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shanodd

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    shanodd

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  1. Hi All, It seems that after several months of Halo4 being relased and numerous discussion topics about Flood changes that the Halo Community(s) feel need to be implemented - It's clearly apparent through no changes to Flood at all, that our voices are not being heard. My question to 343 is - How are you going to address the Flood posts and provide answers to the communities concerns and general ideas? Is there going to be a reply posted on the forums with reasoning behind why you have made no changes, or why you feel or believe that the flood layout you have currently (maps, weapon, and ability balance) is adequete, despite a large amount of player feedback. The fact remains, players who migrated from Halo3 infection, were looking for an 'upgrade' or 'replacement' - which you delivered in the game variant, Flood. It is different to what people expected, and the 'survival' aspect of Flood from a 'humans' perspective, is almost merely impossible due to the below factors. - Thrusters over-powered (Impact minimized on large open maps) - 3 shot flood kill Now I have no issue with the Over-powered thrusters, if it was 1 shot flood kill. I don't even have an issue with the 3 shot flood kill, if the thrusters were nerfed... BUT... when you combine both together, it makes it nearly impossible for a human to take on two or more flood at once, therefore dramatically reducing the survival % of the humans and taking a lot of fun out of the game. I'll be moving back to Halo3 infection tonight, as I'm sick of waiting for 343 to fix Halo4 Flood gametype. It's not what we (Halo Community) expected, so please deliver something that we can all enjoy. I checked Halo3 Infection population and it's somewhere near 2000 people - keeping in mind Halo3 is old and outdated. I checked Halo4 flood population and it's somewhere near 300 people. It's clear to me - the Halo Community do not agree with your Flood gametype structure. Bungie heard our voices. Can you hear us 343?
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