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Drone of Exile

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Jackal

Jackal (2/19)

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  1. It's got all those things people always harp over.. limited lines of sight, verticality, call-outs etc. I like this map. But, it seems best suited for SWAT (IMO). These "requirements" you always hear mentioned tend to push things towards a near maze-like enviroment. SWAT works well on this map because of this.. IMO. -D
  2. I'm going to Dl and check this out. I like maps that are built low enough on FI to get that haze coming off the water to show through. Kinda like a free special effect. One thing I would like to comment on is how everyone names their maps a lot alike. The majority seem to follow the trend the developers started: One word ambigious names. Which are cool, sure.. but, when everyone adopts that unspoken policy it doesn't help one's map stand out from the pack. Long story short, why don't we start getting creative on how we name our maps? -D
  3. IMO, only when more than 2 sides of the map are symmetrical would you need to start color-code things. This map is symetrical with only 2 sides (like a butterfly) you should be able to tell which side you are on just by looking.
  4. A lot of people believe this to be the official 343 forum... when it's nothing of the sort. 343 doesn't have a forum.
  5. It reminds me of the interior of the Death Star.
  6. No one should ever listen to, reply to, or even acknowledge the existance of A Haunted Army. Map is cool man. I played it in matchmaking. My only complaint is that several of the maps in the recently added Forge Island playlist are play very similar to each other. That's not your fault. Just something I noticed.
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