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  1. Hello, first time coming onto these forums. Unfortunately with a bad experience. My EVGA RTX 3090 Gaming Ultra FTW3 gpu just died due to Halo Reach MCC. And in the strangest of ways. PC Specs: EVGA RTX 3090 Gaming Ultra FTW3 Intel I7-12700K ASUS Z690 TUF Gaming Plus Wifi D4 Noctua NH-D15 Chromax.Black CPU Cooler 32GB Crucial Ballistix 3200mhz cl16 DDR4 (2x16) 2tb Inland m.2 PCIE Gen 4 (7000r/6850w) - Installed on this drive 1tb Samsung 980 PCIE Gen 3 EVGA 1000w G5 Supernova 80+ Gold Fractal Design Torrent Case Running Windows 10 Drivers and Windows all up to date GPU never exceeds 63c. I had no issues while playing halo reach, but when I opened the settings during the portion of the second level when you see the marines who had been interrogated, the case and gpu fans sped up to max, there was a pop, the entire computer restarted, and the GPU would not come back on. I replaced the gpu with my 3080 TI from my living room build, and everything is working fine again. I have never had these issues or anything remotely similar occur with any other game or scenario. I had no undervolt or overclock on the GPU. I have ran benchmarks which fully utilized the GPU and stress tested the system several times. Can one of the Devs respond with some sort of insight as to why this would have happened, as I am now out of a 3090 due to this situation. Thank you in advance.
  2. I am looking for an indie development team for help develop a game for the xbox 360 and pc. The game will be using the: Unreal Development Kit and/or CryTek 3 engine. Jobs include but not limited to: Graphics Designer Map Designer Storyboard Designer Firefight Designer Executive Producer 3d Modeler Scriptor etc.... Think of anything and Ill probably need it. Here are the requirements for the job: Must be 12 years or older Must have some experience with video game design Must be able to cooperate and be able to frequently respond via Skype, email, etc Must not complain however gentlemen arguments are welcome. Must be inspired and have ideas on what YOU could do to contribute. If you would like to join the development team please post below and a resume would be nice too. (:
  3. For the article/video go here: http://www.ign.com/articles/2012/10/07/30-days-until-halo-4?utm_campaign=ign+main+twitter&utm_source=twitter&utm_medium=social "On the multiplayer side, we've been lucky enough to spend a lot of time with War Games, and we're already in love. This is a much better multiplayer component than we got in Reach. The maps are better quality. We're doing walkthroughs of all 10 leading up to launch, by the way, so take a look at what we've got now and keep checking back every Tuesday and Thursday. The weapons, on the other hand, feel perfect -- both the old and new in design. The DMR is back and packs a mean punch at long range -- it almost feels like the Halo 1 pistol -- and the Battle Rifle also returns in burst-fire form. Fortunately the new Promethean weapons fit right in with the rest of the time-tested arsenal. And that doesn't even touch the Spartan Ops, episodic, co-op content! Halo 4 launches on November 6th in the United States. Stay tuned as we continue to cover Chief's assault on the unknown, including our review. Until then, grab a spare clip and check your shields. And don't forget your helmet."
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