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343iBot

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  1. A standing desk is one of those neat pieces of equipment that I've enviously watched others use in corporate settings for years, but I've never had the fortune to use one myself until recently. And while I've always thought of a standing desk as something you use in an office environment, I've come to appreciate the major perks of having one at home. The particular desk I've been testing comes from one of the top makers of standing desks, FlexiSpot, which just released a new model: the Comhar EG8 All-in-One Desk. Sleek and stylish with a shiny glass top, the Comhar EG8 is by far the most expensive desk I've ever used at $500, but having used it for both working from home and PC gaming for a couple of weeks now, I can say that it's a major upgrade that could be worth the high price tag if you're someone who works from home full-time. Design At first glance, the FlexiSpot Comhar EG8 standing desk looks like one you'd find in an office setting, and I was worried it wouldn't fit in with my cozy, cluttered living space (I received the all-white version, and I tend to prefer darker furniture). Its frame is made entirely of industry-grade steel, with the capability of supporting over 100 pounds of weight, and it has a shiny glass top that gives it a stylish, elegant look. On the front-facing side of the table, you'll see "FlexiSpot" in small silver letters on the left, and on the right, there's a control panel with several buttons and three USB ports. All in all, it looks expensive--it's immediately clear the Comhar EG8 desk is a premium product. The FlexiSpot Comhar EG8 desk (featuring Goku) | Photo via FlexiSpotAfter loading all of my equipment onto the desk, I was much happier with the overall look of the desk and felt that it gave my space a more polished, professional vibe without feeling out of place. At 48 inches wide and 24 inches deep, the surface offers ample space for my 32-inch monitor, keyboard, microphone, and MacBook Pro without feeling cluttered. Though you might be able to fit two small monitors, the Comhar EG8 is ideally a single-monitor desk with ample space for smaller peripherals as well. The three USB charging ports (one USB Type-C, two USB Type-A) on the front of the desk are a particularly nice feature, allowing you to charge your phone or power other USB devices. This can help free up some of your USB inputs for other peripherals, like your keyboard or mouse, while letting you more easily charge items that get unplugged and moved around more frequently, like a phone or tablet. My personal setup with the Comhar EG8 (in standing position)A small drawer is built into the front of the desk, which is convenient for storing small items like chargers, a phone, glasses, or a notebook. Let me emphasize small here: At only 1 foot deep and 2 inches high (though over 2 feet wide), the drawer won't fit larger accessories or even particularly thick books, but it certainly doesn't hurt to have. FlexiSpot Comhar EG8 key specs Lifting mechanism: Motor Weight capacity: 110 pounds Height range: 28.3" to 47.6" Desktop size: 48" (W) x 24" (D) Lifting speed: 1" per second Available colors: White and black How the lifting mechanism works Of course, what you're really paying for here is the standing component, which works beautifully. The desk plugs into the wall in order to power the lifting mechanism, which is operated using the aforementioned control panel on the front-facing right side of the desk. The control panel is straightforward and easy to use.The first two buttons are arrows pointing up and pointing down--to raise the desk, you simply have to hold down the upward-facing arrow until it reached a suitable height for you. To bring it back down, you can press the downward-facing arrow. Conveniently, the desk allows you to save four different height presets so that you're not constantly having to adjust and find your preferred desk height each time. This is a great option if multiple people in your household will be using the desk as well. There's a layer of safety built-in with the desk's anti-collision function, which is designed to have the desk reverse directions when it detects an obstacle in its way. There are three sensitivity levels to this function, which can be turned off entirely as well, but how well it actually works is a bit unclear. I've been able to trigger the anti-collision function a few times, but other times, like when my chair's armrests are underneath the desk while it's moving downward, it simply won't activate at all, even on the highest sensitivity setting. You should make sure the area is clear of obstacles in the first place when you set up this desk, but if you have kids or pets around, I wouldn't completely rely on the desk to stop on its own. That said, there's another safety measure that I've found more reliable: the child lock button on the far right side of the control panel. If you have little ones or are prone to bumping into things like myself (I've accidentally hit the lift button a few times), you can lock the desk at its current height by holding down the circular button at the end of the control panel. This ensures the desk won't be activated to lift up or down at an unsuspecting moment, which just adds another layer of stability to the overall setup. Overall, the Comhar EG8 standing desk is easy to use and highly effective, and I've experienced very few hiccups in the actual operation of the desk aside from the somewhat opaque anti-collision feature. Assembly Putting together an electric standing desk may sound intimidating, but I was pleasantly surprised at how quickly the Comhar EG8 comes together. You'll want a decent amount of space and a soft surface (like carpet) to assemble it on so you don't scratch the glass top, but once you have the table face down, all you have to do is screw on the frame and legs and connect some wires for the motor. You'll likely want someone's help to move the table exactly where you want it to go, but the entire process of putting together the desk is quick and painless, with very few loose parts included in the box beyond some screws. Another pro: The Comhar EG8 includes two cable clamps that can be attached to the underside of the table to help pull the cables out of view and avoid them looking messy. It would be even better if more cable clamps were included--I ended up using a Command hook in place of having more clamps--but the fact that the table is set up well to hide cables is definitely a plus. Value Full-sized standing desks tend to cost a few hundred dollars, so the FlexiSpot Comhar EG8 is on the pricier end of the spectrum; however, its added features and premium design arguably justify the cost. Its tempered glass top gives it a more elegant design, and other added touches, like the USB charging ports, pull-out drawer, pre-set height buttons, and child lock button, come together to make the Comhar EG8 a more fully featured option than some standing desks on the market. An ultrawide monitor could fit on the Comhar EG8. | Photo via FlexiSpotThe bottom line The FlexiSpot Comhar EG8 is not marketed as a gaming desk, so if you're looking for a desk that can fit multiple monitors and comes with other gaming-centric quality-of-life features, like a headphones stand or cup holder, you should look elsewhere (like our best gaming desks guide). FlexiSpot also offers gaming-focused standing desks that are cheaper and offer those types of features, though we haven't tested those specifically. However, if you're someone who mainly uses a desk for work purposes and also happen to play games at it from time to time, the Comhar EG8 is a great option to consider. You don't need us to tell you that sitting all day is terrible for your health, and taking standing breaks (which the Mayo Clinic recommends doing every 30 minutes) is a great place to start. The Comhar EG8 makes taking standing breaks easier than ever, and its other features--from the ability to save height presets to its USB charging stations--only make it an even better purchase. Particularly if you're someone who will be working from home for the foreseeable future, investing in a premium standing desk like the Comhar EG8 is definitely worth it. The Good: Assembly is a breeze with very few steps or loose parts Lifting mechanism is quiet, easy to use, and moves at just the right speed Tempered glass top gives the desk a stylish look and premium feel Other quality-of-life features help justify the price, from the three USB charging ports to the four height preset options The Bad: Anti-collision function doesn't always activate, so it's unclear what counts as an obstacle About the author: Jenae Sitzes has been using the FlexiSpot Comhar EG8 standing desk for both work and PC gaming over the past two weeks. FlexiSpot provided the Comhar EG8 for review. View the full article
