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Found 14 results

  1. Now look, before I start this, I'd like to point out a lot of this is educated opinion I've done viewing countless threads and playing countless hours of Halo, as well as interacting with you guys. I cannot say how the final product will be as I have not play it, and neither can anyone else, which is what this thread is about. So this is a sort-of-kind-of rant about Halo 5: Guardians, and how the rage is unnecessary. This is bound to ruffle a few feathers, but taking what you've seen above, take what I say with a grain of salt. Enjoy! I'll admit, I haven't been a fan of Halo or Bungie since the beginning, I hopped on the bandwagon when Halo 3 released, and from then, I was enthralled with this strange and unique series that seemed to hit all the right points. And, I won't lie, Halo 4 was disappointing to me and a lot of other people, but, it wasn't at all a bad game. As a starter game, it had a lot to it, good and bad, and balanced it out so well that the community was split right in the middle, which caused the great collapse of Halo in what many people considered was the death of a franchise. That's right, Halo 4 didn't kill the franchise, the fans did, even though they thought they were helping their favorite series, the constant bickering in the end caused such a rift that most just up and quit. That was, until the Master Chief Collection, and the promise of a better Halo 5. And, in a lot of ways, the hype to the Master Chief Collection played a large part in why people are disappointed with Halo 5: Guardians already, a game that has barely seen any limelight. I for one was excited as well to play The Master Chief Collection, but I had something most didn't, excitement for Halo 5: Guardians. From what I'd seen in the cinematic, the game was going to have a stellar multiplayer that added unto the experience rather than keeping it the same. When the gameplay premiered, I was very excited to play, but, quite a bit of the community again disagreed, and went straight to forums to rant about how 343i was 'ruining' Halo, making all these changes. But, people moaning about Halo 5's changes are the reason Halo 5 WILL be rated poorly. Halo fans are afraid of change, at least the majority are. People cry for a return to Halo 2's style of gameplay, yet also cry when things are too similar, I don't understand it all that well. 343i is trying to evolve the core gameplay, not change it, and they added a decent amount of things that I quite like that add to the already fun and familiar experience. People cry of Halo copying other franchises, yet at the time of conception, the game was already very similar in base plot and gameplay to other games like DOOM. Why didn't people complain during those times? Quite a bit of the community is scared that 343i is changing the game and are boycotting it because of it without even trying it. And even if they did, they would yell the same tired lines, ''Too much like CoD!'' or ''Titanfall clone!'' It baffles my mind, and makes me sad for the future of gaming. What I'm trying to say is, before you start writing petitions to get Bungie back or change the game or close 343i, think about how the game is evolving, and think about the actual 'changes' being done. 343i is making Halo 5 closer to classic games while evolving how you move around to make it more fluid and ergo more competitive, and they're trying something new. Halo 4 wasn't a mediocre game because it changed things, but because it didn't keep the same competitive feel, the feel that Halo 5 seems to possess. I'm not saying that the game is going to be the best thing ever, don't misinterpret my words, the game isn't even out yet. What I say is that to judge the game NOW solely on new additions is purely inane. Think about it a bit and play for yourself. If you are an angry Bungie elitist, I hope I've gotten through a bit to you to at least give Halo 5 a chance when the beta releases, and not judge purely on footage. I also hope you no longer doubt 343i for no real reason purely because they aren't entirely Bungie, you must remember these are still talented people who know how to listen to a community, and just because you want every Halo to be Halo 2 doesn't mean everyone else does, maybe adding to a franchise can add to an experience? I'm EK, signing off! https://www.youtube.com/watch?v=Gz53wLZtwQU
  2. Some recent Console news for you! Recently, Playstation turned 20 years old! For this special occasion, Playstation will be turning one of their PS4's into a PS1, only in colors though! To go further on this topic, a recent GameSpot article said this, "Sony and Microsoft may be rivals in the console space, but that hasn't stopped top Xbox boss Phil Spencer from sending some well wishes to PlayStation for its recent 20th anniversary. @PlayStation Congrats on 20 years of success with PS. #20YearsOfPlay — Phil Spencer (@XboxP3) December 4, 2014 The PlayStation brand celebrated its 20th anniversary on Wednesday, following the Original PlayStation's release in Japan on December 3, 1994. The Xbox is a younger platform. It was initially introduced in 2001, meaning its 20th anniversary won't come until 2021. To celebrate the PlayStation's 20th anniversary, Sony earlier this week announced a limited-edition PlayStation 4 modeled after the Original PlayStation. Only 12,300 units will be made, and you'll be able to preorder one starting on Saturday, December 6." (http://www.gamespot.com/articles/top-xbox-boss-congratulates-sony-on-playstation-s-/1100-6423974/) I may not be the biggest fan of Playstation, but it makes me happy that gaming has gone this far!
  3. Hey guys! Church here, bringing you a new video. On the night of the Halo MCC launch, a camera crew and I went around to a few GameStops to get some fan interviews, meet people in the community, and generally have a good time. Here's the recap of the evening.
  4. Hey guys! Church here, bringing you a new video. On the night of the Halo MCC launch, a camera crew and I went around to a few GameStops to get some fan interviews, meet people in the community, and generally have a good time. Here's the recap of the evening. This post has been promoted to an article
  5. Master Chief Collection wishes, hopes, and worries. Well, the collection has been confirmed and we can expect the collection this November. But with any new thing, and something on this scale you must have some wishes hopes or worries. Go ahead and and post yours here and someone else can add their ideas to try to help you. What do you expect, is this going to be a let down or will this be a big bag of fun nostalgia? Discuss below
  6. 'Ello ladies and gnats, I recorded an unboxing video of my Destiny Ghost edition, figured I'd upload it here for you guys.
  7. Hello everyone! I am hoppin' back into the groove of things here on the forum. I had to leave for a bit due to the hecticness of the theatre life and with life being busy in general. I am back again, and ready to party. I hope I can talk to all my old friends and new ones to come! So glad to be back. XD
  8. According to an article posted just moments ago at eurogamer.net, Blizzard Entertainment's WOW, aka World of Warcraft, has lost over 1,300,000 subscriber during the last three month period. This information, found in Activision's quarterly report from March 31st 2013, show the noticeable decline of users playing WOW. The author of the story also noted that Skylanders : Giants has become the best selling game in the western hemisphere! Is this actually possible? Read the original article below for yourself. Article found at : eurogamer.net World of Warcraft subscriptions drop 1.3 million in three months! Skylanders: Giants is the best-selling game in the west... if you count the figurines. By Jeffrey Matulef Published Thursday, 9 May 2013 World of Warcraft saw a decline of approximately 1.3 million subscribers in the quarter ending 31st March 2013, Activision revealed in its latest financial report. That being said, it's still the most popular subscription-based MMO on the planet with 8.3 million subscribers. Activision-Blizzard CEO Bobby Kotick noted that the drop in users emanated "mainly from the East, but in the West as well." Elsewhere the publisher noted that its two day sales of Starcraft 2's Heart of the Swarm expansion shifted 1.1 million copies. It also stated that the best and second-best selling titles in dollars across Europe and North America combined were Skylanders: Giants and Call of Duty: Black Ops 2 respectively. Of course, it took the figurines into account with Skylanders, which is sort of like DLC without the DL part. The publisher's overall GAAP net revenue had increased to $1.32 billion this quarter over $1.17 billion during the same time-frame last year. The panda may be dying out, but it's far from endangered.
  9. Want to see the top 10 most useless Pokemon? This video really sums it up well. Click HERE
  10. According to an article posted just moments ago at eurogamer.net, Blizzard Entertainment's WOW, aka World of Warcraft, has lost over 1,300,000 subscriber during the last three month period. This information, found in Activision's quarterly report from March 31st 2013, show the noticeable decline of users playing WOW. The author of the story also noted that Skylanders : Giants has become the best selling game in the western hemisphere! Is this actually possible? Read the original article below for yourself. Article found at : eurogamer.net World of Warcraft subscriptions drop 1.3 million in three months! Skylanders: Giants is the best-selling game in the west... if you count the figurines. By Jeffrey Matulef Published Thursday, 9 May 2013 World of Warcraft saw a decline of approximately 1.3 million subscribers in the quarter ending 31st March 2013, Activision revealed in its latest financial report. That being said, it's still the most popular subscription-based MMO on the planet with 8.3 million subscribers. Activision-Blizzard CEO Bobby Kotick noted that the drop in users emanated "mainly from the East, but in the West as well." Elsewhere the publisher noted that its two day sales of Starcraft 2's Heart of the Swarm expansion shifted 1.1 million copies. It also stated that the best and second-best selling titles in dollars across Europe and North America combined were Skylanders: Giants and Call of Duty: Black Ops 2 respectively. Of course, it took the figurines into account with Skylanders, which is sort of like DLC without the DL part. The publisher's overall GAAP net revenue had increased to $1.32 billion this quarter over $1.17 billion during the same time-frame last year. The panda may be dying out, but it's far from endangered. This post has been promoted to an article This post has been promoted to an article
  11. Erny

