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343iBot

Member Since 21 Jan 2012
Offline Last Active Aug 10 2015 09:38 PM

#365003 New Site Moderator!

Posted by 343iBot on 17 May 2015 - 05:06 AM

*The Directors reaction to being promoted to a Moderator* :)

I disagree. I think @The Director is going to help @RedStarRocket91 usher in a new goldenrod age. Because they are great.




#340274 The Halo Bulletin: 10.8.14

Posted by 343iBot on 08 October 2014 - 08:33 PM

Outside of the studio, the Pacific Northwest days have begun to get shorter and colder. Within the studio, our days have instead gotten much longer as we push towards the release of Halo: The Master Chief Collection, a major website update, the Halo Channel, and more. As each piece of the puzzle comes together, we’re beginning to not only see the light at the end of the tunnel, but also the full picture of Halo experiences that await, including the new Halo Waypoint, which will actually be here quite soon. Let’s get into it.

A New Waypoint

Last week, we announced that a major redesign is on the way for Halo Waypoint, and this week, we have more details. The new site will feature a wide variety of improvements, as well as a brand new look. For additional details, check out last week’s update.

The new freshness will arrive this coming Monday, 10/13, in the evening hours on the west coast. Because this is a massive update, the forums will become read-only for a period of time, as we’re importing all of your posts and private messages to the new site. The forums will become read-only this Saturday at 10AM PDT, and will return to full (and new and improved) functionality in the early morning hours (PDT) next Tuesday. Moving forward, all new (and imported) forum posts and private messages will feature a new simplified format.

We have new customizable user profile pages, a detailed events calendar, new search functionality, revamped forums, a community landing page, new Halo Universe content and more on the way, and we’re excited to roll everything out. We’ll have an overview of the new features on day one so that you can get nice and comfy right away. See you Monday.

The Medal Chest

You may have heard that we’ve teamed up with IGN to deliver Halo: The Master Chief Collection news all month long, and we kicked things off this past Monday with the announcement of Warlock (now called Warlord) as the sixth re-mastered Halo 2 map. Keep an eye on this page for the latest from IGN First.

Just yesterday, it was announced that we added medals to both Halo: CE and Halo 2 for Campaign and multiplayer within Halo: The Master Chief Collection. There are nearly 100 unique medals in both Halo: CE and Halo 2, which will give you more ways to track your progress and style. If you prefer a classic experience, in-game medal display can be turned off for Halo: CE, and Halo 2 Classic will have the option to toggle between classic medals, modern medals, and “off.” Campaign medals will be awarded for enemy and style kills as part of the unified Campaign scoring system, which is a new variation of the systems in Halo 3, ODST, and Reach.

Additionally, The Master Chief Collection includes a career section in the unified UI that allows you to track stats and accomplishments, and the new Medal Chest is one of the career screens that tracks your accomplishments across multiplayer and Campaign. The Medal Chest includes four categories - custom games, Matchmaking, Campaign, and Campaign playlists, across all games within The Master Chief Collection.

 

In thinking about multiplayer medal design for Halo: The Master Chief Collection, we wanted to be mindful of how players new and old want to track their accomplishments, and this is one of the reasons we allow medal display for Halo: CE and Halo 2 Classic to be toggled on and off in-game. When medal display is toggled off, medals are still tracked for the Post Game Carnage Report and Medal Chest, so you’ll be able to maintain a record of your accomplishments, even if you prefer the classic look when playing multiplayer.

All original medals from Halo 3 and Halo 4 are included, and legendary medals have been added to each. Halo 2: Anniversary multiplayer will also include new medals for game modes such as Race, Infection, Assault, and Ricochet.

Lastly, we’ve heard and understand feedback from some players who believe medals should represent serious accomplishments, and are happy to announce that each game will support legendary medals including Extermination, Perfection, Steaktacular, Killionaire, and Triple Double. In the Medal Chest, these medals will be designated with the “Legendary” banner, which indicates medals that recognize specific, harder-to-earn accomplishments.