  2. We've seen no shortage of Marvel characters in Fortnite already, and it looks like Ant-Man will be the latest hero to join the roster. Leakers have shown a portal tease that strongly hints the size-shifting hero will be coming soon, though Epic Games has yet to make the news official. Portals have been opening up as part of the Zero Point storyline in Fortnite for the last several weeks, and the latest shows a forest floor. The camera is on the ground, with bug noises heard--but Ant-Man himself isn't seen in the video. Dataminers found the portal is code-named "SmallFry," which seems to add weight to the Ant-Man prediction. The portals are typically only open for a short time before we get official confirmation on the crossovers. We've seen this with Tron, which featured a portal of the familiar blue-colored digital world before an announcement was made. It was also the case with Street Fighter, which showed off Ryu's Suzaku Castle stage inside the portal. Most of the characters for Season 6 haven't been superheroes, with the game instead drawing on a wide number of franchises like Alien, Halo, God of War, Predator, and GI Joe for skins and occasional challenges. It's likely that Ant-Man will be one of the last characters to make a guest appearance for Fortnite Season 5, appearing as a skin in the item shop. Season 6 will likely begin after next week, as the battle pass is only available for sale through March 15. If it's keeping with Epic Games' traditional strategy, there will be a monumental event to kick off the new season, and it's almost certainly going to involve the increasingly unstable Zero Point. View the full article
  3. Razer has launched a brand-new type of product, aimed not only at gamers but also the many people still working behind a computer at home. If you've been looking for a device to both protect your eyes and take your calls, the Razer Anzu Smart Glasses fit that specific niche. But these aren't just regular frames. Similar to Bose's own smart frames, the Anzu features open-back speakers and Bluetooth connectivity, with a rated five hours of playback time. Razer says that the glasses go into battery-saving mode when folded, which can extend battery life to two weeks. This means you can listen to music, take calls, and bug your smartphone digital assistant just by wearing the frames. Touch controls on the outer rims also provide controls for music playback, assistant commands, and more. Gallery The Anzu are water resistant, too, which means you can use them at the gym or not worry if you're caught in the rain with them on. In public settings the open nature of the speakers will allow anyone near you to hear what's coming through them, so that's something to keep in mind if you plan on having calls during a commute. The Razer Anzu Smart Glasses are available right now from Razer's website, with both rectangular and rounded styles to choose from. Razer is also offering different sizes (small, medium and large), with the largest weighing less than 48g. View the full article
  4. It's another month to look at which games saw the biggest number of downloads on PlayStation consoles in the US and Canada, and unsurprisingly Grand Theft Auto V continues to dominate the top 20 list on PS4. Even with publisher Take-Two Interactive admitting that GTA V has begun to reach a point of oversaturation, it still finds itself at the top of charts regularly and January was no exception. The PS4 chart saw very little change in its most-downloaded hierarchy. Call of Duty: Modern Warfare dropped down a few spots so that Call of Duty: Black Ops Cold War could take over its position, Red Dead Redemption 2 rose several slots higher, and newer sports games such as NBA 2K21 and Madden NFL 21 all found a position to grab hold of. As for new games, Little Nightmares II was downloaded enough to take fifth place, while Persona 5 Strikers came in at number eight. On PS5 it was a different story for the top spot as FIFA 21 was the most-downloaded game of the month. It was followed by Call of Duty: Black Ops Cold War in second place, Marvel's Spider-Man: Miles Morales in third, and Madden NFL 21 in fourth. Werewolf: The Apocalypse – Earthblood was the newest game on the PS5 list and took the number 13 position, while Nioh 2 Remastered – The Complete Edition rose above the werewolf simulator and claimed the number 11 slot. On the PlayStation VR side, Beat Saber was once again on top. It was followed by Job Simulator and Superhot VR, with a number of new entries on the list coming from older games such as Batman: Arkham VR and Swordsman VR. The full sales chart information is listed below. Most-downloaded PS4 games for February 2021 Grand Theft Auto V Call of Duty: Black Ops Cold War Minecraft NBA 2K21 Little Nightmares II Red Dead Redemption 2 FIFA 21 Persona 5 Strikers Call of Duty: Modern Warfare Ark: Survival Evolved Need for Speed Heat Mortal Kombat 11 Assassin's Creed Valhalla UFC 4 God of War Tom Clancy's Rainbow Six Siege Star Wars Jedi: Fallen Order Ghost of Tsushima Naruto Shippuden: Ultimate Ninja Storm 4 Madden NFL 21 Most-downloaded PS5 games for February 2021 FIFA 21 Call of Duty: Black Ops Cold War Marvel's Spider-Man: Miles Morales Madden NFL 21 NBA 2K21 Assassin's Creed Valhalla Mortal Kombat 11 Hitman 3 Tom Clancy's Rainbow Six Siege Demon's Souls Nioh 2 Remastered – The Complete Edition Immortals Fenyx Rising Werewolf: The Apocalypse – Earthblood Borderlands 3 Godfall Sackboy: A Big Adventure No Man's Sky Watch Dogs: Legion Dirt 5 Dead by Daylight: Special Edition Most-downloaded PSVR games for February 2021 Beat Saber Job Simulator Superhot VR Gorn Swordsman VR The Walking Dead: Saints & Sinners The Walking Dead Onslaught Vader Immortal: A Star Wars VR Series Creed: Rise to Glory Batman: Arkham VR Most-downloaded Free-to-play games for February 2021 Call of Duty: Warzone Fortnite Rocket League Vigor Rogue Company Genshin Impact Destiny 2 Rec Room Brawlhalla Warframe View the full article
  5. ASUS may have accidentally leaked the existence of a fourth Nvidia GPU set to release for laptops, listing the unannounced RTX 3050 Ti as an option for one of its upcoming laptops. The product listing for the ASUS TUF Dash F15, spotted by Videocardz, lists configurations featuring two RTX models already available for laptops, namely the RTX 3060 and RTX 3070. But its third configuration mentions the RTX 3050 Ti, with the listing mentioning that the GPU will feature just 4GB of GDDR6 memory. Clock speeds and power consumption are not disclosed on the listing. This would make the RTX 3050 Ti the most entry-level Ampere GPU Nvidia has released thus far, especially with such a restrictive memory allocation (for reference, the incredibly popular GTX 970 featured 4GB of VRAM, albeit with much slower memory). The RTX 3060 for laptops was already stretching it with just 6GB of VRAM, making it a tough sell for modern gaming on the go. The overall performance of the RTX 3050 Ti will likely be just as confusing as the rest of the Ampere laptop line, now that Nvidia has done away with its Max-Q branding. The company has started forcing AIB laptop makers to specifically specify power consumption and core clock speeds of its GPUs to make real-world performance clearer, but determining just how powerful a laptop with any of these GPUs can be is trickier than it should be. If the RTX 3050 Ti is already showing up in product listing then you can expect Nvidia to make an official announcement soon. This follows AMD's announcement of its RX 6700 XT earlier this week, during which it teased 6000 series laptop GPU news soon. View the full article
  6. Head of Xbox Phil Spencer is a big fan of Nintendo, as we've seen with the two companies' collaboration over the last few years, and he made an appearance in a new Nintendo documentary. Playing With Power: The Nintendo Story is a five-part documentary series available to stream for free on Crackle. It features interviews with a wide variety of video game experts and industry legends, Spencer being among them. According to VGC, Spencer praised Nintendo's focus on creating a family-friendly and inviting atmosphere for gaming, adding that he doesn't think it's possible to decouple Nintendo from the industry as a whole. Spencer also admitted he didn't understand the N64 controller's design--to be fair, few people do--but praised how Nintendo boldly innovates in ways its competitors don't. We've certainly seen that several times, from the DS to the Wii, along with less-successful examples like the Virtual Boy and Wii U. He also stressed that sometimes, it's the strengths of Nintendo's brands that help it succeed. With Pokemon Go, for instance (Nintendo is a partial owner of The Pokemon Company), Microsoft's internal team saw its success and an employee thought it meant AR was the future. "And I challenged him a bit to say, 'Well, really what you have, is you're seeing the strength of Pokemon,'" Spencer added. "And it just happens to be an AR game." Microsoft and Nintendo are still technically competitors, of course, but this has turned into something of a symbiotic relationship for the companies in recent years. Microsoft publishes games on Nintendo's platforms, including Minecraft, and both companies allow cross-play in several titles. Sony eventually jumped on board the cross-play train, as well, after holding out initially. Playing With Power: The Nintendo Story is available on Crackle now. All five episodes can be streamed here, and they chronicle its history from the earliest days of playing cards to the Nintendo Switch today. View the full article
