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Found 2 results

  1. Since it's been such a huge debate as to whether the Boltshot is overpowered or not I decided to do a video testing the Boltshot's range and killing ability against the human shotgun and the Scatter Shot. As you can see the fact that the Boltshot gets you to one shot and will kill you at a further distance than the other ordinance dropped shotguns proves that this weapon needs some balancing. In my opinion the gun doesn't need to be less powerful, it just needs it's range cut in about half lol. What do you guys think?
  2. THE BR RECOIL DOES NOT EQUAL DMR BLOOM. It is useless to make both rifles 5-shots and then try to compensate for it by making shooting variables that aren't equal or at least very similar. DMR's bloom still is not fixed. Even at max bloom the bullets can still hit the player's hitbox 80% of the time. Thus making the gun SPAMMABLE. Recoil is not that much but think logically here on where the advantage lies: Vertical upward rising shots (Forces you to reposition crosshairs twice one against the upward direction and one for the player's direction) VS. Shots within a radius (Forces you to wait but only reposition once for player position) DMR Bloom requires less coordination and actual work than BR, making it a handicapped, OP, weapon. Ways to fix: Increase BR damage (since you already get recoil anyways) or Increase DMR bloom radius or Decrease DMR shot interval length or Make BR as equally efficient at long rage
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