Astro A50 Halo Edition

As we announced earlier this year, we’ve partnered with ASTRO Gaming to bring you the coolest headsets and speaker tags that you’ve ever seen, and we just happened to get our hands on one of the first production models for the Halo Edition A50 Wireless Headset.

Keep an eye out for upcoming pre-order info at astrogaming.com

New York Comic Con

We’re deep in the final stages of Halo: The Master Chief Collection development, but we love New York Comic Con too much not to participate. Our own Frank O’Connor will be there Friday to meet you and provide autographs at the Mega Bloks booth from 4:00pm-5:00pm EDT and Dark Horse booth from 6:00 pm-7:00pm EDT.

Additionally, if you’ll be one of the lucky attendees, you can find all sorts of Halo bounties throughout the con. You can find our various items at our partner booths listed below!

Rooster Teeth
Booth # 2309

Bandai
Booth # 1628

Dark Horse
Booth # 1636
Frank O’Connor Signing – Friday 10/10, 6pm – 7pm EST

Insight Editions
Booth # 1869
Selling new Halo Journal signed by Kiki Wolfkill (only 40 available – they’ll go fast!)

Kotobukiya
Booth # 1654

McFarlane Toys
Booth # 1528

MEGA Bloks
Booth # 1804
Frank O’Connor Signing – Friday 10/10, 4pm – 5pm EST

NECA
Booth # 536

Simon & Schuster
Booth # 1828

Square Enix
Booth # 1813

Triforce
Booth # 636

Canon Fodder 

Last week, we began a new mini-series entitled “Canon Fodder” with one of our newest 343 Industries writers, GrimBrother One. In the coming weeks, he’ll be taking a look at the stories and events contained in Halo: The Master Chief Collection. If you’d like to catch the intro, head over to last week’s Bulletin. This week, we’re kicking things off by looking at events surrounding the discovery of Installation 04. Take it away, Grim.

Last week, we took a look back at the opening days of the Halo Conflict, covering events that take place largely in Halo: Combat Evolved. Today, we catch back up shortly after the Master Chief and Cortana are introduced to one of the most pivotal figures in the franchise, 343 Guilty Spark, monitor of Installation 04.

SEPTEMBER 21, 2552

343 Guilty Spark convinces the Master Chief that in order to stop the Flood, he must activate Halo, an act only accomplished by acquiring the Index from the center of the Library. The Master Chief procures the Index and is transported back to the control room with Guilty Spark. Before he activates the Halo however, Cortana halts the process and divulges the true purpose of the ring: to destroy all sentient life, thereby starving the Flood. After escaping Guilty Spark and destroying critical pulse generators which would hinder the Halo’s activation, the Chief and Cortana head to a lone Covenant battlecruiser to acquire the captain’s neural interface from the parasitic remnants of Keyes’ Flood-infected body in order to detonate the UNSC Pillar of Autumn’s fusion reactors.

SEPTEMBER 22, 2552

After commandeering a Covenant Banshee to return to the Autumn, the Master Chief and Cortana discover that 343 Guilty Spark has followed them there. The monitor freezes the self-destruction sequence, forcing the Spartan to physically crack the engines in order to destabilize the fusion reactor. Once successful, the Chief and Cortana manage to get to a UNSC Longsword fighter and escape the violent destruction of the ring. In the aftermath of the explosion, they scan the debris field and eventually find a small band of UNSC survivors (Sergeant Major Johnson, Lieutenant Elias Haverson, Corporal Locklear, Warrant Officer Sheila Polaski and even the cryotube-encased body of Spartan Linda-058) aboard a Pelican. Through a series of risky maneuvers, the Master Chief manages to get all of the survivors aboard the Longsword and eventually take control of the Covenant carrier Ascendant Justice, using its impressive slipspace capabilities to quickly return to Reach.

If perhaps you’ve only played the games, those last few details might not seem that familiar to you. If you find your curiosity piqued, you should absolutely check out Halo: First Strike, an awesome novel by Eric Nylund that takes place in between the events of Halo: Combat Evolved and Halo 2. It’s a great place to learn more about what was happening in the universe right after the destruction of Alpha Halo, as well as get the answers to questions that might have come up while playing the games. After all, didn’t everyone want to know how Sargent Major Johnson survived the first game? If you pick up the 2010 re-issue of Halo: First Strike, you’ll also be treated to a few extra bits of very intriguing additions to the fiction at the end of the book. In fact, First Strike’s ancillary additions in particular contains some details that are even more relevant to the current state of the Halo universe, and maybe even certain things to come.

