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IR3CON

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Everything posted by IR3CON

  1. GT: You know who Map name: Ungerground Aesthetics (not REALLY underground but meh) Gametype: Forge Casual tutorial with some things I messed around with 10/10 mig no scope swag vision this tutorial will help you make your own angry wasp map. Some custom dumpsters, flower pots and a sexy elevator shaft.
  2. I could very well make it into one XD
  3. GT: UnknownEmerald Map: Downtown Trials Gametype: Trials Player count: 2-16 Mmmmmmmminigamez Downtown Trials is a map made for the trials gametype where each person spawns with a random weapon and must eliminate their opponents. The map offers great sightlines for those who posses long range weapons, but is also forgiving for the unfortunate ones that receive a shotgun and other close quarters weapons as it offers cover and buildings to occupy. If you find yourself with a plasma pistol there are weapons scattered around the map to even out the odds. As big as the map appears it doesn't suffer from any frame-rate issues (so far).
  4. Totally intentional. Loved that horror game. The map though doesn't copy any of it XP.
  5. GT: UnknownEmeraldMap: AmnesiaGametype: Standard infectionPlayer count: 8-16 Description: The discovery of these dungeons only lead to slaughter of those who entered. The lanterns were always lit and screams of those who died echo through the halls as if a greater power controlled these chambers. Once you enter the only thing you'll experience is death and amnesia. The map offers a variety of holdouts and weapons to help you survive and waves of infected. It is advised not to wander off on your own as you become an easy target. There are many holes in the walls for the undead to hide and ambush so watch your corners to avoid getting infected. Images:
  6. GT: UnknownEmerald Map: Angry Wasps Gametype: Angry Wasps Party size: 6-16 Rules: An infection based minigame where the initial flood spawn with a wasp. Their goal is to find and/ or catch other players and kill them. Players can use the main house to outrun the wasp by rapidly walking between the rooms or they can find other means of surviving on the outside. e.g. using other smaller houses or hiding in vents or bushes. Once a survivor is killed they join the swarp of wasps. If an infected gets out of their wasp and tries to meele players, the player can simply punch them down. Images:
  7. GT: UnknownEmerald Map: Ro Sham Bo Gametype: Ro Sham Bo (Fiesta) Player count: 2-16 Description: Ro Sham Bo is a simple minigame in which 2 teams spawn with random weapons and try to eliminate the opposing team. in this version of the map I added a balcony at the side of each base so the players with long range weapons aren't forced to battle it out in the middle of the map whilst others have explosives. For best experience play with a full lobby. Images:
  8. Yeah I love doing those writings XD
  9. True I agree the gametype could have some tweaks. I just personally prefer to have fast and weak zombies. I would suggest trying this map with Hivemind. I played it a few times with that and it also works out really well. Thanks for all the feedback. Glad you liked the map
  10. Yeah it's quite disappointing to see all the fans drift away. Hopefully Halo 5 will get the franchise back on track. Thanks for the kind words. I appreciate it
  11. GT: IR3CON ST34LTH Map: District Download link: http://www.halowaypoint.com/en-us/games/halo4/fileshare/details/2b39787b-5de9-45ab-a065-e9cb83c46c8a Gametype: Swarm Download Link: http://www.halowaypoint.com/en-us/games/halo4/fileshare/details/45af2251-3220-4504-926a-b78d1becbf9d Recommended party size: 10-14 Description: District is aunderground town abandoned long ago due to an earthquake. Floors shattered and rocks scattered everywhere leaving everything in ruins. Some villagers attempted to return hoping to start living like they used to once again; however they couldn't. An obstacle no man could counter has stood on their way. It was quick and bloodthirsty and whoever approached it went missing. A group of super soldiers have been sent there to investigate the area and come back with a report. Alive. Images:
  12. Yeah this one is. I like to take parts of my maps which I really like and put them together in a different way
  13. GT: IR3CON ST34LTH Map: The Breeze Gametypes: KOTH, FFA, Slayer, Regicide Recommended party size: 4-12 Players Download Link: http://www.halowaypoint.com/en-us/games/halo4/fileshare/details/52b71a33-22d1-4350-b0ae-20ed7060f52c The Breeze is a competitive map which is compatible with KOTH, Slayer, FFA, Regicide as well as the Gun Game. The areas around the map such as the large rock are all soft killed so there are no ways to exploit the map; however since this is the first time me showing it, there might be things that are broke so if you find anything, let me know. The weapons on this map include: Ordinance Rocket Launcher - 240 respawn Sniper Rifle - 180 respawn Shotgun - 180 respawn Non- Ordinance Plasma Pistol x2 - 60 respawn Battle rifle x2 - 60 respawn Covenant carbine x2 - 60 respawn Plasma Grenades x2 - 60 respawn Frag Grenades x4 - 60 respawn Images:
  14. I've only released this one today. I made quite a few Black & White flood maps including Index and Mad World. You might be referring to one of those, but thanks Many thanks Choot! <3
  15. GT: IR3CON ST34LTH Map: Parasite Download Link - http://www.halowaypoint.com/en-us/games/halo4/fileshare/details/2d6ec3ff-5db1-4ae1-b9db-f10d0ba4acc2 Recommended party size: 10-14 Gametype: Swarm Download Link: http://www.halowaypoint.com/en-us/games/halo4/fileshare/details/45af2251-3220-4504-926a-b78d1becbf9d Description: Parasite an old abandoned household. A pair of kids who once lived there found a strange animal and brought it home. They kept the creature in a cage, fed it and let it grow. One day its behavior changed. It became aggressive and unpredictable. The kids locked the cage up, but for no use as the monster broke out with a roar and devoured them. Nobody knows what happened since. Images:
  16. The map has been updated: -More LOS blockers have been added. -Extraction and Ricochet labels have been fixed. -Rocket Launcher is now located at the center of the map near the tree. -Sniper rifle can now be found at the bottom section of the map. -The top balcony in the middle has now less places to shoot from. Also a wall has been added inside for cover. Fusion coils have also been added to make it easier to kill players taking too much of an advantage of that area.
  17. Huge thanks for the feedback Choot'em. I will take every point you mentioned into consideration when I go back to the map and do changes to it. I also prefer the smaller 4x4's rather than Wall coliseums. It looks nice that way and I can easily get rid of other objects to reduce frame rate ^-^
  18. I'm not sure why the link would not work. When I click it, it woks fine lol. Thanks for checking it out. Have a fly through once you download it <3
  19. Gamertag: IR3CON ST34LTH Map: Ivory Range Gametypes: KOTH, Team Slayer, FFA, Ricochet, Regicide Recommended party size: 2-10 Players Download Link: http://www.halowaypoint.com/en-us/games/halo4/fileshare/details/80923f8f-4c81-4ff4-9a07-4b4e87035e6e Description: Ivory Range is a competitive map. Although it may seem symmetrical at the start, you soon realize it has an asymmetric twist. The map consists of a lower location which is where a rocker launcher can be found and there's also the upper side of the map which is where you can get a sniper rifle. The center of the map is where a memorial of a rare tree can be found. It has been moved to a safe location to prevent it from getting cut down. Images:
  20. Llamas are awesome

