JooJoona Posted May 10, 2013 Report Share Posted May 10, 2013 Gamertag: J00N4 (That's with two zeros btw) Map (Evacuation): http://tinyurl.com/bwn4nek Gametype (Escape): http://tinyurl.com/c97fz5t Pictures (Titled Escape # (- *something*)): http://tinyurl.com/cvvlsfl Description: "The Covenant invaded Earth and got defeated. Unfortunately just as we thought we won, some flood spores arrived on a meteorite. The metorite happend to hit a big city and thus the flood infestation spread rapidly and became uncontrollable. Now the only way to stop the flood is to nuke the city. The nuke is already on its way and we have to escape before it drops. There's only one building that can withstand such an incredible explosion and that's where we're headed. Get on your mongooses and ghosts! This is gona be a bumpy ride!" This map/gametype is more of a challenge rather than a gamemode, because it is really hard to survive as a human. The idea is that the humans will try to escape and evade the flood and get inside the building using vehicles. Meanwhile the flood will try to stop the humans from getting into the building and kill them. When inside the building, humans get 500% damage resistance, 3x overshield and infinite ammo (these are not the only traits they get). The building holds 2 spartan lasers and 3 rocket launchers so the flood practically loses if survivors get into the building. The nuclear bomb drops and kills everyone outside the building at the end of each round (awesome, right?), so you can't just hide somewhere as a human. This should be played with 10-16 players (the more players there are, the better chances of survival the humans have). There are some minor issues in the map, because the budjet is completely full (the issues don't affect the gameplay that much though). The building has doors that should close few seconds before the nuclear explosion, but they very rarely work. Also few other objects tend not to spawn sometimes. Music recommendation (Halo 2 OST - Unyielding): Why the heck did I recommend music!?: It's just something I do. Why the heck did I recommend that specific song!?: I recently played Halo 2's campaign and I got some inspiration from it. I really liked the parts in which you have to play as the Arbiter and drive a ghost. At the start of the mission 'Quarantine Zone' you have to drive (I chose to drive with the ghost) and fight against the flood or evade the flood. That is where I got the idea to make a minigame where the flood is using vehicles. There is a flood controlled scopion tank on that level (which is terrifying). That is where I got the idea of putting a flood controlled scorpion into my map. Also the song is one of the best ones I've ever heard and it fits this gamemode perfectly! 1 Link to comment Share on other sites More sharing options...
JooJoona Posted May 11, 2013 Author Report Share Posted May 11, 2013 Please reply and tell me what you think. Link to comment Share on other sites More sharing options...
BlahishSnipesU Posted May 21, 2013 Report Share Posted May 21, 2013 I downloaded the map and the nuke is a cool idea, how did you do it? Link to comment Share on other sites More sharing options...
JooJoona Posted May 24, 2013 Author Report Share Posted May 24, 2013 A 'nova' visual effect will spawn. Then a teleporter spawns, which teleports all players (not the ones in the bunker) into the sea. I wanted to do it with kill barriers so that vehicles would explode, but it doesn't work (so lets just say that everything vaporizes :>). Link to comment Share on other sites More sharing options...
salsasandro Posted October 15, 2013 Report Share Posted October 15, 2013 i just tried it out. Very Nice idea Dude. Link to comment Share on other sites More sharing options...
Drizzy_Dan Posted October 15, 2013 Report Share Posted October 15, 2013 I could see this being used in the Flood gametype pretty well. Kinda like Resident Evil where everyone's gotta get out before the entire city gets bombed and vaporized! 1 Link to comment Share on other sites More sharing options...
AlexJ189 Posted October 31, 2013 Report Share Posted October 31, 2013 This map looks really cool. Any chance you could put it back on your fileshare so I can download it? Link to comment Share on other sites More sharing options...
Rayner Sutardja Posted November 20, 2013 Report Share Posted November 20, 2013 Awesome idea bro, hats off to you when you are in the building, the nova effect will still be blinding? maybe, a few seconds after the nova effect spawns, you should add the juicy and colorblind effect to tone it down, as if the bomb finished exploding.... or have you already done that? and how long is it before the effect spawns? if it's more than 3 minutes how did you do it? I can't look at the map, I'll be overseas soon. if it's 3 minutes, that's probably too short. You can delay it's spawn time by placing a vehicle there. After 3 minutes, a fusion coil will spawn and drop beside it, making it near-destruction. after another 3 minutes, another fusion coil will drop, destroying the mongoose and allowing the effect to spawn in 6 minutes instead of 3... I'm not very sure if this will work though, as it is an effect and not a normal forge piece. it works for normal forge pieces. Link to comment Share on other sites More sharing options...
PoDoPro 48661 Posted February 23, 2014 Report Share Posted February 23, 2014 Sounds cool - I'll be sure to check it out! Link to comment Share on other sites More sharing options...
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