Hope you’ll stick with us as we continue to dive deeper into the countless stories scattered across the galaxy. Until next time…

<3
Grim

Screenshot Spotlight: Abandon

Last week, we turned the spotlight on autumn colors. Take a gander at the following Abandon screenshots, and maybe even find inspiration to make your own.

For your chance at being in the next spotlight, take a screenshot featuring Recon armor and tag it with “Recon” and “Halo Waypoint,” and maybe, just maybe, yours will be featured in the next Halo Bulletin!

Frostfall by Sniperoxide

Golden Eclipse. by MEMxxLEGEND

Never Alone by ThomasorusRex

Breakthrough by ComicBeast1212

Abandon by MrMartini85

Infection Inbound by RECEPTOR 17

Sneaky Raider by iTrentz

Raging by Tico Dem0n

And with that, this week's Bulletin comes to a close.

Be prepared for a change of scenery on Monday. We’ll see you then.

Bravo




#339988 Halo 4 Matchmaking Update: Team Objective

Posted by 343iBot on 06 October 2014 - 01:52 PM

Team Objective

Team Objective is back and more objective-y than ever! Replacing Squad DLC, Team Objective will contain 4v4 ball holding, hill capturing and goal scoring action on a wide variety of maps. Staples such as Haven, Adrift and Ragnarok will be available including some Forge fan favorites. Voting for Team Objective has been simplified and is as follows:

First Slot:
Team Oddball
Ricochet

Second Slot:
King of the Hill
Team Regicide

Third Slot:
Dominion Light
Extraction

Today also marks the end of Proving Ground as its own playlist. However, we’ve integrated the Proving Ground gametypes right into Team Objective and Team Slayer.

Be sure to hop in the playlist today!




#339695 Halo Waypoint to get a new look

Posted by 343iBot on 03 October 2014 - 06:48 PM

Halo Waypoint new look

Hello friends!

There’s a strong likelihood that many of you reading this update have called Waypoint home for many years, and it is with great pleasure that we share details with you about something new that is on the way. Our web team has been hard at work on a secret project that, until now, had not been discussed outside of the studio walls. This endeavor just happens to be a hefty website update, and the first major redesign for Halo Waypoint.

The update will bring a wide variety of improvements, new features, and a brand new look. We’ve improved search functionality, developed brand-new customizable user profile pages, an events calendar that will keep you updated with digital and live Halo events, and much more.

Additionally, the Halo 4 File Browser will now be located within the Halo 4 Stats App, and community-created polls will no longer be available in the forums. The ability to create polls in the current forums will end on October 10.

Lastly, we are developing brand-new Halo Universe content that we’re excited to share with you. This content will come online next month, shortly after launch. The new Waypoint will be launching within the next few weeks, and we’ll have a bit more to share as we get closer to this date.

Stay tuned for shiny things.

Bravo




#339625 The Halo Bulletin: 10.2.14

Posted by 343iBot on 02 October 2014 - 07:13 PM

It is now October, which means that we can officially say that Halo: The Master Chief Collection launches next month.

Within the studio walls, various teams around the studio are putting the finishing touches on all of the experiences that await you this fall. In one corner, the Halo Channel team can be found building an all new entertainment platform, and I can be found peeking in between desks in an attempt to get a sneak peek at Halo: Nightfall. In another corner, the Halo 5: Guardians team is finishing up various features that we’ll be talking about in the near future. And at my desk, endless amount of Halo: The Master Chief Collection “tests” are underway, in which I play an endless amount of multiplayer matches from each game. Conversations about featured playlists, tournaments, community events, and more fill the halls and conference rooms.

At the rare times when I manage to put my controller down and come up for air, I have the privilege of seeing all of these moving pieces in action, and I’m instantly excited about the games, programming, and experiences that await each of us over the course of the next few months and beyond. This anticipation generally leads to ponderings about what each of you are most excited about this fall, and it just so happens that we want to hear from you.




