Jump to content


Toggle shoutbox 343i Community Shoutbox

@  Mr Kittens a... : (16 July 2019 - 06:06 PM) Perty gud
@  UNSC Spartan-II : (16 July 2019 - 04:35 PM) How's the community doing?
@  UNSC Spartan-II : (16 July 2019 - 04:35 PM) @Mr Kittens and Gibberish Congrats buddy, nice one ;)
@  Mr Kittens a... : (16 July 2019 - 04:30 PM) Forge Labs server
@  343iBot : (15 July 2019 - 10:18 PM) Welcome to the forums, Aleman9607! :welcome: View Aleman9607's Profile
@  Drizzy_Dan : (15 July 2019 - 12:58 PM) Nice! What kind of server?
@  Halo6 Follower : (14 July 2019 - 02:00 PM) Ayyy, congrats bud!
@  Mr Kittens a... : (14 July 2019 - 06:16 AM) I'm a Discord Moderator now :3
@  Halo6 Follower : (13 July 2019 - 03:20 AM) Fun times
@  Halo6 Follower : (13 July 2019 - 03:20 AM) Haha, that was me!
@  Mothy : (13 July 2019 - 12:43 AM) I was looking around at my bookmarks and noticed that the UNSC warfare website has offically come to a close, and the fourth top player is BatedSuperior5! Now I know hes on these forums someplace, I just forget his username. But still, sad to see it decommissioned like Destiny Cafe was :(
@  Mothy : (13 July 2019 - 12:40 AM) Hola homies
@  343iBot : (11 July 2019 - 12:02 PM) Welcome to the forums, Fight! :welcome: View Fight's Profile
@  Drizzy_Dan : (10 July 2019 - 09:22 AM) There's others!
@  343iBot : (09 July 2019 - 04:10 PM) Welcome to the forums, irynadreamer! :welcome: View irynadreamer's Profile
@  Mr Kittens a... : (09 July 2019 - 12:48 PM) Kind of. Wish I got to go.
@  Drizzy_Dan : (09 July 2019 - 09:03 AM) Anyone see all the cool stuff from Outpost Discovery?
@  Drizzy_Dan : (09 July 2019 - 09:03 AM) Hope everyone had a good weekend
@  Drizzy_Dan : (09 July 2019 - 09:03 AM) Hello forum
@  Mr Kittens a... : (03 July 2019 - 08:39 PM) Man, I can't believe I forgot about such a solid song. The Gorrilaz are dope. https://youtu.be/E5yFcdPAGv0


What do you think about the introduction of the DMR

  • Please log in to reply
4 replies to this topic



    Prophet of Mercy

  • Trusted Members
  • 241 posts
  • Gamertag:KSI Change 7
  • LocationUSA

Posted 19 December 2016 - 09:08 PM

Reach is the Halo that introduced the DMR. The DMR is loved and hated by many.

What do you think about the introduction of the DMR? Was it introduced well, is it better or worse than the DMR in H4 or H5?

Would you have preferred the BR over the DMR?
No signature yet

#2 Fishy


    HTA Co-Founder

  • Legendary Members
  • 2,416 posts
  • Gamertag:Seraph Fishy
         7                7       2            

Posted 19 December 2016 - 10:08 PM

Reach's DMR was better because of how the game functioned, making it an actual power weapon.


However, BR will always counter the DMR in Close-Mid Range. Even if the DMR get the first shot on you, the BR is a 4-shot kill whereas the DMR has always been a 5-shot kill. (Except in that one Reach playlist it was 6-shots, ugh)


DMR's are to be used as DMR's, and that's a cheap sniper rifle. Other than that, they're not really useful since the Magnum is a 5-shot kill as well and that covers the close range and maybe even the medium range if you don't rely on aim assist.


I prefer the weapon's for their ranges, and since Halo 5 is so small. I prefer the BR more-over.

#3 RedStarRocket91


    Secord's Protégé

  • Legendary Members
  • 2,223 posts
  • Gamertag:RedStarRocket91
  • LocationThe Highlands
   4                3                           

Posted 20 December 2016 - 09:09 AM

I really wasn't a fan of the DMR back in Reach. I've never been hugely fond of precision weapons in Halo anyway - I could just about tolerate them in 3 due to the wide spread and bullet travel time - but the DMR, upon introduction, was just frustrating.


For a start, the potential range was just too damn far: part of what I love so much about Halo 3 in hindsight but took for granted at the time is how much freedom of movement there is, because beyond a certain distance the BR's spread and bullet velocity mean you just can't reliably land even one bullet, let alone a whole burst, so players can move around the map much more. By contrast, the DMR was extremely accurate when fired at minimum bloom and had a 3x magnification scope, meaning that you could reliably hit targets out to WAY further than ever before. Plus, it's a single bullet, not a burst, so you're not even losing damage due to spread at extreme range: as a result, Reach is a much, much more frustrating game to move around in, and combined with the drastic nerfs to vehicle durability often ends up with teams just hanging back and poking at one another from extreme range rather than actually being able to push across the map.


Plus, Reach shares the Halo 2 problem of its precision weapons actually having faster TTKs than its automatics - and unlike Halo 2 you can't even dualwield to change that. As a result, the DMR is just straight up overpowered compared to the rest of the general-purpose weapons sandbox, slows the pace of the game down, and has a huge negative effect on the importance map control. And that's before we even come to the bloom issue, where players who're carefully controlling the recoil of their weapon to ensure the best balance of fire rate and accuracy can still be beaten by players who're just spamming the trigger wildly. As a result, most fights end up as spamfests with the winner determined more by luck than skill, and combined with its ridiculous range and power, just make the whole game a chore to play.


That said, Halo 4 did them a lot better after the weapon tuning update. The DMR is still more powerful and accurate than the other precision weapons, but it's offset by having a higher TTK than the automatics and BR, so you're trading raw killing power for accuracy over range. Overall I still think it's too low (I'd far rather we had slightly longer kill times tbh), but at least now it has its own discrete place in the sandbox.

Verbosity is not a crime.

#4 Unease Peanut

Unease Peanut


  • Legendary Members
  • 2,447 posts
  • Gamertag:Unease Peanut
  • LocationOn your left... If you dont see me turn another 90 degrees to your left and keep repeating this process until you see me
5       11             5                        

Posted 20 December 2016 - 06:51 PM

As long as weapons have their own lil' niche I'm fine with them and I think Halo 5 has found the most perfect balance between all "starters" you can get. In the right hands there's no way a different niche weapons outperforms the other.

On large Warzone and BTB maps the DMR is surely an underappreciated weapon. Remember when Waypoint was full of people crying about not having the DMR because of the REQ system?

Posted Image

"Demons run when a good man goes to war"

#5 Drizzy_Dan


    Jack of all Trades

  • Moderator
  • 4,037 posts
  • Gamertag:LL Kool D
6       2       2                        

Posted 21 December 2016 - 06:41 PM

I like the DMR now in Halo 5. I thought in Halo: Reach it was pointlessly replacing the BR and in Halo 4 it was pointlessly outmatching it. In Halo 5 however, it serves its purpose as a long-range precision weapon that reaches farther than the BR but not as far as the Sniper Rifle. 

"And for the record, I would've kicked your *** the first time if the lady hadn't stopped me."

1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users