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DN_Dovahkiin

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    DN Dovahkiin

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  1. I'm sure this has already been brought up, but I would like to give my input. Team killing in Spartan Ops is just silly. I am aware normal friendly fire is off. Yet, here is an example of a personal experience of mine where friendly fire being off did little to no good to stop team killing. I played a match on Ragnarok earlier, and the map was littered with Mantis' to fight off the constant air attacks in the mission. A team mate decided first to get in a ghost and continually run us over(team kill) until we began looking out for him, which led to us dying more by the actual enemies. When Mantis became available, he hopped in one and spend the rest of the match destroying any other Mantis' that spawned, stomping on us, shooting us, and destroying any vehicle we dared enter, which made the match nigh on impossible at times. Why were we never given the option to boot him? Why is the match structure even set up in a way that what he did was possible? This is one case out of many. I'm sure others have had problems similar to this. I'm also sure there will be just as many people who will seek an argument and tell me why everything I said is wrong, or how the way you have it set up is exactly how it should be and that I need to get over myself. However, this is my feedback and my opinion. My suggestion is for you to make teammates who team kill, in any form, boot-able. Or all out remove team damage/friendly vehicle damage. I can tell you I would greatly appreciate it. -Your humble gamer and fan
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