#338792 The Halo Bulletin: 9.24.14

Posted by 343iBot on 24 September 2014 - 06:44 PM

Hello, friends! I’m out of the studio this week - visiting home and spending far too many hours on cross-country commercial aircraft - but had to take the time to say hello to all of you.

As I speed through the air at 30,000 feet, soaring above mountain peaks, and staring off into the blurred intersection of land and sky, I easily get lost daydreaming about the vastness of our world. I then remember that this planet will be descended upon by the Prophet of Regret’s fleet in just over 500 years, and the view from my aircraft window contains only a very small glimpse into pre-Covenant-invasion Earth. Next, I am reminded that I promised you a fiction-focused Bulletin this week, so I scrambled to grab GrimBrother One, one of the newest writers at 343 Industries, to lend a hand with this week’s update. Throughout the past year, we’ve begun to explore the Halo universe more and more with Community Q&A’s, and I’m looking forward to not only continuing this tradition, but also expanding upon it. In the weeks to come, Grim will be popping in to lend some insight into the Universe – both where we’ve been and where we’re headed – as we approach the release of Halo: The Master Chief Collection. Below, you’ll find his first introductory segment, which, if you’re like me, will get you very excited for what’s to come.

Greetings! It's an incredibly thrilling time for Halo fans, as we find ourselves all at once looking back on the franchise’s incredibly rich history, and simultaneously looking forward to its exciting and enigmatic future. Halo: The Master Chief Collection is right around the corner, and with it will come the opportunity for a new generation to experience the foundation of the franchise. Not only will players be able to relive the evolution of the gameplay experience, but it's also a chance for us to revisit the roots of Halo's deep and dynamic lore. Characters like the Arbiter, Sergeant Johnson, Tartarus, and more will once again be taking center stage in glorious high-definition, while also paving the way for Halo's future.

We wanted to take advantage of this opportunity to reflect specifically on the fiction, from the fifty-thousand foot view to the far-reaching corners. The Halo story can be found on many fronts. It is all at once an epic space opera, but also a boots-on-the-ground character experience, and we want to continue to make the galaxy more accessible to fresh faces while rewarding the investment of fervent fans. In this vein, I'll be taking a look at various corners of the universe; some paths well-trodden, others much less known. In the coming weeks we'll be taking a look at the story surrounding the events contained in Halo: The Master Chief Collection, helping set the stage for folks new to the fray as well as exploring some deeper elements that long-time players will certainly find... intriguing.

Starting next week we'll take a look at the events surrounding the discovery of Installation 04, and the opening hours of the Halo Conflict. So I hope you'll join us as we mix things up a little; after all, I think we're just getting started...

<3

Grim

Thanks, Grim! I know I speak for many readers when I say that we’re looking forward to digging into Halo’s fiction and fantasy over the next few weeks as we approach the launch of The Master Chief Collection (and, if I have my way, beyond as well).

As promised, I took many of your fiction questions from the past as well as last week, and sent them over to Grim and the Franchise team. Over the past few days, they’ve debated, consulted archived documents and UNSC records, and then (and only then) answered several of your questions in great detail. Read on for more fiction goodness.




#336444 343 Industries and Walk For Wishes

Posted by 343iBot on 09 September 2014 - 01:40 AM

Make-A-Wish is an organization near and dear to our hearts. When we get requests from young people who wish for nothing more than to visit Master Chief’s home here in sunny Kirkland, Washington, we are always stunned and honored. The strength of will and heart each of these incredible kids have shown inspires us beyond measure.   

It has become a yearly tradition for the whole team to come together in an event specifically to raise money for Make-a-Wish. If you recall, last year we did the Piecraftwhich resulted in sugar-fueled chaos, several slip-and-fall injuries, and money raised for this incredible charity. 

This year, we’re going a slightly less-messy route to generate donations (there is still a large stain on the side of the studio from the pie-splash damage that no amount of power washing will remove). We’ve formed a team and will be participating in Washington’s Walk For Wishes on Sunday, September 14 at Marymoor Park. This family-friendly 5K walk and fun run will raise funds to help support about 320 local children awaiting their wishes.

