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  1. Map: Haunted Headlong Link: http://www.halo.xbox...etails=27071404 Gametype: Headlong brains Link: http://www.halo.xbox...etails=29878928 Gamertag: trabbedoor Discription: An infection map made on the map Breakneck from the Anniversary map pack. The map is full indoor and only uses one part of Breakneck. The gametype is just Alfa Zombies with vehicles on the map and you can pick up weapons. There are 2 vehicles on the map. You cant drive them because they are buttons to close a door and get the rocketlauncher. Recommended players: 6-12 Picture: Trabbedoor Second attached picture (the one on forgeworld) is not this map, but on some way i cant delete it anymore.
  2. Hello, please check out my map. 2 - 4 players for maximum fun. comes with gametype. I know you don't really review maps for small amounts of people, but this is really fun. Map link: http://halo.xbox.com...etails=20727331 Gametype link: http://halo.xbox.com...etails=26703483 Feel free to check out some of my other maps. (A lot of them are for personal purposes, so please check out ones like 'Area 39', 'Shut Down', 'Water treatment center' - gt: KOTH, 'gammazone', 'Euphoria city' or 'Truemans War'.
  3. Gammertag-Mankill258 Name of map- Sillex Link to map- http://halo.xbox.com...etails=30178633 Game type- Any slayer or objective based game type. (No specific game type) Description- This is a symmetrical competitive map that can play with slayer, team slayer, oddball, ctf, and koth. It plays best with 6v6. But it can hold up to 16 players overall. The map has pretty good ascetics and game play.
  4. climb the mountain, grab the flag, jump down and score. you need three points to win and this map is great for 2-16 players, four teams WORKS BEST WITH EVEN TEAMS. its has its own custom gametype that i suggest you dowload along with the map. all links down below Creators(s): A Gunea Pig / A Jewish Yorkie map (mountain climbers) :http://halo.xbox.com/en-us/haloreach/A%20Gunea%20Pig/fileshare#!/?section=MapVariants&MapId=&GameMode=0&SearchDate=7&SortBy=2&view-select=Tile&tags=&startIndex=0&details=30615794 game (climb):http://halo.xbox.com/en-us/haloreach/A%20Gunea%20Pig/fileshare#!/?section=GameType&MapId=&GameMode=0&SearchDate=7&SortBy=2&view-select=Tile&tags=&startIndex=0&details=30615798 picture:http://halo.xbox.com/en-us/haloreach/A%20Gunea%20Pig/fileshare#!/?section=Screenshot&MapId=&GameMode=0&SearchDate=7&SortBy=2&view-select=Tile&tags=&startIndex=0&details=30615872 picture: http://halo.xbox.com/en-us/haloreach/A%20Gunea%20Pig/fileshare#!/?section=Screenshot&MapId=&GameMode=0&SearchDate=7&SortBy=2&view-select=Tile&tags=&startIndex=0&details=30615875 picture: http://halo.xbox.com/en-us/haloreach/A%20Gunea%20Pig/fileshare#!/?section=Screenshot&MapId=&GameMode=0&SearchDate=7&SortBy=2&view-select=Tile&tags=&startIndex=0&details=30615874
  5. PAC-MAN IS BACK! FOR HIS REVENGE OF EATING HIS OWN ENEMIES! MAP UP TO 16 PLAYERS. GAMETYPE: PAC-MAN C.E GAMERTAG: BEASTMODE 490
  6. Tiger Woods is a varient of the infection gametype based on a personal problem with Tiger Woods and his wife (and also a golf club). The actual name of the map is Tiger's Nightmare and the gametype is called Tiger Woods. The basic concept of the map is that Tiger Woods is having a nightmare of that tragic night and in his nightmare he is being chased by an army of his wifes all armed with giant golf clubs and all he has to defend himself with is his trusty Escalade (ok it's actually a Warthog, so just pretend). My Gamertag is RednekGamurz. Link to my Fileshare: http://halo.xbox.com/en-us/haloreach/RednekGamurz/fileshare#!/?section=MapVariants&MapId=&GameMode=0&SearchDate=7&SortBy=2&view-select=Tile&tags=&startIndex=0 Link to a video showing off the map and gametype in action: Recomended player count: 4-16 players
  7. DEADRECKONIN6 Infected Subway - http://halo.xbox.com/en-us/haloreach/DEADRECK0NIN6/fileshare#!/?section=MapVariants&MapId=&GameMode=0&SearchDate=7&SortBy=2&view-select=Tile&tags=&startIndex=0&details=27244255 Infected Subway - http://halo.xbox.com/en-us/haloreach/DEADRECK0NIN6/fileshare#!/?section=MapVariants&MapId=&GameMode=0&SearchDate=7&SortBy=2&view-select=Tile&tags=&startIndex=0&details=27244255 Survive as long as you can. 8-16 players.
