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Spectral Jester

Halo Reach June Matchmaking Update

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June Matchmaking Playlist Update

 

Next Tuesday, amidst the craziness of E3, June’s matchmaking update is slated to quietly roll out. While you’ll probably be busy soaking in all of the Halo 4-related goodness, at some point you’re going to pop your Reach disc in and notice things are slightly different. To make sure you’re adequately prepared for that moment, here are the specifics of your next Halo: Reach matchmaking playlist update.

 

 

• Invasion updated.

 

Some people prefer Invasion over Infection (less itching and red bumps, or so I’ve heard…), and those people in particular will love what June is bringing to the table. The Invasion default game type was added, as were the following maps: Refinery, Overgrowth, Broadcast, and Floodgate. This playlist was also reduced from 4-player to 2-player split screen to help improve overall performance.

 

• SWAT updated.

 

The map Temple was added to SWAT. The voting options were also reorganized to have “SWAT” in slot 1, “SWAT Magnums” in slot 2, and a SWAT objective variant in slot 3. Less important is the change from a one-headshot kill to a ten-headshot kill.

 

Okay, that last part was a lie. But the rest was totally true. Honest.

 

 

• Grifball updated.

 

Two new maps, Federation Square and Illuminati, were added to Grifball, and Hyperbaric was updated to fix the health pack glitch. A credit stimulus based on win-scaling was also implemented. Basically, that’s a fancy way of saying victorious teams will receive double the normal win bonus. It’s also a nice way of saying STOP STAT-PADDING. (Mike paid me to say that. Speaking of which, time to pay up, buddy.)

 

 

• FF Limited NEP waves adjusted.

 

Firefight Limited NEP waves were adjusted as follows:

 

- Round 1, Main Wave: Elite Tactical replaced Brute Chieftains.

- Round 1, Boss Wave: Brute Chieftains replaced Elites.

- Round 2, Main Wave: Brute Infantry replaced Heretic Snipers.

- Round 2, Boss Wave: Elite Strike Team replaced Brute Infantry.

- Round 2, Boss Wave: Brute Kill Geam replaced Hunter Kill Team.

- Round 3, Main Wave: Elite Patrol replaced Heretic Heavy.

- Round 3, Boss Wave: Brute Chieftains Elite Spec Ops.

 

 

• Various maps updated.

 

Four maps were updated this month. Specifics are as follows:

 

- Prisoner: Spawn zone fixed on Classic variant.

- Cragmire: Gauss ‘Hog bug fixed.

- Synapse: Carney holes fixed.

- Select: Retired.

 

 

• Living Dead updated.

 

Zombie Ghosts, a brand new game type made by a rather sadistic fellow named Thomas, was added to Living Dead. From the creator himself:

 

"Zombie Ghosts is, simply put, a small modification of Infection's Alpha Zombies game type - and by small, I mean that the Infected are now invisible and on fire. These avatars of fiery hugs wield the mighty Golf Club as they bring joy to the hearts of all around them. Unfortunately for them, however, Spartans are interested in neither golf nor invisible, fiery hugs, and sport the powerful Focus Rifle of Infected Slaying to deter such actions."

 

The raw details:

 

- Based on Alpha Zombies, so starting ghosts get infinite Sprint to make things just a little easier.

- Infected are now invisible and on fire.

- Infected use the Golf Club, which is a variant of the Gravity Hammer.

- Spartans use the Focus Rifle and have the Plasma Repeater as an emergency back-up weapon, as everyone knows that energy weapons (and punches to the face) are the only way to deal with uppity ghosts.

- Damage and toughness have been extensively tweaked for both Spartans and Infected to balance the play experience.

- Friendly fire has been turned OFF for this game type, as having a horde of Infected running around with golf clubs would be ridiculous otherwise...

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• SWAT updated.

 

The map Temple was added to SWAT. The voting options were also reorganized to have “SWAT” in slot 1, “SWAT Magnums” in slot 2, and a SWAT objective variant in slot 3. Less important is the change from a one-headshot kill to a ten-headshot kill.

 

Okay, that last part was a lie. But the rest was totally true. Honest.

:o You mean the complaining worked?!?!?! Well, now to further complain until they add more maps and add some to Snipers as well! :D

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im just happy there is more options now in invasion, i will start to play that gametype again now

Ewvasion :3 lmao

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The new Alpha zombies things sounds awesome, nice find SJ

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The changes to Invasion are stupid. None of my friends want to play Invasion anymore because of the new maps & "variety", they used to fiend Invasion and now they just don't want to play it. And the reduced number of local players is stupid. Four player split screen was fine! 343 you guys are forcing your players away, I believe these changes are hurting your true Halo players more then it is helping you to get more people to play. Just focus on Halo 4 & how great that's going to be. NOT change Halo Reach into something completely different. Reach was AWESOME before all these changes happened.... Just Saying.

Alot of my friends are reading to change to Call Of Duty because they are so extremely disappointed in the changes 343 has made.

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Temple in SWAT? Sweet.

 

Now give me The Pit in SWAT.

 

Come on, bro.

 

Give me The Pit.

 

And Lockout.

 

Come on.

 

 

Honestly I would've made objective variants more seldom though; I play SWAT nonstop and I think I've played any of the objective variants less than ten times total. No one ever wants to play them; we have Team Objective for a reason.

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I am so, so glad they have added more maps on Invasion!

 

However, I've played SWAT a few times this week and I have not seen the map "Temple" appear in the searches yet. Maybe I've just been having some bad luck? :(

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Adding more maps on Invasion have just made things confusing. Like, yeah it adds more variety, but I just liked chillin with mates & playing some Spire, not having to pick a map I haven't played before & get killed 100 times while I'm trying to sort the map out.

AND I loved playing with three of my mates on my Xbox, having them around and making a night of it, now I can only have 1 other person playing with me. It sucks

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Sweet updates! Now all we need is for new maps to be added to the Team Snipers playlist. I'm getting pretty tired of playing the same maps over and over again.

PLEASE ADD MORE MAPS TO THE TEAM SNIPERS PLAYLIST!!! Otherwise, keep up the good work!

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Well after playing a lot of zombie ghosts its actually really fun! hopefully they could bring more gametypes to living dead

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aww cmon why dont u guys add a good ranking system on reach like halo 3 and 2

 

Read the words out of my mouth, I prefer the 3 and 2 ranking system to Reach.

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I think they may have just outright lied to us about Temple being in SWAT. I've played probably a hundred games of SWAT this week and it hasn't come up as an option once.

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WOW. instead of these dumb updates put a dang ranking system.

how and god are those matchmaking updates?

living dead?

Firefight?

Grifball?

 

only 2 REAL matchmaking updates are swat and invasion.

swat= not much of a change so doesn't count.

Infection is a pointless, invasion actually required some type of skill.

everything else is crap that 13 years play for custom game type that they implamented as matchmaking. jesus christ.!

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