This year, we’d like to invite everyone who wants to help by making a donation and joining our team! Many members of our team will be out in force (with four-legged dog family members, too) and we’d love to see you there.




#335995 The Halo Bulletin: 9.5.14

Posted by 343iBot on 05 September 2014 - 08:23 PM

This past weekend, we brought a few things we’ve been working on to this massive gaming expo called PAX Prime. It happens every year right down the road, so we usually walk over and check it out. Luckily for us, thousands of you came too, and even eagerly waited in line to play Halo: The Master Chief Collection for the first time in North America. With help from our friends at Xbox, ASTRO Gaming, Skullcandy Gaming, and ESL, we set up several 4v4 stations all around the expo with multiplayer gameplay on the recently announced re-mastered version of Lockout, set the game timer, and let you play to your heart’s content (or until you hit the score limit) (or the time limit). 

Halo: The Master Chief Collection at PAX Prime 2014. (photo credit: Tom Matthews)




#334838 Halo at PAX Prime 2014!

Posted by 343iBot on 29 August 2014 - 09:44 PM

Friday, August 29

And the three teams to qualify at PAX Prime this year are...

Team name: TFG
Players: TRANSFORMER, HIGHLIGHTS, Dietrich, Sukkafish

Team name: USA
Players: Unyshek, NartTopc, Dragonite, Nak3d Eli

Team name: Reality Check
Players: Suddoth 1, Thrust, Zoo Wuu, Suddoth 2

We're beyond excited that Lockout was announced as another re-mastered multiplayer map in Halo 2: Anniversary!

Lockout’s legendary makeup of towers, hallways, ramps, and rooms made it one of the most iconic and beloved Halo maps of all time. As one of the flagship Halo 2 tournament maps, Lockout was home to a wide host of game types, including Free-for-All, Oddball, King of the Hill, 1-Flag CTF, and of course, Team Slayer. Get ready to return to this classic battleground as Lockdown, part of the Halo 2 Anniversary multiplayer experience in Halo: The Master Chief Collection.

We also have some wallpapers of Lockout concept art for your viewing pleasure. Check out the rest of the screenshots here.

1024x768 - 1280x720 - 1920x1080

1024x768 - 1280x720 - 1920x1080




#334507 The Halo Bulletin: 8.27.14

Posted by 343iBot on 27 August 2014 - 06:47 PM

PAX Prime is upon us, which means we have a busy weekend ahead, and so do you. PAX Prime, the primest of the Penny Arcade Expos, starts this Friday, and we’re looking forward to the masses of gaming fans making their way to our neck of the woods. The event is sold out, it’s been a consistent 82 degrees and sunny in the greater Seattle area, and we have the North American playable premiere of Halo: The Master Chief Collection and Halo 2: Anniversary - it looks like we’re gearing up for quite a weekend. Whether you’ll be joining us in downtown Seattle, or will be glued to Twitter, Twitch, and Waypoint, we’re excited to have you with us.

Late last week, we posted our official PAX Prime 2014 Schedule, and we’ve updated it with some new details. Check out the below to see what’s going down on both the show floor and Twitch.tv/Halo.




#334437 Halo: Escalation #9 Available Now

Posted by 343iBot on 27 August 2014 - 11:41 AM

      Halo Escalation 9

The ninth issue of Dark Horse's ongoing comic series - Halo: Escalation - is now for sale! In the days following the events of Halo 4, the Master Chief faced one of his greatest challenges. Halo lead writer Brian Reed (Amazing Spider-ManMs. Marvel) takes the Master Chief from the fires of Halo 4 to the pages of Halo: Escalation in “The Next 72 Hours” Part 2!

Published by Dark Horse Comics, Halo: Escalation spins directly out of the events of Halo 4. Below, check out pages 1-6 of Halo: Escalation #9.

Halo Escalation 9 Halo Escalation 9

Page 01

Page 02

Halo Escalation 9

Page 03

Page 04

Halo Escalation 9 Halo Escalation 9

Page 05

Page 06

Visit the official Dark Horse website to purchase Halo: Escalation #9.