  7. Bethesda has shared some details on what to expect from Fallout 76 throughout the month of March. This includes plans to re-open the game's Public Test Server--giving players a chance to test new features--and a handy refresher on the month's upcoming community activities. Fans have been awaiting the return of the Public Test Server (PTS) in order to get some hands-on playtesting with Fallout 76's next update. Bethesda plans to re-open the PTS in mid-March, at which point players will be able to try out upcoming features such as S.P.E.C.I.A.L. Loadouts, C.A.M.P. Slots, the new Daily Ops expansion, and more. Before then, however, is the Caps-A-Plenty weekend, which is currently live and runs until 9 AM PT / 12 PM ET / 5 PM GMT on March 8. This event allows you to fill up your coffers by visiting vendors throughout Appalachia and selling unwanted gear for up to 2,800 Caps per day. There are also numerous community activities taking place during March. The first of which is the Community Spotlight, which goes live later today. This month, Bethesda is highlighting community member JessicaStar by featuring an interview with the podcast host, mod, CAMP builder, and live streamer on Fallout.com. Next up, on March 15, players can submit their photos for consideration in the next round of Around Appalachia. This season's theme is "Winter Silhouettes," and challenges any players who fancy themselves as a photo mode expert. Much like Around Appalachia, C.A.M.P. Creations is another community event that gives players the chance to see their creations highlighted on the official Fallout website. This month's theme is "Settlers," and it tasks builders with constructing creative new C.A.M.P.s. You can submit your Appalachian abodes here. Bethesda also continues to run weekly streams for Fallout 76 every Wednesday at 10 AM ET / 1 PM ET / 6 PM GMT, where you can chat with members of the game's community team. View the full article
  8. In the wake of the Pyra/Mythra combination character releasing in Super Smash Bros. Ultimate, Nintendo has released a new update that buffs several characters with reduced vulnerability and less damage with special attacks. You can look at the full table of changes on the official Nintendo support page, but the majority of the changes allow fighters to not take as much damage with powerful attacks or reduce their vulnerability. Fighters changed include: Link Captain Falcon Jigglypuff Zelda Pichu Ganondorf Zero Suit Samus Wario Diddy Kong King Dedede R.O.B. Villager Little Mac Mii Brawler Mii Swordfighter Mii Gunner Palutena Shulk Isabelle Joker Hero Banjo & Kazooie Byleth Min Min Steve & Alex Sephiroth Rex's spirit can now be enhanced as part of the update, as well. The hero from Xenoblade Chronicles 2, where Pyra and Mythra also originated, Rex uses personified weapons in battle, and he was already an existing spirit in Smash. If you have several controllers connected to your Switch, you can disconnect them via other controllers when using the fighter-selection screen. Just press the A button over the player bracket for the controller you're not using, and it will disappear. Super Nintendo World Power-Up Bands for Toad, Mario, Luigi, Peach, Daisy, and Yoshi are also now usable as Amiibo figures in the game. Of course, this would require a trip to Japan, and you need a Universal Studios annual pass to get in right now. The Pyra/Mythra fighter was added to Super Smash Bros. Ultimate on March 4, and it's a unique combination-character. You can swap between the two characters at will for more variety, keeping your opponents off-balance. Bravely Default 2 spirits have been added, as well. Nintendo's full patch notes are below. Ver. 11.0.0 (Released March 4, 2021) Offline The following spirits will appear in the Shop on the Vault menu: Lora Amalthus Jin Malos Pneuma You can now enhance Rex's spirit. When multiple controllers are connected, unused controllers can now be disconnected using other controllers in the fighter-selection screen in Smash. This can be done by pressing the A Button over the player bracket of the controller you want to disconnect. General The following downloadable content will be usable after purchase: Pyra/Mythra Challenger Pack Arthur's Helm + Armor Felyne Hat Hunter's Helm + Mail Rathalos Helm + Mail Note: You cannot make videos of replays that contain DLC you have not purchased (fighters, stages, music, Mii Fighter costumes, etc.). The Toad Power-Up Band (amiibo) is now supported. If you go to amiibo in Games & More and tap the Toad Power-Up Band, you can receive a reward. The Mario, Luigi, Peach, Daisy, and Yoshi Power-Up Bands can be used as Figure Players. Game-balance adjustments have been made. Please see the details of fixes and changes to fighters. Several issues have been fixed to improve gameplay experience. View the full article
  9. GTA Online's latest weekly update has arrived, and if you found yourself in the mood to introduce your knees to your chin, then the return of the Grotti Brioso 300 will leave you in a good enough mood to pull off an Italian heist job. A compact car featured in the Cayo Perico Heist update, the Brioso 300 is an agile and quick little vehicle that can be purchased from Southern San Andreas Super Autos Rockstar revealed in a new blog post. Grotti Brioso 300This week will also see double rewards handed out in a variety of events. All Air Freight Cargo Sell Missions are paying out double until March 10, and if you've been looking to jump into airport real estate there's now a 60% discount on all hangar properties available. Completing any Air Freight Cargo Sell Mission by the end of this week will also unlock the Neon Glow Necklace and the Red and Blue Bangles, which can be picked up from March 15. Other double rewards this week can be earned in aerial capture-the-flag event Stockpile, air races, and sea races. All six A Super Yacht Life missions will also fork out double the GTA cash and reputation points, although you'll need a super yacht of your own to take part in the missions. You can score a Galaxy Super Yacht for half-price right now if you need a naval ride. If you discover hidden caches and treasure chests during these missions, you'll score even more cash and RP than usual. On the fashion circuit, you can show off your team spirit with the Panic ProLaps Basketball top if you complete the Cayo Perico Heist finale before March 17. To get the matching shorts you'll need to successfully stuff a secondary target into your loot bag during that heist. As for discounts, you can grab a deal on not only the aforementioned superyachts and a personal hangar, but also 40% off a Buckingham Akula attack helicopter and 40% off a P-996 Lazer fighter jet. GTA Online Weekly Deals Buckingham Akula -- 40% off P-996 Lazer fighter -- 40% off Hangars -- 60% off Galaxy Superyacht -- 50% off Mammoth Avenger -- 40% off Avenger Workshops -- 40% off FH1-Hunter -- 40% off Savage -- 40% off Principe Deveste Eight -- 40% off Pegassi Zorrusso -- 40% off View the full article
