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Get this "no loadout, vehicle heavy" garbage out of matchmaking


shark20

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The maps are poorly designed for pre determined loadout gameplay. Whoever gets to the vehicles fastest gets the quickest advantage. It's garbage and ruins the experience. The gameplay rapidly escalates and while I'm fine to try and continue the game. More often than not, the majority of the losing team almost always quits.

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Actually, if you know what the heck you are doing, you could wipe out an enemy team with 2 mantises, 2 scorpions, 2 banshees, and a gauss warthog without anyone on your team dying. 

 

"There is no such thing as a bad game, only a bad player."

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It was like this on 3 AND REACH, that I can remember. Vehicles are there to be a deciding factor, and all the maps(Ragnarok not included) have plenty of spots for both long, medium and short ranged combat.

 

Trust me, if you combine fire on vehicles, they go down quickly

 

And I never FInd the Losing team quitting.

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  • 2 weeks later...

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