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sjsharp2014

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    sjsharp2014

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  1. yeah sounds good would like to see an extra checkpoint added in the final driving level in Halo CE around where Foe Hammer gets shot down. As the driving through the Pillar of Autumn mission can get somewhat frustrating having to restart it al the time. Especially as it has awkward driving mechanics and a time limit having both in a mission is just a recipe for frustration if there isn't some sort of checkpoint save system in place for it.
  2. Same here for me I always seem to get nuked by the rocket launcher flood I can handle the first 2 pulse generators but trying to get to the 3rd and final one is like trying to run a marathon a very hard tricky level indeed.
  3. great pack relatively new to the Halo series as I've never played Halo's 3&4 as I've never had an Xbox before the XB1 I've played 1 and 2 thanks to owning the PC versions. I was going to suggest an adding of an extra checkpoint save on that final mission on Halo 1 where you're trying to escape the Pillar of Autumn after setting her engines to explode around the time you meet Foe Hammer as the driving mechanics aren't the best in this game and it's a bit annoying/frustrating if you have to keep starting that whole section all over again. Basically so when you die after hitting that point you go back there rather than the beginning of the whole thing as I think that would be better. Not sure whether you could patch an extra one in but I think it could be a good idea if you could.
  4. Welcome to the Community sjsharp2014 :welcome:

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