    Oreon

    Gamertag: Ernybon264 Map name: Oreon Supported Gametypes: CTF, KOTH, Oddball, Team Regicide, Team Slayer. Recommended Players: 6-12 Players Map Description: Map with two Separated Bases Located on the Forerunner Structure
  12. Still can't believe we won this game. The other team found a glitch spot on monolith....
  13. Hello I would just like to start of to say the game itself is good it just needs a few extras. Playlist Team Doubles it needs to be added so good When is the skill system coming? with the social and competitive playlists?
  14. For the love of god, dont make grenades like halo reach. From halo 2/3 to halo reach, they made grenades do more damage and have a smaller radius, mix that with the sprint and grenades become totally random and based on luck. Dont make this mistake again... please... The reason why im making this thread is because I just watched a halo 4 video and grenades look exactly like halo reach. here: look at 2:02 and 2:27 (the second one is just sad, he was at like 1 feet from the explosion and barely lost 1/6 of his shield) http://www.youtube.com/watch?v=EMvtBXWlqX4&feature=g-all-lik here a small picture I made to illustrate how grenades are made in halo 2/3 compared to halo reach. (sorry for my poor ms pain skills lol) What I meant with: i'd even increase the radius because of sprint is that with sprint, you can run much faster (and everyone will have sprint in halo 4) and you can avoid grenades much easier... thats why in halo 4, they should keep the halo 2/3 grenade and even increase the radius. In halo reach, not everyone were using sprint, so it was a matter of choice and it was cool this way (still would have kept halo 2/3 grenades) until sprint was used by 95% of the entire halo reach population, it became just so easy to avoid and so frustrating to die from a totally lucky randomly thrown grenade. I always liked grenades in halo because they take skills to throw and it take a long time to masterize. but since halo reach, I only use them to block someone, by throwing grenades at my feets I force him to either explode in it or leave me run away. wich was something I used to do in halo 2/3 as well, but most of the time I was using them strategically to kill not to throw them randomly hoping I get lucky and get a kill or maybe someone run out of sprint right after I throw my grenade... or maybe turn a corner right into my random grenade. thanks for reading and sorry for my english.
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