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Vanguard


Squeak

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Vanguard
by DBD Squeak and DarkGoldNova

 

 

Slayer - KoTH - CTF - Extraction - Lockdown - Ricochet

 

 

h3WqrOn.jpg

 

 

 

Vanguard is a symmetrical 4-base map with some aspects from Sanctuary.
 
 
Power weapons :
Overshield - 2 mins
Railgun - 2 mins
Sniper - 2 mins (1 clip)
Jet pack - 30 secs (no ordinance)
 
Other weapons :
BR x 6
LR x 2
Carbine X 1
Plasma pistol X 2
Assault rifle X 2
Needler X 1
Boltshot X 1
 
Grenades :
Plasma X 2
Frag X 4
Pulse X 2
 
 
Screenshots :

 

IVYFQhE.jpg

 

 

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Note: Some of these pictures are from an older version of the map.

 

 

 

 

 

 

 

 
Thanks : 
The Fated Fire (Biggest thanks  smile.png)
Eshkii
Chronmeister

 

 

DOWNLOAD LINK

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  • 3 weeks later...

Quite a shame to see such a great looking map go for 16 days without any responses. I'll download and take a look through the map (and maybe some gameplay if I get a lobby started) to help find any problems that can be fixed to help out this map some more. However from a visual standpoint, it looks pretty solid. ;)

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Quite a shame to see such a great looking map go for 16 days without any responses. I'll download and take a look through the map (and maybe some gameplay if I get a lobby started) to help find any problems that can be fixed to help out this map some more. However from a visual standpoint, it looks pretty solid. ;)

It does have responses in another one of the other subforum on this website.

 

UPDATING MAP ON HERE TOMORROW!

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Update V1.02


 


 


Gametypes added & gameplay changes :


  • Ricochet added (Purple bridge -- Yellow -- Bottom rocks)
  • Changed hill and extractions to be a 5-plot game (HILL : Green -- Top rocks -- Top blue -- Yellow -- Top Red l Extraction : Green -- Top rocks -- Yellow -- Top Blue -- Top Red)
  • CTF Fixes (Can't take flag from under base, respawn zones work)
  • Respawn zones (Now only in CTF, Slayer, and Ricochet)
  • Changed the spawning so FFA can be played.

 


Structure : 


  • Removed all inclines off of the top middle structure
  • Added bridges with jumps up to them
  • Changed yellow tunnel pieces
  • Added flag box
  • Changed windows under bases to walls

 


Weapons : 


  • Moved sniper to yellow antenna, made it an ordinance drop
  • Placed carbines under bridges
  • Moved plasma pistol inside of the bases behind the flag
  • Made all grenades on normal so you can't run into them
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