  10. The recent demo for upcoming looter-shooter Outriders has been played by over two million people in just a week. Developer People Can Fly isn't resting on its laurels, however, with a significant patch set to arrive at some point next week that fixes a number of issues ahead of the game's full release on April 1 for PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, PC, and Stadia. Connectivity issues were a problem when the demo launched last week, so People Can Fly is currently working on the game's backend to ensure the same thing doesn't happen when the full game launches. The developer says that while its infrastructure was ready for the raw number of expected players, the speed with which they were joining exceeded its expectations and the backend systems were unable to scale in time. People Can Fly also reiterated that any changes to the demo need to be carefully balanced with its work towards launching the full game. With that in mind, a patch for the demo is set to arrive next week. Here's what to expect: Outriders demo patch notes Resolutions that apply to all platforms: Added a Motion Blur Toggle [all platforms] Made minor tweaks to frame rate output for certain items in cutscenes, however, we are working on a more comprehensive fix for the future [all platforms] Made improvements to cut down on the time it takes to Matchmake [all platforms] Made other minor improvements and fixes Additional resolutions that apply only to PC: Fixed a crash that repeatedly occurred when opening the menu or inventory [PC] Fixed a bug that deletes player gear if their connection drops out during a transition [PC] Improved subtitle display and synchronization during the "Bad Day" quest [PC] Additional resolutions that apply only to Xbox Platforms: Fixed menu prompts not displaying correctly in supported non-English languages [Xbox] Additional resolutions that apply only to PlayStation Platforms: Fixed store links on the "Buy Now" button in the Lobby [PS4/5] Note that while the ingame button will be fixed with the patch, you can still search the PlayStation store for "Outriders" should you wish to already pre-order it. Fixed bug that was causing an audio desynchronization in cutscenes [PS4/5] Changes to the Demo A backend update to the demo will be done during a short maintenance on Friday, March 5th at 3pm GMT. This will affect all platforms. This change should be quite seamless and will not require you to download a patch. We are pre-announcing it now in order to give your advance notice of the changes. Some of these changes, specifically those related to enemies, are in response to feedback we've seen coming in from players as well as what our own backend metrics are showing us. Other changes are intended to only affect the demo, and may not be implemented in the full launch build. We would like to issue a explanatory note of caution before getting into the changes: While we have balanced the main game with a certain progression system, this progression may be impacted by heavy farming of gear and/or mods in the demo. As some players are front-loading a lot of that progression (such as by trying to fill their mod library or acquire multiple Legendaries) within the demo content already, their experience of parts of the main game may well be impacted. Of course, it's every player's decision how to play the game for themselves and we do not want to prevent people from farming the demo for gear if they enjoy it. However, we would like to ensure that this process is not overly simplistic, easy or prone to exploitation. What's changing? Changes to Captains The Captain mob ability "Healing Light" will have its effectiveness reduced. The Captain mob ability "From the Ashes" and "Phoenix Aura" will have their cooldowns increased. Some players were finding it hard to fully kill Captains who would trigger these abilities, making for a frustrating rather than a challenging but fun encounter. Changes to Gauss Gauss will have his health points increased for repeat playthroughs. This is to ensure that he remains fun and challenging for players who are overpowered at this point in the story. Gauss healing from his ability "Steel Wall" will be increased. Changes to loot drops While we do not want to prevent farming runs (We get it!), the lootcave discovered via the triple chest-run, as well as the store exploit, do not feel to be within the spirit of the game. To that end, we are redirecting farming efforts to mechanics in the game that may be more enjoyable for players to play through and repeat. Epic items will no longer appear in shops and vendors (within the demo). Chests will no longer drop legendary items. Side quest rewards (on repeat runs) will now have a chance to drop legendary items. Drop rates for enemies are NOT being changed at this time as we feel these are balanced quite well for the average player experience. RIP that captain. Note that running this backend update now is also a way for us to pre-emptively ensure that such backend balancing can be a straightforward, low impact method of also rectifying any excessive balance issues in the main game. Other Notes and Things We're addressing: Camera Shake during Cut-scenes and Dialogues This is not something that we will be able to address fully for the demo, but we are aware of the desire from players to see the shaking reduced. We believe that removing the 30fps restriction during these scenes will help reduce the impact of the camera movement, but we are continuing to investigate what can be done here. Matchmaking While the upcoming patch may help alleviate some issues here, we are keeping a close eye on the time it takes to matchmake and are continually investigating where such matchmaking is taking longer than it should. The Cover System Since the demo launch, we have been paying special attention to all player feedback and have been reading discussions about the cover system in Outriders. While this is not something that we will be able to fix within the demo at this time, the main game will not only include a slew of bug fixes for many cover locations, but it will also address and fix a handful of systemic issues that are currently affecting the cover mechanic on a global level. Items disappearing from player inventories. This is an issue that we are treating very seriously and are doing our utmost to investigate. While our upcoming patch will address one bug causing this issue, we are continuing to track down other causes. In the spirit of transparency, while we do not currently have a system in place that can automatically restore an affected player’s complete inventory, our teams are nevertheless working hard to see what may be possible in the near future. Once we have identified and resolved the underlying causes for this issue, as well as further investigated the feasibility of a restoration system, we will provide the community with an update and try to get affected players back on their feet. Please keep an eye on our social channels and community for further news about this. Cheating and players using obvious exploits. We are aware of a handful of players who are using third party software to alter the game files and save data in their favour. While we cannot go into details (in order to not give such players an insight into our systems), we would like to assure all regular players that we are able to identify cheaters with relative ease via our backend system and that their actions should not affect your regular playing or your co-op experience. View the full article
  11. Troy Leavitt, a designer working on Hogwarts Legacy who has come under fire for controversial videos criticizing "social justice warriors" and defending ousted Pixar boss John Lasseter, has left the project and developer Avalanche Software. In a series of posts on his Twitter, Leavitt said he resigned but still felt "secure" in his position prior to leaving and maintains a good relationship with Warner Bros. and Avalanche Software. The revelation that he had previously run a YouTube channel with videos espousing anti-feminist views and defended someone who had been fired after allegations of repeated inappropriate behavior in the workplace may have contributed to his decision. His announcement came shortly after it was reported that Harry Potter: Hogwarts Legacy will let you customize your character to be transgender. Body types and voices are not linked, allowing greater player-choice, and you can choose to be either a witch or a wizard regardless of these decisions, according to the report from Bloomberg. Harry Potter author J.K. Rowling has found herself at the center of controversy after repeatedly making transphobic comments. Warner Bros. distanced itself from Rowling last year, saying she wasn't directly involved with the game's development. Her comments on transgender people have drawn sharp criticism, including claiming that opening bathrooms to trans women will make cis women less safe. Harry Potter star Emma Watson, made her own opposition to those views known on her Twitter account a short time after Rowling published an essay on the subject. Hogwarts Legacy, originally planned to release this year, has been delayed to 2022. It will be available on Xbox One, Xbox Series X|S, PS4, PS5, and PC. View the full article
