Moose93 Posted May 26, 2013 Report Share Posted May 26, 2013 well. i have seen how far the fog is off the floor and i dont think it will be worth moving my map. it wasnt as high as i thought it would be off the ground Link to comment Share on other sites More sharing options...
Zandril Posted May 27, 2013 Report Share Posted May 27, 2013 How did he embed the video in his post? I can't figure out how to do it. Link to comment Share on other sites More sharing options...
Drizzy_Dan Posted May 27, 2013 Report Share Posted May 27, 2013 How did he embed the video in his post? I can't figure out how to do it. [media*] url link [media*] Without the asterisks Link to comment Share on other sites More sharing options...
Zandril Posted May 28, 2013 Report Share Posted May 28, 2013 [media*] url link [media*] Without the asterisks Is there a forward slash on the second one? Link to comment Share on other sites More sharing options...
Moose93 Posted May 30, 2013 Report Share Posted May 30, 2013 i know this is completely off topic, but is there anywhere i can ask for help with my maps? anyway, i checked out the map and it looks great. the only problem i see is the carbine that has been fixed to pillar on the yellow tower. from personal past experiences, fixed weapons tend to hover in mid air when dropped until they respawn. other than that, it looks great Link to comment Share on other sites More sharing options...
Drizzy_Dan Posted May 30, 2013 Report Share Posted May 30, 2013 Is there a forward slash on the second one? Yes there is sorry for excluding it. It's [media*] link [/media*] Link to comment Share on other sites More sharing options...
DarklingNinja Posted May 30, 2013 Author Report Share Posted May 30, 2013 Yes there is sorry for excluding it. It's [media*] link [/media*] I just copied the media code from THC, they use the same codes Link to comment Share on other sites More sharing options...
Chronmeister Posted June 3, 2013 Report Share Posted June 3, 2013 The fact that you go on for a paragraph on how you think this is the best map ever made makes me sick and now I never want to download it. Years ahead of its time? From the pics it looks like a cool asymmetrical map, but come on dude. Be a little more humble. I want my maps in matchmaking too. The fact that I heard you goin g on and on about how you cant believe 343 didnt pick your map makes you sound like a ........ 1 Link to comment Share on other sites More sharing options...
DarklingNinja Posted June 9, 2013 Author Report Share Posted June 9, 2013 The fact that you go on for a paragraph on how you think this is the best map ever made makes me sick and now I never want to download it. Years ahead of its time? From the pics it looks like a cool asymmetrical map, but come on dude. Be a little more humble. I want my maps in matchmaking too. The fact that I heard you goin g on and on about how you cant believe 343 didnt pick your map makes you sound like a ........ Please stay on track with map discussion, if you have a problem with the way I post or my personal opinions I would be glad to talk to you about them in pm or xbl. I never stated in this thread about my map not being chosen, the CCs are interested in my map they just did not feel the FI playlist was the place for it. Whether or not they put it in is there decisions to make. About me thinking mutant is the best out there, I do not think that I think mutant is the best asymmetrical map for competitive game play available right now. Mutant plays competitive settings better than any other asymmetrical map out there, but I can not say the same for other settings. FFA gets a little crowded, and mutant does not play default settings that well either. Overall I do not believe that mutant is the best asymmetrical map out there for competitive team game type settings. It is only a matter of time before a asymmetrical map that plays competitively better than mutant comes out. When that happens I will gladly support that map over mutant for competitive settings. As of right now I have yet to play that map yet I understand you are upset with my comments in the paragraph and think I am being arrogant. If you have a problem with something I say or do please keep it out of this map discussion. Please focus on the map itself and not me personally. I thank you for your feedback and Hope I have not upset you As for other news, Mutant 2.2 is on the horizon. It have very minor changes to the maps geometry, nothing that will actually change the game play on the map. Just minor aesthetically changes to remove frame rate during extraction game types. 1 Link to comment Share on other sites More sharing options...
DarklingNinja Posted June 11, 2013 Author Report Share Posted June 11, 2013 Mutant 2.2 Updates Almost all updates are aesthetics, this was due to frame rate in certain objective game types when looking cross map, the changes will not affect the way the map plays at all, and are almost unnoticeable. - Ramp that leads to back of gold tower between blue and gold object construction has been sightly modified, 3 columns removed as well as railings being replaced with less frame rate heavy objects. - Brace large wall on bottom blue replaced with a wall double - Walls of bottom blue had multiple bridge walls in them, the amount of bridge walls has now been decreased and replaced with other objects. - All Minor frame rate now gone on Mutant 3 Extraction point locations have been modified, this is due to the fact that it was to difficult to get them back once a coordinated team had started the extraction, and by difficult I mean almost imposable. - Extraction point on Gold plat moved to blue 1 - Extraction point on top Gold moved closer inside gold to provide more cover - Extraction point in top red has been moved slightly to provide more cover for extraction 2 Link to comment Share on other sites More sharing options...
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