A question.....
What about the side missions?
That is the meat of Dragon age inquisition, there is only so many times you can interact with the characters until your forced to go back our of Skyhold/Haven and do side quests ( to do the next main story mission or just for fun )
Problem is most of the side quests are bland and boring like, Go get my durfflo or go here and find something, go here kill a boss.
Problem is there is no dialogue options in these side quests so it turns into a grind of boring missions really fast.
I played Dragon inqusion side quests the other day for around three and a half hours and yes I was not in the Hinterlands. Not once during that three and a half hours did I ever get one dialogue option.
Problem is when I do in other side quests I only get two, to do the quest or not.
You could argue Origins did the same thing, true but Origins had depth. For example.
I think there was mission where a man tells you to go look for his son, once again two options to do the quest or not.
You go look for the son and find him, tell him to come home and he does after only briefly explaining why he ran away.
Go back to the man and get a power point.
Here is an example of a similar Origins quest.
A mother tells you to go find her son in the deep roads. There are many options available such as asking for a reward first. After choosing your response you can choose to go or not.
If you do you find her son in the deep roads who has become a Golum like creature who while in the Deep roads killed his friend by accident rather than face trial he fled into the Deep roads and everyone presumed him and his friend with victims of a Darkspawn attack, after many years of living in the deep roads he ate darkspawn, and that blood slowly corrupted his mind, several options are presented to end the quest.
Mercy kill him and tell his mother
Mercy kill him and tell his mother he died a hero
Lie to his mother and say you never found him
Keep him alive and tell no one
Keep him alive and tell him mother
Five different ways of ending a small side quest, now that depth Inqusion does not have, it needs to remember its not a Skyrim clone its a Bioware rpg.