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  1. Hey dude, I just wanted to say that I already did a remake of this map in Halo 4 (pics down below), and submitted it to this site, but by the looks of it, yours is more detailed and a more accurate make. So do you fancy co-forging sometime? because I reckon we could make some pretty awesome stuff with our combined forge abilities my gamer tag is exactly the same as my name on this site, so if you're interested, send me a friend request
  2. Are we allowed to use modded maps that give us more pieces like the rock mod on forge island?
  3. Yes i did see the feature thanks so much! I love the way you used a green screen to put the ship into a space environment! Once again thanks alot!
  4. My friend and I are "map breakers" and so far we can "get out of the map" on Temple and Payload whilst in matchmaking and be undetectable by flood, however I must hand it to you, your map (along with Drillsite) is (as far as we know) unbreakable. You've done a really good job with the kill boundaries and really making it fair for both the humans and flood. However I'm still ignorant to the theme of the map and I was just wandering what the "storyline" of the map is?
  5. No this is not taken from any one else's work, any similarities are coincidental I'm afraid. And yes I agree with you that the bottom right cover is wrong but I didn't have enough resources to build it by the time I got to the end of the building Sorry However I don't think this really impacts gameplay thankfully.
  6. You guys are all missing the obvious! Isn't it just a bit of a coincidence that in the main story line of halo 4, the Didact has the composer, that can turn living organisms into data (or A.I effectively), and that in the same main story line the main A.I. character (Cortana) dies AND that Dr. Halsey conveniently re-appears? In my eyes this can only mean one thing: after her betrayal of the UNSC Dr Halsey will be seen as an enemy, Chief will however want to help her and so sets of to find her but instead of handing her over to High Command, he rescues her from dying in jail or being executed by composing her into an effectively brand new Cortana. He then returns to high command, tells them he killed Dr. Halsey (as he could have been ordered to) and also tells them that Halsey had a secret fragment of the Cortana A.I. which he confiscated and has since been using. This would tie up many loose ends such as: The composer, Cortana's death/resurrection (sort of), Halsey's betrayal, and the keys which the librarian gave Halsey could now be electronically stored in Cortana/New A.I. Halsey. This final point could possibly set up the next halo trilogy where Chief and "Cortana" could go out into the galaxy to search forerunner worlds and or halos! (Well at least, that's the theory)
  7. Just finished layout drawing of Reflection. I will maybe start forging tomorrow but if not, in the next two weeks it should be half way done.
  8. I'm afraid that I don't have much experience when it comes to the Legend of Zelda games The only one I played was Spirit Tracks so I don't know much about the temple of time. Sounds like it could be fun though! As for the reflection, I've just started to draw it out on paper, but should I build it on erosion, for the colour of the blocks are similar, or should I build it on forge island for the better dynamic lighting? I'm not sure which spot you mean can you describe it in more detail? But thank you for your support!
  9. Its not big deal don't worry about it, I'm just glad you enjoy the pictures! As for what's next on my list, I have not run dry of ideas to forge but what would you like to see made? I have a few ideas for a reflection remake, and possibly a Powerhouse. But your opinion would be welcome.
  10. Miniature Covenant Battle cruiser By LANK3Y PROZz and the phantom made by Shock Focus (formally known as Atomic321) I have noticed that there aren't any miniature features on THFE recently, possibly because the community doesn't like them or none are being submitted that are good enough. Hopefully this is up to scratch with standards. The map can be found here:http://www.halowaypoint.com/en-us/players/lank3y%20prozz/halo4/fileshare#!/?section=GameMap&SearchDate=7&SortBy=2&view-select=Tile&startIndex=0&details=dc5f0388-00fe-491b-842e-ef8d9c091f95 And a forerunner settlement in the rocks
  11. Here are some pictures of the newest version and bug fixes: I have added the pole/decorative thingy: I have cleaned up the central building: And I have also smoothed out the side ramp near red spawn:
  12. Thank you so much! However I warn you after doing repeated tests, I have found that some blocks are not in line (meaning that there is a bump when you walk on to or off of it). Due to this I will be coming out with a Boardwalk v2 to fix these problems. Also I have no idea whether frame rate is an issue. Please could you have a look to see whether it is or not? Once again, Thank you so much for your nice comments!
  13. Boardwalk By LANK3Y PROZz and a little by HELLBOY1201 This is a recreation of the well known and much loved (and much disliked) map from Halo Reach; Boardwalk (if you hadn't already guessed). It is very true to the original in that nothing major is missing from the layout and the weapon set is the same, except for the Plasma Launcher (which is of course, is not able to be done) which has been replaced by the Sticky Det. Map is here: http://www.halowaypoint.com/en-us/players/lank3y%20prozz/halo4/fileshare#!/?section=GameMap&SearchDate=7&SortBy=2&view-select=Tile&startIndex=0&details=ca2cb05a-c8e8-4bf7-8234-c3c9cc3b13b5 This is what it looks like:
  14. I played this in MM and it was very good! The one thing that frustrated me was the centre piece made from teleporter frames because I could not throw grenades through it, however that was my fault for being terrible at Halo
  15. Its great that this map is now in the matching play list community forge island! I enjoy it very much!
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