  12. If you're starved for content starring anime's loudest brawlers, this Saturday's Dragon Ball Games Battle Hour will likely be something worth watching. While it uses Dragon Ball Z's definition of an hour and is actually a 12-hour long event, there'll be plenty of competitive content between top players across games such as Dragon Ball FighterZ, Dragon Ball Legends, and Dragon Ball Super Card Game on March 6. An online arena lobby will allow fans and participants to interact with each other in an attempt to create an in-person environment during the event. Fans can create a unique avatar and use the lobby emote functions to cheer the competitors on during their respective games. Bandai Namco also added that during the closing ceremony there will be announcements made from various Dragon Ball games. Dragon Ball GT's Super Baby 2 was added in January to Dragon Ball FighterZ, the penultimate character in the game's FighterZ Pass 3 DLC bundle. The last spot on that season pass belongs to Super Saiyan 4 Gogeta, the fusion of Super Saiyan 4 Goku and Vegeta. It's likely that Bandai Namco could provide a brief teaser of one of the strongest characters in Dragon Ball history fighting during the closing ceremony. It's also been quite a while since Dragon Ball Z: Kakarot revealed any news on its final DLC chapter. A New Power Awakens Part 2 was launched back in November 2020 and introduced Super Saiyan Blue transformations to the action-RPG. Since then word on just which saga Dragon Ball Z: Kakarot will focus on next hasn't been revealed, but a new screenshot for the game from the Dragon Ball Games Battle Hour has fans convinced that the Tournament of Power arc will be revealed on the weekend. The closing ceremony will take place at 10 PM PT March 6 / 1 AM ET March 7, and will run for an hour. For a more detailed breakdown of all the action going on at the Dragon Ball Battle Hour, you can check out the official timetable right here. View the full article
  13. Aliens has been adapted into multiple video games over the years, but a Left 4 Dead-inspired shooter starring a squad of gung-ho Colonial Marines may just be the most inspired take on the franchise so far. Revealed this week, Aliens: Fireteam assembles a team of three players and throws them into a sticky environment that is home to mobs of the iconic Xenomorphs from across the film franchise. While the debut trailer this week was a short glimpse with intense action, you can see how the game plays in a 25-minute gameplay video from IGN. There's plenty to see in the footage, which briefly shows off a few new Xenomorph variants, player perks, upgrades, and levels that look like they were pulled straight from the films. Dangerous corners with minimal lighting, plenty of leaky pipes in need of a plumber, and a dirty industrial sci-fi aesthetic certainly makes Aliens: Fireteam look like a part of that franchise's universe. As an added bonus, Cold Iron Studios CEO Craig Zinkievich and chief creative officer Matt Highison are also present to highlight a few details of the game. Aliens: Fireteam is set to launch in Summer 2021 for PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, and PC. For more on the game, check out our Aliens: Fireteam interview with Zinkievich and Highison in which they reveal how the studio built a cooperative survival shooter that balances heart-pounding desperation with victories that are earned by a slim margin. View the full article
  14. Razer's pricey ergonomic gaming chair, the Iskur, launched last October, offering a black-and-green design with the Razer logo on the front and back of the headrest. Now, fans looking for a plainer design have another option to consider: Razer announced today that the Iskur will now be sold in all-black in addition to the black-and-green design. Available for $500 on Razer's website, the Razer Iskur's all-black model is the exact same chair decked out in sleek black synthetic leather. The green accents along the side of the chair are now gone, and the Razer logos are a subtle black. The best part: The "For Gamers, By Gamers" slogan printed on the front side of the chair's seat is now black as well. Though this particular feature was never super noticeable due to its location on the chair, I'm still not the biggest fan of the text being there at all. It's nice that the aspects of this chair that scream "GAMER" are now minimized for those who want something a little more understated. The all-black Razer Iskur is the same chair with a more subtle design.I've been using the Iskur for a few months now and wrote about the experience in our recent Razer Iskur review. Quite frankly, it's one of the most comfortable chairs I've ever sat in. The Iskur is notable for its dynamic lumbar support system, which features a built-in curve that can be extended up to 26 degrees to match the entire curvature of your lower-middle back. Because it's fully attached to the chair, the Iskur's lumbar curve is sturdy and secure, so it won't shift around like a separate lumbar pillow would. The ability to find the proper angle to support your entire back is a benefit that can't be overstated. If you're someone who sits all day for work or during long gaming sessions, having proper ergonomic support is crucial, and the Iskur is simply the best gaming chair on the market that we've tested that's designed for this purpose. A closer look at the all-black Iskur vs. the original designThe Razer Iskur's biggest drawback is its hefty price tag. At $500, it's in a similar price range as Secretlab's Titan series chairs, but it doesn't get the regular discounts that those do. You're paying a considerable chunk of change here, but if you're someone who sits for the majority of the day and struggles with lower back pain, the Iskur is definitely worth considering. Though I've only had it a few months, the Iskur feels like it was designed to last, with multi-layered synthetic leather that withstands daily wear and tear and high-density foam cushions that haven't shown signs of sinking down over time. The Iskur is featured in our guide to the best gaming chairs for 2021, but if you're looking for something a little cheaper, we have recommendations for budget gaming chairs as well. View the full article
  15. Turns out if you're still playing 2000's Diablo II or still have access to your save in that game, you'll be able to transfer your progress into the upcoming Diablo II: Resurrected remaster. It all seamlessly transfers over. "Yes, keep your old save files," Diablo II: Resurrected producer Matthew Cederquist told IGN. "Back when we were working on [the remaster], we wondered if the old save files would work, so we kind of shoved it in, and it worked! So yes, your local single-player save files will carry over." As revealed at BlizzConline 2021, Diablo II: Resurrected will feature a toggle that allows you to switch back and forth between the remaster's updated graphics and the original game's visuals. So you could port your original Diablo II save into the remaster and then switch to the original game's visuals and it would be like you never switched games. Why? Because you can. Diablo II: Resurrected will launch for Xbox Series X|S, PS5, Xbox One, PS4, PC, and Switch later this year. The remaster is being made by Tony Hawk's Pro Skater 1 + 2 developer Vicarious Visions, recently folded into Blizzard Entertainment. View the full article
  16. Respawn has released a new Apex Legends devstream to further explain the changes being made in the upcoming Chaos Theory event. The devstream also reveals what looks to be an upcoming change to how ultimate abilities may work, an adjustment that wasn't touched on in the Chaos Theory patch notes. At 13:36, Bangalore's ultimate ability finishes charging and you see a prompt pop up for her to say, "My Ultimate is Ready!" So it looks like this next update will add in new voice lines that allow you to call out when your ultimate ability is fully charged and ready to go. This is an awesome addition; we love that Respawn keeps implementing new conversational quips that make it easier to "talk" to teammates without ever having to use a mic. As detailed in the patch notes, a big part of the Chaos Theory update is rebalancing the defender characters--Wattson and Rampart get buffs while Caustic and Gibraltar get nerfs. Wattson's change is the most interesting of the bunch, as she now passively heals her shield. In the devstream, Respawn explains this is being done to finally make Wattson a little more "selfish." "Wattson still finds success at high level play," Apex Legends live balance designer John Larson said on the devstream. "As far as competitive is concerned, I'm curious to see if we'll see more usage from her given the Caustic changes. But for all of us who are not competitive players, a reason her pick rate is low could be because she doesn't have much 'selfish' power." Wattson is one of the few characters in Apex Legends who doesn't possess a passive, tactical, or ultimate ability that allows her to more easily get a kill. Even her fellow defenders possess offensive potential (especially Caustic), making Wattson the only pure defender in the game. She's there to help her team win, not score kills for herself. So this new buff is a nice reward for all the folks who main Wattson. And speaking of Caustic, the devstream responds to fans' long-time request for Respawn to add some form of differentiation in the gas created by a friendly Caustic and enemy Caustic. Respawn has seen fans clamoring for it, but the team feels like it can't enact such a change because it would alter the in-match meta in a negative way. "I often see requests for a quality-of-life change to create a color differentiation for friendly and enemy gas," Larson said. "Right now, the biggest hesitation that teammates have when fighting in gas is when two Caustics are involved. With differentiation, it only encourages teammates to play in gas even more, actually making [Caustic] stronger. All gas should not be easier or fun to fight in unless you're Caustic, and that's by design." Chaos Theory kicks off on March 9, the same day that Apex Legends releases for Switch. View the full article
