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Found 2 results

  1. Here Is Entry 13, hope you enjoy it! 1. The Pit This map is very MLG Specified. From the Opening strategy to the ending strategy. Okay, so, to begin with, you want to send everyone here Why? Well, the name is in the picture, its where the rockets are, and the rockets are essential for any form of gameplay. Since the Pit is so open, you can run around freely and kill everyone you want to, with rockets, the pit is your playground, so, i would send at least 3 of your team to rockets, and 1 guy through the other hall (Right of rocket hall) so they can come round the back of their side of rocket hall and kill them from the back. In the mid game, you need to control their side, so, all of this: Needs to be controlled, specifically, the sniper tower on the far right? Why? cause then you control spawns and can dominate the game just by picking them off spawn. Also, You may want to control their side of green so you can kill them off the spawn of the top left side of them which is not in the picture, but, this is an easy to get quick flag caps if done properly, In My Opinion, Id have the following: ONE Person at their side of Rocket Hall ONE Person at their side of the hall right of Rocket Hall (Long Hall) ONE Person moving the flag through Rocket Hall ONE Person at their sniper tower to cover everyone off their spawn. This is the ideal setup, we all know 9/10 we won't get this perfect, but if you get around that are you have a strong chance of winning games, just make sure you are all covering each other cause if 1 / 2 people die, the whole setup breaks and you guys may have to be defending instead of attacking. For Defending i'd do the same setup, it is a sort of reversible setup as it works both ways, again, its all about teamwork though, NEVER use sword though unless necessary, because, its of no worth and you will be seen as just looking for kills in a flag game, which we don't. 2. Preparing For Halo 4. Now, with halo 4 coming out in a little while i feel people could be doing some preparation for halo 4. to begin with, why you should play halo 3. Halo 3: BR, Movement, Maps due to colour and stuff, and possibly the ranking system, since we have no idea of what the ranking system is going to be like, we can presume its going to be somewhat like the halo 3 one. (Not the XP one, the trueskill one.), Carbine. Halo Reach: DMR, AA's, Jumping, HitScan, 5 Shot Kill, Some Maps, Some Covanent/Promethean Weapons, Sniper. 3.Specializations For Halo 4. As a player from halo 1, this kind of scares me but excites me at the same time. Specializations. This new feature which gives you slight adjustments to your armour causes you to get little effects, here is a video of it all. http://www.youtube.com/watch?v=mMu_goBmBwU So, with this, i was wondering what specializations you guys would pick, put in the comments below what you would pick, but personally, i'd pick Wetworks Or Tracker, as it seems that these 2 are the most game beneficial, but, i want to know what you want. So, say below! 4. Dual Combo in MLG Now, i don't mean dual combo as in double spikers, SMG, etc, i mean like, favourite combo, IE: DMR/Sniper, DMR/Magnum, etc. Personally, my favourite is DMR/Plasma Pistol, why? I can overcharge the Plasma pistol and pick up the easy kill with the DMR, or DMR and Sniper for the same reasons. But, combos change depending on the player, so i'd be interested to know what your favourite combo is and why 5. Other News Just Gonna leave you guys with a gameplay from my good friend, Gazzy, enjoy and watch to get some tips on how to get a better player. http://www.youtube.com/watch?v=0Rp4-8IdRLQ&feature=plcp
  2. Another Entry of BABHP Coming your way! The Secret To Zealot. when i think of Zealot, the first map that comes to me is Heretic (Halo 3) Or Midship (Halo 2). Not just because of the obvious Covanent/Purple design put on it, but because of the way it was played. Like most maps, Heretic/Midship was won by top control of the P's and Carbine's and Top mid, if you had that, you'd win since you can shoot down on your enemies and take control of the map. Zealot is slightly different, but the same concept never remains. There's no real way to control Zealot, as its so open, however, there are ways to get spawn traps and keep them in the base for a while. Lets start with, the Pillars/Landings. As you can see, the Pillars are a lead up from the lifts, so obviously, if you control the pillars, you control the lifts, but also you can watch people coming down from the bases and flags and put fire on them before they ever see you, Pillars are easily the most important part of the map as they are basically your way to see everything going in the map and they are essentially control points for if you want to control the map itself, however, there