    1. GryffinGuy007

      GryffinGuy007

      *sigh*... that's was my ex used to say...

  21. GT: IR3CON ST34LTH Map: Index Gametype: Swarm Recommended party size: 12 Map Link: http://www.halowaypoint.com/en-us/games/halo4/fileshare/details/2e6092c9-0045-4507-ad3b-fd9db0ac7660 Gametype Link: http://www.halowaypoint.com/en-us/games/halo4/fileshare/details/45af2251-3220-4504-926a-b78d1becbf9d Description: Index is an old Hotel which once was a place of cheers smiles and joy. Today it's nothing more than a rubble after being abandomed due to the sea level rising too high. This medium sized hotel is a holdout map. It consists of various different holdout locations as well as hide and seek spots. The map itself uses colorblind alone which is something not many people do and this map adapts this effect very well by adding good contrast to the map. There is also a tank in which you can operate the turret, but not the tank. Picking out a holdout location is much better than staying out in the open. There are also weapons scattered on the map which will aid you in holding out. Gameplay and Walkthrough: Images:
  22. Thanks a bunch! Appreciate the excitement XD
  23. GT: IR3CON ST34LTH Map: Mad World - http://www.halowaypoint.com/en-us/games/halo4/fileshare/details/0f4d4306-b1a5-4325-85e7-753c0f8ae430 Gametype: Swarm - http://www.halowaypoint.com/en-us/games/halo4/fileshare/details/45af2251-3220-4504-926a-b78d1becbf9d Recommended party size: 12 (Increase the initial infected number to 3 if the player count exceeds 12) Description: Mad world is a slaughter house occupied by a mad scientist. While capturing innocent people and experimenting on them karma kicked in and something went wrong. The scientist got killed by a mysterious disease and all of the victims went mad. The map contains various hidings spots as well as holdout locations such as rooms where you can use the crates to barricade the doors. Duh. There is also a turret room with 2 entrances (used to be one, but increased that to 2 in the update). One of the entrances is a non-blocked doorway and the other is from the side, but there is a crate that can be used to block that entrance. Another holdout location has been added. A cloddish room with a rocky feel to it. There is also a long vent which has a magnum located right at the end of it. While going there you will come across a soft kill which means that you have to be quick and get out of there before it's too late. There is also a pallet blocking you on the way out, but can be destroyed when you initially spawn. With the gametype 'Swarm' the headshots are activated so going for the magnum while risky is a good idea. Risk vs Reward? Each of the shotguns is located in a hallway or a small room with one entrance meaning the infected can be waiting there for you and take you out by surprise. Gameplay and Walkthrough: (Before the Update) Images: (After the Update)
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