  17. Publisher Square Enix has announced that the Outriders demo will be getting an update on March 5 at 7 AM PT / 10 AM ET. The update will implement a few balancing changes and quality-of-life improvements. The update is largely aimed at eliminating the grind for loot. The Outriders demo has a lootcave run where players can reload over and over to open the same three chests--which, when done enough times, allows you to eventually get some nice loot, including legendary items. The update eliminates this exploit by ensuring chests will no longer drop legendary items. "While we do not want to prevent farming runs (We get it!), the lootcave discovered via the triple chest-run, as well as the store exploit, do not feel to be within the spirit of the game," the patch notes say. "To that end, we are redirecting farming efforts to mechanics in the game that may be more enjoyable for players to play through and repeat." The update also nerfs some of the more annoying abilities used by the Captain mobs, which should make them a less frustrating challenge whenever they pop up. Additionally, Gauss, an early optional boss in the demo that you can face off against multiple times, will gain increased health and the ability to heal himself on subsequent runs, ensuring he remains a challenge and never becomes too easy. Outriders Demo March 5 Update Patch Notes Changes To Captains The Captain mob ability "Healing Light" will have its effectiveness reduced. The Captain mob ability "From the Ashes" and "Phoenix Aura" will have their cooldowns increased. Some players were finding it hard to fully kill Captains who would trigger these abilities, making for a frustrating rather than a challenging but fun encounter. Changes To Gauss Gauss will have his health points increased for repeat playthroughs. This is to ensure that he remains fun and challenging for players who are overpowered at this point in the story. Gauss healing from his ability "Steel Wall" will be increased. Changes To loot drops While we do not want to prevent farming runs (We get it!), the lootcave discovered via the triple chest-run, as well as the store exploit, do not feel to be within the spirit of the game. To that end, we are redirecting farming efforts to mechanics in the game that may be more enjoyable for players to play through and repeat. Epic items will no longer appear in shops and vendors (within the demo). Chests will no longer drop legendary items. Side quest rewards (on repeat runs) will now have a chance to drop legendary items. View the full article
  18. Niantic is holding a bonus event for Pokemon Go Tour: Kanto ticket holders starting tomorrow, March 5. Beginning at 10 AM local time, players who had purchased a ticket to the Pokemon Go Tour: Kanto event will have a chance to complete more event-exclusive Timed Research tasks, with a variety of rewards up for grabs. According to Niantic, you'll be able to earn the following items by completing the aforementioned Timed Research: 30 Ultra Balls A Lure Module A Poffin A Super Incubator A Lucky Egg Three Silver Pinap Berries A Star Piece An Elite Fast TM An Elite Charged TM A Charged TM A Fast TM 100 Mew Candy These Timed Research tasks will be available for ticket holders until 10 AM local time on April 5. Niantic will also offer a free bundle containing three Remote Raid Passes in Pokemon Go's in-game shop. You can read more details about the event on the official Pokemon Go blog. The original Pokemon Go Tour: Kanto event took place on February 20 and was a paid event. Players were required to purchase a ticket in order to gain access to most of the event's features, but due to technical issues, some users were able to access the event without paying. Niantic is holding this bonus event as a make-good to those who did buy a ticket. Niantic recently kicked off a new season of content for Pokemon Go, and the studio has many events planned over the next few weeks. A Searching for Legends event begins on March 9 and gives players more chances to catch certain Rock, Ground, and Steel Pokemon, including Shiny Nosepass. Before then, Niantic is holding March's Community Day on March 6. This month's featured Pokemon is Fletchling, and if you manage to evolve it into its final form, Talonflame, up to two hours after the event ends, it'll automatically know the Fire-type attack Incinerate. View the full article
  19. Valve has decided to cease development on its Dota 2-based card game Artifact and its revamp, Artifact 2.0, citing issues with growing the player base necessary to justify the development. In a Steam blog post, Valve wrote that while it's proud of the work it managed to accomplish on Artifact's reboot, the studio wasn't satisfied with the size of the game's current player base. "It's now been about a year and a half since the current Artifact team began work on a reboot in earnest," Valve wrote. "While we're reasonably satisfied we accomplished most of our game-side goals, we haven't managed to get the active player numbers to a level that justifies further development at this time." Valve went on to say that instead of deactivating the servers, both games will remain as they are--they will just go to a free-to-play model. Valve noted that Artifact 2.0, now called Artifact Foundry as part of this free-to-play transition, remains "an unfinished product." According to Valve, "the core gameplay is all there" and all that's missing in the game is polish and art. Both games will stay playable for the foreseeable future, but Valve won't release any future updates. As a result of making OG Artifact (or Artifact Classic) and Artifact Foundry free-to-play, Valve is dropping one final set of changes to both titles. This includes giving players access to every card for free (no purchase of any kind required), turning paid cards into special Collector's Editions versions, removing paid event tickets, and continuing to give those who bought Artifact Classic packs of Collector's Editions cards for playing the game. One specific change to Artifact Foundry, meanwhile, is adding all final card art that was in the works to the game. Artifact Classic and Artifact Foundry are the latest games to have been unceremoniously canned. Developer BioWare recently announced that the Anthem overhaul, dubbed Anthem 2.0 or Anthem Next, has been canceled and a Stadia port for Terreria has been shelved. View the full article
  20. Developer JanduSoft has released a new trailer for its psychological horror title Evil Inside--and it looks very similar to the infamously delisted PlayStation 4-exclusive P.T. The trailer sets Evil Inside's mood before the game drops on March 25 for PC, PlayStation 4, and PlayStation 5. The trailer is brief, clocking in at a little under two minutes in length, and it's incredibly eerie. There's an unsettling melody playing in the background as the protagonist Mark walks through the corridors of a house that periodically oscillates from the horrific to the normal. Evil Inside puts players in the shoes of Mark, a teenage boy watching over his little brother, as he attempts to piece together by their dad murdered their mom Rose. To do this, Mark must collect fragments of the Spiritual board to connect Rose and get her side of the story. The story takes place inside one place, not unlike other walking simulators like P.T and Gone Home. Though promoted on PlayStation's official YouTube channel, Evil Inside is also coming to Steam on March 25. Check below to see the PC hardware necessary to run the game. Evil Inside PC System Requirements Minimum: Requires a 64-bit processor and operating system OS: Windows 7/8/8.1/10 Processor: 2.00 GHz Memory: 2 GB RAM Graphics: 512 MB Video Memory, capable of Shader Model 2.0+ Storage: 4 GB available space Recommended: Requires a 64-bit processor and operating system OS: Windows 7/8/8.1/10 Processor: 3.00 GHz Memory: 4 GB RAM Graphics: 1GB Video Memory, capable of Shader Model 2.0+ Storage: 4 GB available space View the full article
