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Found 3 results

  1. In the new Halo bulletin, 343 fully explains what comes with the Champions bundle. Quoted from: http://blogs.halowaypoint.com/Headlines/post/2013/07/10/The-Halo-Bulletin-71013.aspx The Champions Bundle contains 3 DLC packs, as well as bonus content, including: Bullseye Pack (Includes Ricochet, a new game type) Steel Skin Pack Infinity Armor Pack Bonus content, including new stances, armor and weapon skins, and a new armor mod All of this content makes the Champions Bundle unique from other DLC, and each of the aforementioned packs can be purchased separately or as a group. For example, if you’re most interested in the Bullseye pack, you can download it as a separate piece. However, bonus content is included with the entire bundle. Let’s break it down: Bullseye Pack Vertigo Vertigo is an asymmetrical map that provides a wide variety of indoor and outdoor combat. The map lends itself best to Slayer and Extraction game types and is best played with anywhere from 8 to 10 players. Vertigo also touts the return of a dynamic, interactive element in a Halo multiplayer map: Each base has a trigger point that depletes the shields of all players in range when shot. The map also contains a series of caves on each side as well as three levels of verticality, providing players with several different routes for attacking each base. Pitfall (The Pit) When we first showed off Pitfall, a remake of Halo 3’s The Pit, the crowd at our panel was pretty excited. Not only will Pitfall add another medium-sized symmetrical map to Halo 4 Matchmaking, but the remake also includes updated features (such as strategically placed crates and ledges) that provide increased pace and flow. Whether you’re playing Capture the Flag, Slayer or the new Ricochet game type, Pitfall will bring back memories of sweet, sweet carnage on The Pit. We’re excited to integrate both of these awesome maps into Halo 4 Matchmaking next month. Ricochet (gametype) + Football themed armor If you checked out our RTX panel, you know that I’m quite excited about Ricochet due to the pacing, strategy and unique mix of attack/defend dynamics. The objective of the game type is to protect your team’s goal (a zone that is similar to a Hill in King of the Hill) while scoring in the opposing goal, either by throwing or running the ball into the goal. Running the ball into the goal earns you 50 points, while throwing the ball into the goal gets you 20 points. If you’d like to see a live demo of the game type, you can check it out around the 58:40 mark of our panel live stream, where 343 staff were joined by our friends at Rooster Teeth for a little exhibition match—check it out! The game type will be exclusive to the Bullseye Pack for a limited time of 2 weeks, after which it will become available to all players. The Bullseye Pack also includes the Ricochet armor (pictured above). Infinity Armor Pack Three new armors await in the Infinity Armor Pack: the legendary and classic Mark V armor from Halo: Combat Evolved, ODST armor and Forerunner armor. I cannot choose between the Mark V and the Forerunner armor, but it’s safe to say that I will likely be wearing one or the other at all times. Here’s the details for each. MARK V Armor DESIGNATION: MJOLNIR Powered Assault Armor System [GEN1] – MARK V MANUFACTURER: Materials Group TESTING SITE: Damascus, Vhalkem – CHI CETI IV ODST Armor DESIGNATION: MJOLNIR Powered Assault Armor System [GEN2] – ORBITAL DROP SHOCK TROOPER MANUFACTURER: Cascade Stronghold Technologies TESTING SITE: Mindoro, Lhopat – CASCADE PREFECT Armor DESIGNATION: MJOLNIR Powered Assault Armor System [GEN2] – PREFECT MANUFACTURER: The Watershed Division TESTING SITE: Denegroth, West Conamara – EUROPA Steel Skin Pack Inspired by classic steampunk aesthetics, the Steel Skin Pack covers all loadout weapons with ten elegantly crafted industrial textures. The above skins are included. Halo 4 Champions Bundle Bonus Content Five new weapon skins: Eight new stances for your Player Card: Five new armor skins: Tracer Column Python Bayonet Solid Resistor Tactical Package: The Champions Bundle will include a sneak peek to the Resistor armor mod, which allows players to retain full mobility despite taking fire for a few moments. The armor mod will eventually be made available to all players in Halo 4 Matchmaking free of charge.