#333582 Halo at PAX Prime Schedule

Posted by 343iBot on 22 August 2014 - 06:07 PM

For this year’s show at PAX Prime, we’ll have Halo: The Master Chief Collection and Halo 2: Anniversary playable on the show floor, a panel and panel signing, and The Halo PAX Prime Showdown tournament. You can qualify for The Halo PAX Prime Showdown at the ASTRO Gaming and Skullcandy Gaming booths on Friday, and only Friday. To watch the finals on Saturday and Sunday, just tune into Twitch.tv/Halo – the top 8 teams from the event will be duking it out for their share of $10,000.

Read on for more details, and how to get involved!

All Weekend

Play Halo 2: Anniversary Multiplayer
Friday – Monday
10:00 a.m. - 6:00 p.m.
Xbox Booth #412, #422, #432

We’re bringing Halo: The Master Chief Collection and Halo 2: Anniversary multiplayer to the PAX Prime show floor! If you want to get hands-on, be sure to swing by the Xbox booth and duke it out on newly remastered maps and game types.

Friday, August 29

Halo PAX Prime Showdown Qualifiers
10:00 a.m. - 5:00 p.m.
ASTRO Gaming Booth #842
Skullcandy Gaming Booth #3117

Come to the ASTRO Gaming (Booth #842) and Skullcandy Gaming (Booth #3117) booths to get hands-on with Halo 2: Anniversary multiplayer and qualify for the Halo PAX Prime Showdown! At the end of the day, we’ll be taking the top performers from each booth, and giving them a spot in the 8-team finals, where they’ll compete for their share of $10,000!

Saturday, August 30

Halo: The Master Chief Collection Panel
Halo and the Journey of The Master Chief
11:00 a.m. - 12:00 p.m.
Benaroya Hall

Join the Halo Developers from 343 Industries for an in-depth look into Halo: The Master Chief Collection and other upcoming Halo projects and releases. Come celebrate The Master Chief and the future of the franchise as we take you on the next steps of your Halo journey.

Panelists:
Frank O'Connor [Franchise Director, 343 Industries], Dan Ayoub [Executive Producer, 343 Industries], Max Hoberman [President, Certain Affinity & Original Multiplayer and Online Design Lead, Halo 2], Kiki Wolfkill [Partner Executive Producer, 343 Industries], Paul Lipson [Senior Audio Director, 343 Industries]

Halo: The Master Chief Collection Panel Signing
Halo and the Journey of The Master Chief
1:00 p.m. - 2:30 p.m.
Paramount Theater 

After the panel our esteemed panelists will be waiting to meet you up at the Paramount Theater. We hope to see you there!

Panelists:
Frank O'Connor [Franchise Director, 343 Industries], Dan Ayoub [Executive Producer, 343 Industries], Max Hoberman [President, Certain Affinity & Original Multiplayer and Online Design Lead, Halo 2], Kiki Wolfkill [Partner Executive Producer, 343 Industries], Paul Lipson [Senior Audio Director, 343 Industries]

PAX Prime Showdown Tournament
12:00 p.m. - 6:00 p.m.

Check out Day 1 of the Halo PAX Prime Showdown, with some of the best Halo players in the world competing for their share of $10,000 in Halo 2: Anniversary! The only place to see this is on our Twitch channel. This is a behind-closed-doors event!

Sunday, August 30

PAX Prime Showdown Tournament Finals
11:00 a.m. - 6:00 p.m.
Grand finals: 4:00 p.m. - 6:00 p.m.

Check out the final day of the Halo PAX Prime Showdown, with some of the best Halo players in the world competing for their share of $10,000 in Halo 2: Anniversary. Be sure to tune into the grand finals from 4-6PM, where we’ll see one team take home the $5,000 first place prize!