  21. The studio behind Call of Duty Mobile and the upcoming Pokemon Unite are staffing up for a new AAA game with big ambitions. The game from Tencent's TiMi studio is said to be planned to scale across PC, consoles, and mobile devices. Niko senior analyst Daniel Ahmad posted about the hiring news on Twitter, saying the new game will use Unreal Engine 5. This appears to be a big push for Tencent to expand into the PC and console space, after making its name on successful mobile games. There's no word what this new game may be, though Ahmad also noted this appears to be more of a shooter than Tencent's other recent cross-platform success, Genshin Impact. Call of Duty Mobile has been a boon for Activision, helping the Call of Duty franchise achieve its biggest financial success in 2020. That game successfully translated the basic mechanics of a Call of Duty shooter onto mobile screens. Pokemon Unite is an upcoming Pokemon MOBA which pits teams of Pokemon against each other for territory control. It's planned for release on mobile devices and Nintendo Switch. View the full article
  22. PlayStation Studios has provided new details on the stadium-creator mode for MLB The Show 21. Exclusive to the PS5 and Xbox Series X|S editions of the baseball game, the stadium-creator is exactly what it sounds like. Using a catalog of more than 1,000 unique pieces, players can create whatever kind of baseball stadium they want, and it's not limited to reality. As the video below shows, you can create a stadium with fantastical elements like floating structures in the sky. You can also create a wonky and weird stadium where the outfield walls don't line up in any predictable way. There seems to be a great variety of options available, including a corn field background so you can create your version of the Field of Dreams. Whatever you create, the stadiums can be used in the Diamond Dynasty and Franchise modes, and you can share your creations with the community and play stadiums created by other people. As mentioned, the stadium-creator is only available on next-gen, so those on PS4 and Xbox One will miss out. Another next-gen exclusive feature is 60fps support. MLB The Show 21 launches on April 20 for PS5 and Xbox Series X|S, as well as PS4 and Xbox One, though people who buy a more expensive edition can start playing four days early. MLB The Show 21 is the first game in the series to be released on Xbox consoles thanks to an expanded agreement between PlayStation Studios and Major League Baseball. A Jackie Robinson edition of the game will be available, and a portion of game sales will go to the Jackie Robinson Foundation. In other baseball video game news, the first gameplay trailer for RBI Baseball 21 is out now. View the full article
  23. Pokemon Go's March Community Day is almost here. The event takes place around the world this Saturday, March 6, and features the Normal/Flying Pokemon Fletchling, the first Gen 6 Pokemon to star in one of the game's Community Days. To get you up to speed on the event, we've rounded up everything you need to know about March 2021's Community Day below, from its start time to what special Community Day move and other bonuses will be available. March 2021 Featured Pokemon: Fletchling This month's featured Pokemon is Fletchling, a Flying-type first introduced in Pokemon X and Y. Throughout the Community Day, Fletchling will appear in the wild more frequently than usual, making this a good opportunity to stock up on Fletchling Candy. You'll also have an increased chance to encounter a Shiny Fletchling during the event. Fletchling March's Community Day Move: Incinerate Not only will Fletchling appear more frequently during March's Community Day, but its final form, Talonflame, will also be able to learn an event-exclusive move. If you can evolve Fletchinder into Talonflame either during the event or up to two hours afterward, it will automatically know the Fire-type attack Incinerate. This applies to any Fletchinder that evolves during the designated window, even if you caught it prior to March's Community Day. March's Community Day Hours Like previous events, March's Community Day will run for six hours, from 11 AM to 5 PM local time. That means you'll have until 7 PM local time to evolve Fletchinder into a Talonflame that knows Incinerate. Community Day Special Research As part of March's Community Day, Niantic will offer a paid Special Research story revolving around the Flying-type called The Bravest Bird. Tickets to gain access to it will cost $1 USD and can be purchased through Pokemon Go's in-game shop ahead of the event. Other Community Day Bonuses In addition to increased Fletchling spawns, a few other in-game bonuses will be active during March's Community Day. First, you'll earn triple the usual amount of XP for catching Pokemon throughout the event. On top of that, any Incense that you use will remain active for three hours rather than the usual 60 minutes. Finally, Niantic will be selling a special Fletchling Community Day bundle in Pokemon Go's in-game shop. The bundle will cost 1,280 PokeCoins and includes the following items: 50 Ultra Balls 5 Lucky Eggs 1 Poffin 1 Elite Fast TM View the full article
  24. Developer Arc System Works has dropped a new Guilty Gear Strive trailer that showcases some gameplay for two of the 2D fighter's latest roster additions: Anji Mito and I-No. Both characters are iconic to the Guilty Gear franchise, with Anji first appearing in the sequel title Guilty Gear X and I-No showing up as a boss in the follow-up, 2002's Guilty Gear X2. Neither were playable in the game's recent beta, so this is the first look at them in action. The video shows both characters' movesets. There's a brief Anji montage before the video switches over to I-No, who pummels opponents with her mint-colored Yamaha-looking guitar. Guilty Gear Strive was pushed out of its April 9 release date so that Arc System Works could "polish some aspects of the game" like online lobbies and server stability following the beta's conclusion. The 2D fighter now drops on PC, PlayStation 4, and PlayStation 5 on June 11. View the full article
  25. Respawn has released the full patch notes for the Apex Legends Chaos Theory Collection Event update, which will launch on March 9 alongside the battle royale's release on Switch. There are a lot of substantial changes in this update. The really big stuff is displayed in the trailer for the Chaos Theory Collection Event: Caustic's town takeover is replacing Kings Canyon's Water Treatment, Heat Shields are being added as a solution for temporarily surviving outside the ring, Bangalore is getting an heirloom, and a new Ring Fury limited-time mode will replace standard Trios and Duos. But there are tons of quality-of-life changes beyond these ones which will have significant impacts on Apex Legends' in-match meta. Changes To Characters This update takes a stab at reworking the defender class, with balance changes for Wattson, Caustic, Gibraltar, and Rampart. The change to Wattson--she now passively regenerates shields, similarly to how Octane regenerates health--is an interesting one. As the smallest defender, Wattson is the only one to take extra damage on account of her Low Profile perk. Assumedly, this update is to address that weakness, stacking on top of the shield regeneration provided by her Intercept Pylon to further solidify her as someone who always bunkers down. She'll likely now be able to survive just a little bit longer, passively healing between fights as she reestablishes her defenses. Beyond the defenders, Pathfinder, Horizon, and Revenant will be changed too. The adjustments to Horizon and Revenant are pretty small (she gets a small nerf, he gets a tiny buff) but Pathfinder mains will likely rejoice at his changes. Pathfinder is undergoing the same transformation that Revenant did back in Season 4: he's losing the Low Profile passive. Both robots are tall, skinny bois, so losing Low Profile just makes them hard-to-shoot targets that don't take extra damage. This change did wonders for Revenant back in Season 4; it stands to reason the same will apply for Pathfinder here. Changes To Weapons This update takes a much needed stab at nerfing some of the weapons that have become far too dominant in recent seasons. Most notably, the Mastiff shotgun's pellet damage is being decreased from 13 to 11 and the fire rate is being increased from 1.0 to 1.1. So it's (thankfully) both weaker and slower. "The goal