  8. DEADRECKONIN6 Mad Professor - http://halo.xbox.com/en-us/haloreach/DEADRECK0NIN6/fileshare#!/?section=MapVariants&MapId=&GameMode=0&SearchDate=7&SortBy=2&view-select=Tile&tags=&startIndex=0&details=30668788 Mad Professor - http://halo.xbox.com/en-us/haloreach/DEADRECK0NIN6/fileshare#!/?section=GameType&MapId=&GameMode=0&SearchDate=7&SortBy=2&view-select=Tile&tags=&startIndex=0&details=30668789 Survive as long as you can! 8-16 players.. Has not been tested! More pics coming.
  9. Picture Overview: http://halo.xbox.com...etails=30456500 Gamertag: "Not Ajtiger2" Map: Suspense Gametype: Team Slayer (Red/Blue), Assault, CTF This is a Team-based, symmetrical map focused on a bridge over a gorge. Made mostly for fun, unique gameplay, a notable feature is an exploding/collapsing center section of the bridge, activated by players. Teleports on top of each base's tower teleport you to a lower section below the bridge, while teleports on the lower section teleport you to either side of the bridge. The lower section hosts two banshees, however a sniper rifle in the lower-center and a spartan laser in the very middle if the bridge can easily destroy them with a bit of skill. Long spawn times for weapons and risk/reward balances tend to balance the map well, while making gameplay still exciting. Despite the powerful weapons placed, a good ol' DMR or Assault Rifle can still do much damage, especially with long sight lines AND close combat involved. Each side of the gorge hosts a team's base, with the tower being the main target in assault and CTF gametypes. Due to the amount of action on this map, it is made for 8-16 players, however it is still playable with less. On my Fileshare: http://halo.xbox.com...s=&startIndex=0 I would REALLY appreciate feedback, I am well aware that i'm not a pro forger by any stretch of the imagination, but i've changed/edited it a few times, and in the custom games I host with 10+ people, its a big hit! Any suggestions/feedback are welcome, especially from people from THFE! Overview of map https://companion.ha...547&size=Medium Red Base, near the bridge https://companion.ha...550&size=Medium Red Side of the bridge https://companion.ha...535&size=Medium Exploding center of the bridge https://companion.ha...510&size=Medium Lower Section https://companion.ha...545&size=Medium Blue Tower https://companion.ha...534&size=Medium Action Shots: https://companion.ha...065&size=Medium https://companion.ha...059&size=Medium https://companion.ha...058&size=Medium https://companion.ha...060&size=Medium https://companion.ha...063&size=Medium (^near one of the two rocket spawns) https://companion.ha...061&size=Medium
  10. Gamertag: P5YC0PATH Map: escape[1] Center of Disease Control Gametype: CDC Description: The zombies have attacked the city, and the source is your building. your company is flooded with the undead so escapeing is a good idea. a emergancy escape shuttle (train) is underground and leaves in 4 minutes, doors close in 3. so hurry. the linear styled map has plenty of guns and health packs but be careful 2 hits and your down. check out the map trailer on youtube(video runs smoother on youtube than on 343industries). get map here: http://halo.xbox.com/en-us/haloreach/P5YC0PATH/fileshare#!/?section=MapVariants&MapId=&GameMode=0&SearchDate=7&SortBy=2&view-select=Tile&tags=&startIndex=0&details=30756229 get gametype here: http://halo.xbox.com/en-us/haloreach/P5YC0PATH/fileshare#!/?section=GameType&MapId=&GameMode=0&SearchDate=7&SortBy=2&view-select=Tile&tags=&startIndex=0&details=30808937 http://www.youtube.com/watch?v=LDy2YE2qQcA&feature=plcp
  11. Gamertag: agentnoah13 Map: Leap of Faith Gametype:Snazers Description: This is a small, single hill rocket race minigame. The drivers (teams of two) must drive down the hill and complete the jump in order not to lose time. The almost hidden mancannons help make it to the other side. Instead of rockets, passengers must no-scope the other mongooses with a insta-kill Sniper Rifle. In addition to that, they also have a Spartan Laser and two plasma grenades. This game plays well with more people, due to the fact that mongoose parts clog the jump making it harder to clear it. It could also be played with indestrustable vehicles, forcing the plyers to snipe others from the mongooses. (To play this way, the drivers health must be reduced. It is higher so that he doesnt get sniped out as often.)-(There is one glitch: sometimes, if you barley make the jump, you teleport to the roof. This can be solved by driving off the edge.[ There is a safe boundry edge.])
