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Found 5 results

  1. So what arwe your thoughts of Halo 5's Warzone? Are you excited for it? Ibthink it seems awesome to have a giant map 4x the size of a regular map, and having AI's involved to just bother or kill other players is cool. A 12v12 is a big battle, and I think it's going to be great. so what are your thoughts or theories about Warzone?
  2. I believe that what follows will be the Halo 5: Guardians campaign. Be careful: this will be a rather long read. PROLOGUE: A mix of both trailers. It begins with the trailer that involves the Arbiter and Locke. Gameplay begins: You look through the cracked visor of the Master Chief, walking and all, when the Forerunner bird-like structure rises througn the sand. Chief grips Cortana's chip, and her famous quote, "don't make a girl a promise, you can't keep," flashes through his mind, followed by a blue frenzy in Chief's H. U. D. that causes the Spartan to fall to the ground. The screen goes to black. (Queue HALO 5: GUARDIANS title head) MISSION 1: Sanghelios Arbiter and Locke are walking through a line of Elites, talking about where Chief could be, when a Brute ship emerges from cloaking. Locke readies his MA5E (next-gen Assault Rifle) while Thel grabs two Plasma Rifles. (Gameplay begins) Co-op returns. Locke is player one, player two is the Arbiter, player three and four are the two Elites from Halo 3, aged and battle-hardened. The team pushes through a platoon of Elites to join the front lines. Brutes drop from pods. However, most are taken out by Sangheili anti-air guns. Others make it in and drop infantry. Players quickly drop these infantry, then fight wave after wave of enemies coming from the grav lift (esque of the Truth & Reconiliation level segment of Combat Evolved) until they can board the ship. The group clears out everything else, and a brief moment of calm is enjoyed. (Cutscene)As Locke goes through his sack, he finds a Havok bomb. Arbiter strongly protests, but is eventually persuaded by the two other Elites (they are now bots in campaign if not played as.) (Cutscene ends, gameplay begins again.) The players reach the control room, clear it out, and arm the nuke. The team now has 90 seconds to escape through a hole torn into the ship by an AA gun. Arbiter, Locke, and the other two jump out, and the screens fades to white. MISSION 2: 117 Chief gets up again, and grabs his MA5D rifle (outdated, I know) and aims it at the Promethean Overseer (bird-like thing.) (Gameplay begins) The Overseer can take a massive amount of damage, but when it attacks, it reveals it's heart, where it is weakest (I don't care if it's cliche) and can be "boarded." Boarding the Overseer offers a chance to deliver massive damage, but it spawns Crawlers inside to defend it. Finally, the Chief kills the Overseer, only to find even more Overseers ready to kill him. The Chief sees no way out, until a portal spontaneuosly appears. Chief goes through it, to a room of shifting blue platforms. (Cutscene) Chief looks around, but sees nothing. He checks again, and finds Cortana, his trusty partner, in front of him. Chief is baffled for a moment, but eventually accepts it after some explaining from Cortana. She claims that after the nuke exploded, Cortana disappeared into seemingly nothingness, until a strange hand-like figure grabbed onto her and lifted Cortana up. The A. I. saw a familiar face: the Librarian. The dead Forerunner held onto her, and repaired her at least some using advanced Forerunner tech far beyond even Covenant comprehension. Finally, John removes his necklace and Cortana goes into it, Chief inserts her into his helmet. He feels a welcoming sensation. (Cutscene ends, gameplay begins.) Going through another portal, Chief gets a familiar blue interference, this time weaker and easier to deal with. Chief asks where Cortana was leading them, but Cortana remains silent. Chief asks again, and Cortana gives coordinates to: Earth. More precisely, a ride to Earth. A Pelican lands after Chief and a squad of HAZMAT Marines clear an L. Z. from Prometheans. Chief boards the dropship, the screen fades to black. (Level ends) MISSION 3: Predators (Cutscene) Arbiter, Locke, and the two other Elites activate their Anti-Grav packs just before hitting ground. (Cutscene ends, gameplay begins) They dropped their weapons, so they are resorted to melee weapons (Combat Knife for Locke, Energy Daggers for the Elites.) Moving through the desert, the fighters come across a Brute pack on the prowl (5 infantry, and two Prowlers, with turrets.) The team kills the infantry, and steals their weapons (a new Brute weapon is introduced, the Lancer fires Spike Grenades that detonate on impact, effective anti-vehicle weapons.) After killing the drivers and turret-manners (destroying the Prowlers causes more to spawn,) the crew splits the vehicles, and heads back to the Sangheili city. (Level ends) Stay tuned, more to follow.
