IR3CON Posted March 26, 2013 Report Share Posted March 26, 2013 GT: IR3CON ST34LTH Map: Sword Base Gametypes: Currently just FFA & Slayer. KOTH and Oddball will be coming in soon Download Link: https://www.halowaypoint.com/en-us/players/ir3con%20st34lth/halo4/fileshare#!/?section=GameMap&SearchDate=7&SortBy=2&view-select=Tile&startIndex=0&details=ac08a96b-b932-4df5-b176-1ca914f649a8 Description: Sword Base is a remake of a map from Halo Reach. It was built on Ravine for aesthetic purposes as well as good lighting. The proportion of the map has been increased meaning the size is a little bit bigger to the original. That is simply because Sprint is now an all player ability that would make this map more fast paced. Feel free to download and look for any glitches or things that need more work on. The map still requires improvement, but here are some images of what it looks like so far. Images: 1 Link to comment Share on other sites More sharing options...
Sikslik7 Posted March 27, 2013 Report Share Posted March 27, 2013 Looks really good! I will try to have a look! Link to comment Share on other sites More sharing options...
A R C A S I U S Posted March 27, 2013 Report Share Posted March 27, 2013 sword base is a close to impossible map to remake accurately. the buildings walls were at an angle on every plane. You've done a great job at getting the majority of the scaling correct Link to comment Share on other sites More sharing options...
IR3CON Posted March 27, 2013 Author Report Share Posted March 27, 2013 sword base is a close to impossible map to remake accurately. the buildings walls were at an angle on every plane. You've done a great job at getting the majority of the scaling correct Thanks! I'm still going back and froth fixing little things and such and adding some gametypes to it :3 Yeah that angle was a real pain. I had to free hand a whole side of the map T.T Link to comment Share on other sites More sharing options...
IR3CON Posted May 2, 2013 Author Report Share Posted May 2, 2013 The map was recently updated. -Replaced a few structures to match the original a bit more -Placed more weapons such as the DMR's and Carbines. Link to comment Share on other sites More sharing options...
Creative Gaming Inc. Posted May 2, 2013 Report Share Posted May 2, 2013 Needs more glass at the room next to the top of the yellow lift. Link to comment Share on other sites More sharing options...
IR3CON Posted May 2, 2013 Author Report Share Posted May 2, 2013 Needs more glass at the room next to the top of the yellow lift. I didn't upload the images, but I fixed that part. Kinda hard fixing stuff with absolutely no building remaining to use XD Link to comment Share on other sites More sharing options...
Creative Gaming Inc. Posted May 4, 2013 Report Share Posted May 4, 2013 I didn't upload the images, but I fixed that part. Kinda hard fixing stuff with absolutely no building remaining to use XD Did you use glass covers? Link to comment Share on other sites More sharing options...
IR3CON Posted May 4, 2013 Author Report Share Posted May 4, 2013 Did you use glass covers? Yup did so. Doesn't look as resplendent as I wish it would. The glass just looks completely white and not see through but oh wells Link to comment Share on other sites More sharing options...
orangedrone Posted May 5, 2013 Report Share Posted May 5, 2013 Cool, I've seen a few of these already but, I will try this one out to see how accurate it is. Dig the light coming through tho, looks cool. -O Link to comment Share on other sites More sharing options...
IR3CON Posted May 5, 2013 Author Report Share Posted May 5, 2013 Cool, I've seen a few of these already but, I will try this one out to see how accurate it is. Dig the light coming through tho, looks cool. -O The overall scale is a little bit off and the rocks look shaggy but wait.. The light is digging through *puts shades on* YEAAAAA Link to comment Share on other sites More sharing options...
10 000 people Posted May 6, 2013 Report Share Posted May 6, 2013 I appreciate your effort in trying to remake Sword Base, it must take a while to figure these things out, but the scale and just the overall attention to detail is quite off. There are a lot of areas that are far too big or too tall to really get the feel of the original sword base. Also there were random holes in the map like down behind the red lift. Again I appreciate what you are trying to do, but it needs a lot more work before I keep it as a map. Link to comment Share on other sites More sharing options...
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