  12. Broken Path is a map to be played with Demon Gametype, needs about 12-16 players. zombies get the initial height advantage but the humans will be able to get through. note: starts off with 3 zombies. sorry that I'm not able to show pictures. download off file share Fartz McPoo.http://halo.xbox.com/en-us/haloreach/Fartz%20McPoo/fileshare#!/?section=Screenshot&MapId=&GameMode=0&SearchDate=7&SortBy=2&view-select=Tile&tags=&startIndex=0
  13. Shelter apocalypse is an awesome map made by me and my cousin, it has a custom infection gametype and really cool rooms to hide in, it is full of asthetics and gameplay elements to help balance the map, if your a human you ill always be on your toes and teamwork is the only chance at survival. the map has many ways for zombies to get in including doors, secret passages, and airducts! here are links to the map, game, pictures, a video walkthrough, and my gamertag. (please note that the airducts are to the right of the zombie spawn you will see an elevator, you must duck to get in but you can sprint in the airducts) made by: A Gunea Pig / A Jewish Yorkie map:http://halo.xbox.com...etails=30559587 game:http://halo.xbox.com...etails=30559590 pics:http://halo.xbox.com...s=&startIndex=0 video walkthrough of ALL weapons, entrances, secrets:http://halo.xbox.com...etails=30559594
  14. Gamertag: agentnoah13 Map: Berlin Wall Gametype: WWXII Works with Territories, Team Deathmatch, Assault, and CTF. I have shown my custom territories, but you can use any custom gametype you want. This is a team based map beased of a future version of the Berlin wall. The Warthog is easily the most powerful vehicle, which is why it is set on top of the base and usually flips when you retrive it. The small sight lines for the mortar make it not too overpowered. The turrets are invaluable because they have large sightlines. But they can easily be taken out by a grenade. There aren"t any weapons on the map beacuse the gametype I use covers it. If you would like me to include the other gametypes please message me. It works with any amount of people. (Elites cannot fit though the teleporters, so there cannot be any Elites in game.)
  15. GAMERTAG: DRG Spetsnaz MAP: Shipwrecked http://halo.xbox.com...etails/29679350 Gametype: Undead Army http://halo.xbox.com...etails/29679329 Pictures: Description: This map is meant to be played with Undead Army and can play from 2-16 players. This map is based off a competitive map "Battle island" and significant parts of the playable area are recognizable from the competitive map. The survivors of the battle are stranded on an island with effective but balanced weaponry due to the avialibilty of warthogs, it also includes a non-flyable falcon but with working turrets.Though inaccessible, this map also includes a background environment of an aircraft carrier which was once used in battle being blown up and sinking into the water(players might be distracted from this feature while playing). the game type features fast zombies with raised health but are vulnerable to head shots. without a warthog team, you will find yourself being swarmed, however this map includes various weaponry that you will find in expect-able areas, making the game fun and fair.
  16. These are the first two parts of linear infection campaign I plan on making. authors: oomishday3 & aDamnCivilian map: Inf_11 Infiltration Act 1 http://halo.xbox.com...etails=27867292 gametype: Inf_10,11,12 Type v2 http://halo.xbox.com/en-us/haloreach/oomishday3/fileshare#!/?section=GameType&MapId=&GameMode=0&SearchDate=7&SortBy=2&view-select=Tile&tags=&startIndex=0&details=30527068 playercount: 12-16 author: oomishday3 map: Inf_12 Infiltration Act 2 http://halo.xbox.com...etails=27906576 gametype: Inf_10,11,12 Type v2 http://halo.xbox.com/en-us/haloreach/oomishday3/fileshare#!/?section=GameType&MapId=&GameMode=0&SearchDate=7&SortBy=2&view-select=Tile&tags=&startIndex=0&details=30527068 playercount: 12-16 -the gametype makes zombies hit humans 3 times to kill them -custom powerup makes white zombie which kills in 2 hits and has 500% health -weapons are on the map -zombies have teleporter spawns that are not campable This video should explain everything and there are pictures below. Please tell me what you think, good or bad Subscribe to my channel if you want http://www.youtube.com/watch?v=rMN4Zib20r4&list=PLA638B337EEA1D3F9&index=10&feature=plpp_video http://www.youtube.com/watch?v=woKiOifWSto&list=PLA638B337EEA1D3F9&index=9&feature=plpp_video Zombie Types: Gold = alpha zombie (unlimited sprint) Brown = child zombie (limited sprint) White = tank zombie caused by custom powerup (500% health, 90% movement speed) Broken doors leading to tunnel (the tunnel under the mountain of Paradiso) Opening to sewers Final Holdout Area (sewers)
  17. This is another Halo reach infection map I made. Watch the walk though! Map download: http://halo.xbox.com...etails=12893401 http://www.youtube.com/watch?v=Kwyp5tsgD-c