  3. Okay this is just another theory about Cortana's survival, however this time related to Spartan Ops. In the campaign it seems unlikely that the librarian, who had made such accurate predictions regarding the outcome of the Chief would let Cortana "die". So similar to other theories it's very possible that the librarian either copied her when they met, or made some modification that would save her. There are many modifications she could have made, but if you notice when Cortana's terminal is destroyed, a similar data field. To that knights etc leave when killed. So maybe this data field was then uploaded to some forerunner digital world and that's were Cortana is now. You may now be wondering how this links to Spartan Ops, well so far those who have played through them will have noticed that many humans have been sucked into what could easily be a 'digital world'. Now if then look at the Halo 4 achievements, there are two back to back achievements for Episode 4 - Chapter 5 and Episode 5 -chapter 1. Now this is only a couple of weeks away so it would be early, but maybe there'll be further clues there? Anyway that's just my theory, please add your own and feel free to pick apart mine
  4. WARNING: PARTS OF THIS ARTICLE CONTAIN REVEALED CAMPAIGN SPOILERS! For quite a while people have been theorizing on why the prometehans are changing color and I have come to a conclusion. Lets start with the theories we have already heard of: 1.The Prometheans are orange in daylight, blue at nightime: This theory was brought to the table due the the only situations we see blue knights are in the dark and the orange knights in the light. 2. Classification of power: Some people thought that blue prometheans were somehow a stronger varient of the orange one relating to the elites and their colors structure. 3.Orange knights are controled be the Didact where the blue knights by cortana: The biggest reasons why this was thought of is that cortana is supposed to go rampant and is convienent on how the knights are blue. There are a few more lesser theories but these three are the most popular at the moment. Now I will explain my theory on how it came to me....(this theory was brought together from Information from Glasslands, Gamtrailers Halo 4, Cryptum, Primordium, and other press realeases in the last week) Watching the Gametrailers Halo 4 episode that came out last thursday on the 21 of september, Frank O'Conner goes into some detail on Chief meeting Prometheans on Requiem, Their role there, and the New Enemy (not suprising) The Didact. Frankie goes on to talk about how your first interactions are with the knights and the new covenant. They are fighting eachother making it clear that the prometheans do not want this new covenant (Storm) to interfere with what they want. Frankie has also told us in other interviews that this new faction of covenant, The Storm (or theorized The Servants of Abiding Truth) Is at Requim due to their Religion that see the forerunners as their Gods and have information on a living god on the planet and will do anything to get to him. If this is the case then why would the Prometheans be fighting the Storm? Just wait it will become clear in a second. Back to our gametrailers interview Frankie goes on, he says that your first encounter with the prometheans seems familiar like a defense AI system with no other real goals or intentions from them. However before he anounces the Didacts involvment within halo he says something very very important. He says that there is a specific moment in the campaign where you can see that shift in the Prometheans to a defensive group to something more. you see the prometheans as if they have organization of a higher archy. This is also when he anounces the didact. We see the prometheans as blue before the didact is awaken because they have been in a defensive state over the didact for 100,000 years. The blue is more of a calmer state in color giving us that same look of any other forerunner structure we've seen in the past halo games. Once we run into the Didact that means he now takes control over the prometheans and gives them drive, purpose and objectives making them alot more of an active construct making them Orange instead of blue. I mean think about it 3rd mission Forerunner(their blue), Infinity mission (their orange) Over all My theory: The Prometheans are blue Before the Didact hasn't taken control over his prometheans yet, then the Prometheans turns Orange after because he has then taken control of them giving them purpose. Give me your thoughts or flaws with this theory
  5. I'm sure most, if not all, of you have seen or heard of the GRD dolls on the new multiplayer maps... The use of this topic is to discuss rumors/theories on what the heck these could be used for or why they're even in the game. I know, "It's just an easter egg " but still, there has to be some kind of purpose. Discuss at your heart's content. 3, 2, 1, GO! -- Andrew
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