  2. Introducing the first "Map Pack" made from the community to the community. I have set up all these maps to have weapons on map and ALL gametypes working except grif ball (because there is no point). I have spent almost 2 months and $25 putting this together for everyone so enjoy Gamertag: Forge Map Pack Here is the map roster: Turf Construct Warlock Derelect Tombstone Colossus Ivory Tower Narrows Rat Race Lockout Orbital Foundation Celestial Fringe - Monoxide89 Cairo - Monoxide89 Inkaterra - Monoxide89 Contact - Squally DaBeanz Oasis - Squally DaBeanz Ascension -Mx957 Railway - FoRgE iNsANiity Cold Storage - Darkprince909 Thank you everyone that contributed
  3. Here Is Entry 13, hope you enjoy it! 1. The Pit This map is very MLG Specified. From the Opening strategy to the ending strategy. Okay, so, to begin with, you want to send everyone here Why? Well, the name is in the picture, its where the rockets are, and the rockets are essential for any form of gameplay. Since the Pit is so open, you can run around freely and kill everyone you want to, with rockets, the pit is your playground, so, i would send at least 3 of your team to rockets, and 1 guy through the other hall (Right of rocket hall) so they can come round the back of their side of rocket hall and kill them from the back. In the mid game, you need to control their side, so, all of this: Needs to be controlled, specifically, the sniper tower on the far right? Why? cause then you control spawns and can dominate the game just by picking them off spawn. Also, You may want to control their side of green so you can kill them off the spawn of the top left side of them which is not in the picture, but, this is an easy to get quick flag caps if done properly, In My Opinion, Id have the following: ONE Person at their side of Rocket Hall ONE Person at their side of the hall right of Rocket Hall (Long Hall) ONE Person moving the flag through Rocket Hall ONE Person at their sniper tower to cover everyone off their spawn. This is the ideal setup, we all know 9/10 we won't get this perfect, but if you get around that are you have a strong chance of winning games, just make sure you are all covering each other cause if 1 / 2 people die, the whole setup breaks and you guys may have to be defending instead of attacking. For Defending i'd do the same setup, it is a sort of reversible setup as it works both ways, again, its all about teamwork though, NEVER use sword though unless necessary, because, its of no worth and you will be seen as just looking for kills in a flag game, which we don't. 2. Preparing For Halo 4. Now, with halo 4 coming out in a little while i feel people could be doing some preparation for halo 4. to begin with, why you should play halo 3. Halo 3: BR, Movement, Maps due to colour and stuff, and possibly the ranking system, since we have no idea of what the ranking system is going to be like, we can presume its going to be somewhat like the halo 3 one. (Not the XP one, the trueskill one.), Carbine. Halo Reach: DMR, AA's, Jumping, HitScan, 5 Shot Kill, Some Maps, Some Covanent/Promethean Weapons, Sniper. 3.Specializations For Halo 4. As a player from halo 1, this kind of scares me but excites me at the same time. Specializations. This new feature which gives you slight adjustments to your armour causes you to get little effects, here is a video of it all. http://www.youtube.com/watch?v=mMu_goBmBwU So, with this, i was wondering what specializations you guys would pick, put in the comments below what you would pick, but personally, i'd pick Wetworks Or Tracker, as it seems that these 2 are the most game beneficial, but, i want to know what you want. So, say below! 4. Dual Combo in MLG Now, i don't mean dual combo as in double spikers, SMG, etc, i mean like, favourite combo, IE: DMR/Sniper, DMR/Magnum, etc. Personally, my favourite is DMR/Plasma Pistol, why? I can overcharge the Plasma pistol and pick up the easy kill with the DMR, or DMR and Sniper for the same reasons. But, combos change depending on the player, so i'd be interested to know what your favourite combo is and why 5. Other News Just Gonna leave you guys with a gameplay from my good friend, Gazzy, enjoy and watch to get some tips on how to get a better player. http://www.youtube.com/watch?v=0Rp4-8IdRLQ&feature=plcp
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