are other control points which are needed. The Top mid is also important, as obviously you can see everywhere, you can see down the spiral, basement, everywhere, everywhere that needs to be taken care of, you can take care of from there, it is essential you control these main points as this will win you the game. If i had to play Zealot right now, i'd play it like this TWO on pillars/Landings ONE on Top Mid ONE on Bottom Mid These means all of the points which they can stop you are covered, as they will not be able to get close to you. 2. Your Teammates and Teamwork. Most MLG pro players consider their teammates their best friends. This is because they do a lot of social activities together. Soccer, Night Clubs, even MLG games in the same room, all of this leads to socializing and as such leading to better teamwork as you will be so used to each other that, while it will take a bit of time, your teamwork will just flow like that. So, if you want to make a team, try and get a team of people who are close to you so then you can hang out more and get used to each other, and this will improve your team game play, which is essential for a game like Halo Reach since Teamwork is now so much more important and individual skill isn't so much. 3. Your Dream Setup A Setup is essential to any up and coming player in order to get good. It is essential you have a good setup in order to raise your game to the next level. A Setup is arguably the most important thing in a MLG player as if you don't have the right setup, it won't work out. DON'T BUY A HUGE TV. Buy a 22 Inch Asus. Why? Because BIG TV's have screen lag and as such this will make the game play rubbish and not worthwhile, getting a small TV with no screen lag is brilliant as then you will hit shots you are meant to hit and there will be no lag coming with it because of your Big TV. BUY GOOD HEADPHONES. Good headphones are essential as you will be able to hear things many players can't, such as a grenade change or weapon change, which as a result will help you to guess where the player is and kill him, and he will be like "How the F did he know i was there?" Well, with good headphones like Steelseries or Astros, your game play and communication will improve greatly. Chair and stuff isn't essential as it doesn't really matter. However, i recommend getting a controller you will get used to quickly as that controller will be your life gaming wise. You can't keep switching controllers as every controller is different and it will feel weird. 4. Sports and how they help. Sports keep you active, they keep you healthy, and they keep you in top shape. However, many sports help to speed up reactions, sports like Baseball and Football/Soccer help speed up reactions as you have to think quick and on your feet, and this will transfer into games like halo, as it is the same concept, you have to be quick and think fast if you want to live, Many Pros like Tsquared and FearItSelf Play Basketball and some do Yoga to relax and stuff, because competitive gaming can get very stressful, and basketball is also a good way of speeding up reactions as you have to decide when to pass or shoot very quickly and if you make a mistake, you can lose some points for your team, so sports are a major help in reactions and similar things required to improve gaming. 5. Overview of Halo 4 for Competitive Needs. If you haven't heard about Halo 4, you have been living under a rock, on a bridge, or somewhere where no people live, and there's no form of communication or technology in the world, however, if you are one of the many people who have heard about halo 4, you will have seen many features like AA's, permanent Sprint, Weapons, etc. But, how will these fit into competitive/MLG likeings? First off, we need a ranking system, competitive gaming thrived off the ranking system and halo 4 should be no different, it shouldn't be 1-50 however it shouldn't be XP based either, it needs to be bang in the middle where it is fair but also competitive, this will lead to more people playing the game and the game lasting much longer. Also, Im glad 343i have realised that many people want classic gameplay, and with that they have taken out everything and just left us with the core gameplay, this will make many halo 2 / halo 3 /MLG fans happy as they wanted to play the game in its barebones and without any Halo 4 added settings, this was a good move by 343 for its competitive crew. IMO i think many of halo 4 features, if tweaked properly, can be used in MLG / Competitive settings, but i want to play the game with settings and without, and then i will make a future thread about it. Thanks For Reading. In Entry 13. - The Pit - Strategy - How To Get Ready for Halo 4 - Specializations for Halo 4 - Favourite Dual Combo to have in MLG - Other news.
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