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WATCH MY THUMBS

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Grunt

Grunt (1/19)

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  1. I'm a VERY serious map maker. Graphic artist with 24 years experience. I'm going to get into map-making in a big way in Halo 4. Send me a message if you understand these 10 things: 1. Balance 2. Symmetry 3. Timing 4. Spawns 5. Dynamic 7. Options 8. Trap-doors 9. Testing 10... and testing
  2. Yeah but it's not that hard to build in a climate option where stickies don't always explode, plasma is reduced a certain %... etc. If a turning on a skull in campaign can change the physics of the game as much as it does it stands to reason a random selection we CAN'T control added to the map would make it much more interesting. Gameplay is overrated, it's downfall is it becomes formulaic. Spawn. Run for the sniper or rocket launcher. You know what I'm saying. They always do this, so you HAVE to do that.
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