracture is amazing. The whole map looks great. Only thing I can suggest from what I can see is to add some sort of jump up to your Y-cross platforms. I'd love to get some games in on it. Send me a FR so we can get in a custom rotation some time. GT: Chronmeister Link to comment Share on other sites More sharing options...
Mike Foster Posted September 14, 2013 Author Report Share Posted September 14, 2013 Thanks Chron! Actually, you can jump up off the Y-Cross barriers in between them, and there is a ramp that goes above the teleporter at each base. Link to comment Share on other sites More sharing options...
Squeak Posted September 14, 2013 Report Share Posted September 14, 2013 Fracture definitely deserves a feature. It is really fun for flag and I think it could work for hill. Also, if you sized down the map I think it would be a fun 4v4 map. 1 Link to comment Share on other sites More sharing options...
CHa0s Posted September 14, 2013 Report Share Posted September 14, 2013 All of these maps are visually stunning as well as a blast to play on. They have an adventurous, "campaign" feel, yet lend themselves well to competitive play, offering both various routes across the maps and sightlines for teams to set up and call out enemy positions. EXTREMELY impressed with these maps, as well as Hadoken's other map pack, and would put them at the top of my list of maps for people to check out. 1 Link to comment Share on other sites More sharing options...
Mike Foster Posted September 18, 2013 Author Report Share Posted September 18, 2013 Thanks CHa0s! I'm REALLY happy with how Fracture turned out, as it's beginnings were a little... flat. I'm aslo surprised with how Diocese seemed to summon memories of Construct, yet in it's own unique way. I really appreciate all the testing assistance you've provided for these maps, I couldn't have done it without you! 1 Link to comment Share on other sites More sharing options...
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