of these changes are to place this weapon's identity between the fast fire EVA-8 and the heavy hitting Peacekeeper," Respawn writes in the patch notes. The Hemlock is also getting an increase to its hip fire spread which should decrease the assault rifle's dominance in close quarters, shifting the gun back to a mid-range option. Gold weapons are also being changed. All gold assault rifles and LMGs are changing so their default sight is the 2x Bruiser--which is one of the best scopes in the game. It's a far better option to have than the previous default: the 1x - 2x Variable Holo Sight. On top of that, you'll now be able to (finally) remove and change the sights for gold weapons and most crate weapons. The Kraber is the one exception--even though pros can use it as a close-range shotgun, it doesn't mean Respawn wants folks to regularly do so. Changes To Maps Mirage Voyage is blasting off again. This fan-favorite landmark used to be on World's Edge before settling into the crater on Kings Canyon where Skull Town once stood. Its departure makes me a little nervous. Mirage Voyage acted as a major draw, helping to spread squads off the initial drop. Alongside the new landmarks added at the start of Season 8, Mirage Voyage helped make Kings Canyon feel bigger and less crowded. Without it, the map may feel too small again. Chaos Theory Collection Event Update Patch Notes Legend Updates Caustic Nox Gas Grenade cooldown increased from 2.5 minutes to 3.5 minutes. Nox Gas damages at a flat rate of 5hp per tick instead of ramping up from 6hp → 12hp. Dev note: Caustic is brutally effective at slowing down engagements. The entirety of his kit revolves around gas with a large area of effect, slow, vision obstruction, and direct health damage. It’s proven to be too oppressive in too many scenarios especially considering teammates can play in gas relatively unimpaired. Significantly reducing gas damage (without taking it away completely or having it affect armor instead) seems like a fair compromise that stays true to the character while making him less oppressive on the receiving end. We will be monitoring the data and gameplay closely. If these changes hit Caustic’s appeal or effectiveness too hard we will revisit accordingly. Pathfinder Removed Low Profile Dev Note: Low Profile has been used as a balancing tool for both mobile and/or small legends. Although Path is still mobile, his hitbox is large. While his overall win rate and encounter win rate is by no means low, it’s hard to justify keeping Low Profile on a hitbox of his size. Gibraltar Removed 15% faster heal item usage while in Dome of Protection. Horizon Increased Black Hole cooldown from 2 minutes to 3 minutes Revenant Revenant's Silence now disables Mirage's cloaked revive & respawn as well as Octane's Swift Mend. Wattson Wattson now has passive shield regen at 0.5 hp/s (half of Octane's current health regen rate). Rampart Explosives damage Amped Cover normally, instead of inflicting 200 damage. Explosives damage Sheila normally, instead of inflicting 175 damage. Dev Note: Walls should be beefy and powerful once built. Before Rampart shipped, we were worried that her nests would be too oppressive and so we gave enemy players the option to quickly clear them out with grenades. This wasn't necessary, as it turns out, so we're removing increased damage from grenades against Amped Cover and Sheila. Weapon Updates Weapon Optics All gold AR and LMG default optics updated to 2x Bruiser. Mastiff Pellet damage decreased from 13 → 11. Fire rate increased from 1.0 → 1.1. Dev Note: The goal of these changes are to place this weapon’s identity between the fast fire EVA-8 and the heavy hitting Peacekeeper. The Mastiff has consistently been dominant in close quarters combat given its forgiving spread pattern and high damage spikes with each shot. This change reduces that high damage potential in order to limit the amount of two pumps players experience on the receiving end. Wingman +1 bullet to every magazine size, including base. Hemlok Increased hip-fire spread. Dev Note: The burst damage from the Hemlok's hip-fire was feeling a little too consistent for an AR that should excel at medium range. This change mitigates the Hemlok's close quarters damage spikes that felt bad on the receiving end. Quality Of Life Changes Kings Canyon Loot - we've done a pass on the loot to bring up the quality across the map, while also maintaining a certain amount of loot after Mirage Voyage has flown away. The wooden shacks across the map should have a few more pieces each, and generally be a little higher quality. Spotted Lake has been reduced to Medium Quality from High. Crash Site has redistributed the loot in the area slightly. The amount stays the same, but the higher quality loot should be in the ship. Caustic Treatment has more loot than Water Treatment, and it remains Hiqh Quality. Locked Weapon Optic Swapping - For guns with fully locked attachment slots, like fully-kitted gold weapons and most crate weapons, you can now remove the optic and replace it with a different sight. This does not apply to the Kraber sniper rifle. Assists have been added to the in-game HUD, next to kills. This was already present in Ranked and now has been added to unranked. Assists still don’t contribute to XP. This has replaced the Spectator "eye" icon. Assists and Knocks have been added to your squad’s banners and will show at the end of a match. Club names now appear on Match Summary and Champion screen if all players are part of the same club. Items will no longer "stick" to Crafting Replicator when dropped on the Replicator. Badge Progress - for badges that have longer amounts of progress, hovering over the badge will show you more information. For example, if you’re trying to get 50 wins as Lifeline, you’ll now see that you have 45 instead of somewhere between 15 and 50. Ping My Deathbox - While respawning on a dropship, you can now ping your own deathbox to help locate it easier. Gold Backpack - Players being revived by a gold backpack will have a crackle of energy—based on the tier of armor they wear—while the revive is taking place. They will also display the armor heal FX when the revive is finished. This change should help players prioritize pushing a revive in progress. Players on PC can now go back to the title screen from the lobby to allow switching of data centers without restarting the game. Added numbers to the Advanced Look Controls. This should help people experiment and easily revert back to their favorite settings. When scanning a beacon for Ring 6, you should now be able to see the location where Ring 6 finishes. Inspect Weapon - Since the Survival Slot took its button on controller (we only have so many buttons!), Inspect Weapon has been moved to the emote wheel by default. It can be bound to any key on PC. Bug Fixes Gibraltar Corrected an issue with Gibraltar not getting hit registrations when simultaneously releasing ADS and shooting while his Gun Shield was up Wraith Wraith players can no longer cancel Into the Void by jumping at a wall The New Skydive Emote will now work with Legendary Skins Caustic Fixed a bug that was causing Nox Gas to flicker for some players affected by it Octane Repeatedly using the same jump pad no longer disables double-jumps Players are no longer allowed to "glide" along a wall after using the jump pad Crypto Crypto's animation to bring out his Drone is no longer skippable by throwing a holospray Crypto can no longer teleport to a replicator Reloading the Mastiff and 30-30 will no longer be faster while in Crypto’s drone Loba Fixed a few areas Loba could teleport into that would get her stuck Rampart Players can no longer use Sheila to get under the world when placed too close to the Phase Runner in Olympus Horizon Fixed the Gravity Lift falling through the floor when used on the train tracks in World’s Edge’s Sorting Factory Using a zipline after a Gravity Lift will no longer increase accuracy Fuse Motherload will now damage and destroy jump pads When under a small enclosure, players will no longer be pushed out after using Motherload Players can no longer double their grenades after looting a dead Fuse's deathbox Mastiff Dropping and picking up the Mastiff will no longer cause it to be reloaded 3030 Repeater Dropping and picking up the 30-30 will no longer cause it to be reloaded 30-30 will now have spread deviation when ADS firing and jumping MISC Fixed a bug preventing Steam users from sending friend requests to each other Usernames now update when a user swaps between the Origin Client to the Steam Client Fixed a bug preventing players from creating or joining clubs due to their EA Account already being associated with another platform View the full article
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