Jump to content

Benti86

Members
  • Posts

    8
  • Joined

  • Last visited

Benti86's Achievements

Jackal

Jackal (2/19)

1

Reputation

  1. The DMR is OP. Normally I would call it a skill gun, but considering the fact that the "marksman rifle" is the most spammer friendly I have to say it needs much more bloom. It has next to none in this game even at max bloom it still hits the head far too easily. They need to balance it by adjusting the DMR or rebuffing the BR and Carbine, if you are any half decent player with the DMR you destroy with it. I just cannot see any skill involved with it considering everyone uses it and I know not everyone is skilled at Halo...
  2. I agree especially with vehicle health now...plasmas make anything outside of the tanks banshees and mantis completely undesirable
  3. I really just hate the DMR

  4. Can I just give you a virtual high five? You mentioned everything I had in mind aside from the dmr, but still just YES!
  5. Maybe you shouldn't leave three times in a row then...sometimes you just gotta suck it up. I feel ya though I somehow always get put with the worst teammates xbox live has to offer. I can go 38 and 4 and my team will still lose...
  6. Benti86

    mantis

    I do not think its overpowered at all, the thing is so easy to swarm and the shields are like a normal sparatn's (which imo make it a bit underwhelming actually...)
  7. Key part you missed, you should not need PERFECT ACCURACY the guns should already be balanced...
  8. I love Halo and I agree with you, but you left out one gun. They need to balance the DMR so badly some kid spawn killed me on Solace across the map with a 5 shot spam without scope. The darn thing is stressing me to the point beyond belief. They need to make it more of a skill weapon or high risk high reward. The fact that the thing can dominate a BR up close and contend with a sniper at range is ridiculous. If it is a "marksman weapon" it should not: Have such a high rate of fire should have a decent amount of bloom (Reach was way too huge, but 4 is just way too small, it's practically just for kicks because even with full bloom you have a 90% chance of landing a headshot.) be able to contend with the carbine and BR at their respective ranges That being said here's how they could or should fix it! More bloom/slower rate of fire to discourage spamming smaller magazine capacity so you don't have enough ammo to drop 2 people and completely unshield another to counteract these changes to the slower kill time, maybe give it bleedthrough? Remove hitscan from the dmr OR Buff the BR to a 4 shot kill and help the carbine out since they're already pretty much worthless beyond mid range and therefore wouldnt overpower the DMR at its range Remove the spread of the BR since you have to rely on every bullet hitting to have a chance considering the fact I think the dmr is an abomination of a weapoon and in no way embodies the fast paced, up close spirit of halo, just drop the thing Make it a pickup weapon Make it take a while to unlock, getting it at level 5 is just ridiculous... As for your points I agree the SAW's "spread" is laughable and it has a monsterously large magazine Bolt shot also should not even be a starting weapon/ get rid of the alt. fire or weaken it, spawing with a shotgun isn't fair ESPECIALLY WHEN PAIRED WITH THE DMR! The binary rifle I do not really have a problem with considering it only has two shots and the three obnoxious lasers coming from it. My only problem with the guns is that they are WAY TOO COMMON TO STUMBLE UPON IN INFINITY SLAYER AND DOMINION!
×
×
  • Create New...