  18. Map Title:Emergency Min. Players: 2 Max. Players: 16 Supported Gametypes: ZM Outbreak Download Link: http://www.halo.xbox... ... s=30041973 Description: A large, urban, free-roam infection map for 2-16 players. Emergency takes place in a city ravaged by the zombie hordes. Firemen, EMT's, and the police have been called in to repair the damage. Emergency features many holdout positions, great aesthetics, hectic gameplay, an accessible ambulance, and a fire truck. Give it a download. Pictures: Auto shop Fire truck Ambulance Central area Storage Back alley Gameplay Footage, courtesy of SinsPlaylist http://www.youtube.com/watch?v=oKo0Mqu5E5g&list=UUCyaRc46XB8ku5-iNcOMhJg&index=0&feature=plcp
  19. http://halo.xbox.com/en-us/haloreach/A%20Gunea%20Pig/fileshare#!/?section=MapVariants&MapId=&GameMode=0&SearchDate=7&SortBy=2&view-select=Tile&tags=&startIndex=0&details=21618430
  20. Gamer tag: ALL OUTTA ANGST Map Name: LOST IN NECROPOLIS Game type: All Outta Zombies or Zm_outbreak Up to 16 players. A bizarre epidemic has swept the nation and every man, woman and child are fleeing for their lives. The casualties of this devastating disaster walk again searching for the flesh of the living as thousands more dying of the infection join their ranks. It is dark times indeed. The survivor's efforts to find safety and supplies has left them weak. They have no choice but to return to the city in search of anything that hasn't been looted or destroyed. After their arrival within the heart of the city it seems apparent that all the carnage, blood, barricades and boarded doors the city has become a maze with many dead ends. The survivors soon find themselves passing the same locations over and over again in a panic as they try to evade the endless horde. Be prepared to be lost in Necropolis. Vehicles for splatter kills but be careful there is a power up for zombies in their spawn to create a tank zombie....
  21. Truetroy12 (map) odst drop- http://halo.xbox.com...s=&startIndex=0 (gametype) odst drop- http://halo.xbox.com...s=&startIndex=0 This is a small but very fun map about fearless odst's vs the viscious grunts of the covenant. This is best played with 12-14 players but if you play it keep in mind that you must put the initial infected count to less than half of the initial humans. If you cant do less than half, half is good too. (ex-12 player initial zombie count 5) (ex-14 player initial zombie count 6).
  22. Gamer tag: ALL OUTTA ANGST Map Name: DWELLING OF THE DEAD Game type: All Outta Zombies or Zm_outbreak Up to 16 players. This map is heavily influenced by the Night of the Living Dead movie. I wanted to create a convincing furnished house in which you defend yourself from the zombie hordes. As day turns to night the lights in the house come on. It would take too many screenshots to show off entire house so just check it out. A bizarre epidemic has swept the nation and every man, woman and child are fleeing for their lives. The casualties of this devastating disaster walk again searching for the flesh of the living as thousands more dying of the infection join their ranks. On the outskirts of the big city a band of survivors stumble on to a secluded and lavish home nestled in the mountains seemingly empty.. or is it?.... In need of munition and food they have no choice but to enter the Dwelling of the Dead.... Home Sweet Hell. >: )
  23. Gamertag: RxG CoZMos Map name: Plasma Charge Gametype name: Overcharge Link to map: http://halo.xbox.com/en-us/haloreach/RxG%20CoZMos/fileshare#!/?section=MapVariants&MapId=&GameMode=0&SearchDate=7&SortBy=2&view-select=Tile&tags=&startIndex=0&details=27652476 Link to gametype: http://halo.xbox.com/en-us/haloreach/RxG%20CoZMos/fileshare#!/?section=GameType&MapId=&GameMode=0&SearchDate=7&SortBy=2&view-select=Tile&tags=&startIndex=0&details=27402618 Description: Plasma Charge is a Plasma Pistol-themed map in flat terrain. The video below (instead of picture) will provide extra details: http://www.youtube.com/watch?v=41R8H1eqJVY Recommended: 4-16 players.
  24. GT: Swindy KILLZz Map: Beach Point Gametype: Delta Squad Overview Delta Squad must infiltrate research facility and vital port , NX-01, and find the cause of a blackout. Minimum players= 10. Section 1 Survivors must battle their way through the cave system and hold out at a rock fall until a engineer places a gravity lift to help them pass this block. Section 2 After traversing the rock fall, the remaining survivors must fall back to the beach landing, and entrance to the fort. They must then survive long enough for the engineers to blow open the gates of the main compound. At the beach survivors will find the equipment left by the occupants of the bunkers. Section 3 All remaining survivors are pushed back into the compound where the compounds secondary defence is. Bullet proof glass allows for viewing of the entrance but all the remaining survivors see is their certain doom. P.S If you do review this map, then could you send me the theater file? I'd love to do my own commentary If you can't that's cool. Oh and it's great to be able to submit maps easily
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