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Found 3 results

  1. Ok, so ever since the First Look Trailer, I have been seeing many threads complaining about how Halo 4 will be copying COD. First off, Halo 4 will be like Halo 4. That's why its called Halo in the first place. 343i knows what they're doing and will make whatever decision is for the best. Beside's, half of their team is made up of Ex-Bungie Employees, and even fans. Also, the perks you've heard about, aren't even called perks. Frank O' Connor said that those were just the names reporter's gave it. And yes, armor will affect gameplay, but not the way most of you are thinking. It will most likely be small things like "2% more jump height" and stuff. Lastly, as you all know, Halo 4 will be introducing custom classes/loudouts. No this will not be like COD. 343i even when out of their way, to state that players wouldn't be able to choose power weapons as their starting weapon. But instead, they will most likely be able to choose simple weapons like the Battle Rifle, DMR, Assault Rifle, or magnum as their starting weapon. This has actually long been a fan request since Halo 2. So yeah, stop complaining guys. Halo 4 is in good hands. 343i is taking it into a new direction, and change is good. We need to all stop looking a the past games and move forward. Thanks for reading, TheL337destroyer
  2. SPOILER ALERT! This Video reveals info about the beginning and first level of Halo 4. This info is real and straight from the newest Halo novel, Halo: Primordium. Frank O'Conner said in an interview, that the story has already been told through the books, and Halo: Primordium would give some big insight on Halo 4. http://www.youtube.com/watch?v=gPANfSjrLU4
  3. More Halo 4 Info and Master Chief Photos! At first I didn't like His armor, cause I felt like it didint resemble Master Chief right. But the more I see it, the moreI start to like it. My favorite Picture of him is the first one. For some reason it reminds me of Halo 2. lol Also, 343i said their still trying different colors and changing his armor a little more.. https://encrypted-tb...-6xN1sEzjagUcXx https://encrypted-tb...0BTOdHp2dGzAnLw Halo 4 Info: Info quoted from The Halo Waypoint Weekly Bulletin: 2.15.12 "While it’s exciting to get a glimpse of the Halo 4 Master Chief in toy form, nothing will compare to when you finally see him in-game. I’ll never forget the exact moment his design started coming together; when inspecting the smaller details of his armor, such as the scarring on his chest piece, suddenly gave insight into the depth of his character; when suddenly… the Master Chief was the Master Chief. " "One of the Master Chief’s most notable physical characteristics is that he’s wearing 800 pounds of tank and jet fighter. So we pulled that design into the armor and HUD. When you play Halo 4, it’s important you understand that you’re more than just a gun on the screen. To give you that feeling, we have represented that weight with player physics, without interrupting crosshair and shooting accuracy." "A big focus on the Chief’s armor was his physicality and putting the player in those mighty shoes. Getting that weight across in the design had us looking at a lot of contemporary military vehicles, and we pushed detail and form into the armor that implied that history. This is the bleeding edge of military technology." A Spartan tossing his chest plate should feel like an anvil dropping…. A Spartan sprinting across concrete should be a stealthy whisper…. Putting on your helmet should feel like powering up an F-15E…. These are the sorts of experiences we want to give the players. "
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