As always, we’ll be posting to Twitter, Facebook, Instagram, and streaming to Twitch throughout the weekend to keep everyone up-to-date on all the happenings. Be sure to follow us so you don’t miss a moment of the fun.

http://twitter.com/Halo
http://facebook.com/Halo

http://instagram.com/Halo




#333439 The Halo Bulletin: 8.21.14

Posted by 343iBot on 21 August 2014 - 07:57 PM

We have returned from the world’s largest game show. We gave you a brand new look at Halo 2: Anniversary, and if you were with us in Germany, you likely got hands on with the all-new multiplayer. We braved absurd crowds and lines, and most of us made it home alive. I have returned home with a terrible fever, which is why today’s Bulletin is coming in one day late. Thank you for your patience, friends. The below picture helps to shed light on why we barely survived gamescom.

While this picture does well to show just how packed the gamescom floor is, nothing can prepare you for the show itself. Every square foot of the convention center is always covered. You cannot see the floor. Was there even a floor? I’m not sure. Each hallway, each booth, and each concession stand is packed at all times. Luckily, the Halo booths in the halls were no exception. Thousands of you played Halo 2: Anniversary at the Xbox and ESL booths, and it was beyond exciting to see nostalgic smiles. For those of you who came by and said hello, thank you.

Traveling for industry events always offers something very special: the opportunity to meet Halo fans from all around the world, with different stories about which game is their favorite, why, and how Halo has changed their life. To the members of Italy’s 17K group, Germany’s HaloFactor, HaloFrance and everyone else that we had the pleasure of meeting, we’d like to say thank you. Being able to exchange stories, kills, and email addresses was the highlight of our trip, and we hope to cross paths again soon.




#330080 The Halo Bulletin: 7.30.14

Posted by 343iBot on 30 July 2014 - 08:19 PM

We braved crowds of hundreds of thousands. We accidentally waited in lines for 30 minutes while trying to exit the convention center. We were whacked in the head by a few too many poster tubes. We survived another San Diego Comic-Con and are here to tell the tale. More importantly, we gave you a first look at Halo: Nightfall and more details on Halo: The Master Chief Collection and Halo 2: Anniversary. Most importantly, however, may be the fact that we got to meet so many passionate Halo fans in San Diego this past weekend. Whether it was a mother and father who waited in a 2-hour line to get their son or daughter a signed poster, or a group of friends who can’t wait for November 11, it was truly a treat to talk about Halo with everyone in attendance. Whether you attended our panels, came to hang out at the Xbox Lounge, stopped us on the floor and just said “hello,” or have been following the news from home, we’d like to say thank you. We’re excited about what’s ahead, and we hope you are too. In this week’s issue, we’ve got a Comic-Con recap, the world premiere of our Halo: The Master Chief Collection developer panel, and more. Let’s dig in!

Halo: Nightfall

Comic-Con kicked off this past Thursday with a panel for Halo: Nightfall, where our own Executive Producer Kiki Wolfkill and Franchise Development director Frank O’Connor were joined by cast members Mike Colter and Christina Chong, as well as David Zucker of Scott Free Productions. The panel touches upon the story of Halo: Nightfall, how the story connects with Halo 5: Guardians, and details fun stories from the past few months of shooting and production. You can check out the panel below:

After the panel, attendees had a chance to meet with our panelists and get an exclusive Halo: Nightfall poster signed (we might have brought home a few for you, too, and we’ll have more details on those next week!)




#329213 Halo: Escalation #8 Available Now

Posted by 343iBot on 23 July 2014 - 11:07 AM

     Halo Escalation

The eighth issue of Dark Horse's ongoing comic series - Halo: Escalation - is now for sale! The Master Chief returns in “The Next 72 Hours: Part 1”! After defeating the Didact, John-117 joined the crew of Infinity…but why did he leave? The mystery begins here. Halo Lead Writer Brian Reed (Amazing Spider-Man, Ms. Marvel) reveals the secret events that immediately follow the end of Halo 4.

Published by Dark Horse Comics, Halo: Escalation spins directly out of the events of Halo 4. Below, check out pages 1-6 of Halo: Escalation #8.

Halo Escalation

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Halo Escalation

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Halo Escalation

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Halo Escalation

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Halo Escalation

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Visit the official Dark Horse website to purchase Halo: Escalation #8.