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ROYSTAGE V2

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Everything posted by ROYSTAGE V2

  1. Hello everyone, I am ROYSTAGE V2 and I present you: Raymundo (download link at the bottom) Raymundo is my best forged map, it's also symmetric and supports all gametypes! (except multi-team & Grifball). You can basically walk through the bases or walk on top of them. Red base: contains 3 ways to enter the top floor, has a initial 60 sec needler spawn, a 90 sec respawn timed Warthog and a Ghost with a 90 sec respawn timer. Blue base: contains 3 ways to enter top floor and also has a initial 60 sec needler spawn, a 90 sec respawn timed Warthog and Ghost. On the left side of blue base I tried to recreate the rock structure on the right side of red base, it has a initial 30 sec plasma grenade x2 spawn and with Dominion it also brings forerunner weapon ordnances, a turret, shields and a Vehicle Pad Warthog. The middle of the map contains a few little bridges and are quite important to control and also has a initial 180 sec Rocket Launcher spawn. The mid-right side of blue base: contains 'Dominion only' turret, UNSC weapon ordnances, cover, shields and 2 Vehicle Pad Ghosts, without Dominion it has a Machine Gun Turret and cover barriers. The mid right side of red base: contains 'Dominion only' turret, banshee and shields. With- and without Dominion it has a initial 180 sec Sniper Rifle spawn. And without Dominion it has a Mantis with a 180 sec respawn timer. This piece of the map contains: a (Dominion only) turret, shields, Covenant weapon drops and a Vehicle Pad Warthog. With- and without Dominion it also has a 30 sec plasma grenade x2 initial weapon drop. And here you see the middle of the map from a different view: Each base has in front of it a shotgun random ordnance drop: In the middle of the map under the bridge you can also find this random weapon drop: And on the other side of the middle of the map you find this random weapon drop: I started forging this map when I entered a contest on Forgecafe. I ended 3rd place with this map which was great because I never expected that when I started to forge this map. I haven't been able to test the map but because it finished 3rd in the contest I assume that the gameplay is fine. After I entered the contest I had to download a map which already had some things in it you were not allowed to change anything from. It looked like this with only the 5x5 block flat and the window things. Also, because I had to download this map for the contest the author name will read: Wildcaters45 Map download link: https://www.halowaypoint.com/en-us/players/roystage%20v2/halo4/fileshare#!/?section=GameMap&SearchDate=7&SortBy=2&view-select=Tile&startIndex=0&details=39c81010-8d3f-4dc8-b1b1-3bc3950daed1 I hope all you guys and girls enjoy my map!
  2. 1. Gamertag: ROYSTAGE V2 2. Map: Baseball Island Map link:http://www.halowaypoint.com/en-us/players/roystage%20v2/halo4/fileshare#!/?section=GameMap&SearchDate=7&SortBy=2&view-select=Tile&startIndex=0&details=0da8897c-2692-4dbe-9503-09900ee6eb5d 3. Gametype: HOME RUN!! Gametype link: http://www.halowaypoint.com/en-us/players/roystage%20v2/halo4/fileshare#!/?section=GameSettings&SearchDate=7&SortBy=2&view-select=Tile&startIndex=0&details=73ca3331-c5b8-44f6-ac67-8aba1267bf04 4. The game starts with 1 infected Spartan, he has a Concussion Rifle and a Gravity Hammer. The humans are driving around in Warthog and Mongooses. The infected tries to kill the humans. Player count: 4-16 5.
  3. Can't wait for Halo 5, but it is already darker because the lose of Cortana, so far.
  4. I only disagree with #5 because it would unbalance the game
  5. I would like to have some skulls we could activate in custom games! Blind could make it fun sometimes, IWHBYD, the unforgettable Grunt Birthday Party. Maybe some new skulls, one I just came up with: Desintegration skull, bodies will desintegrate after being killed like in Halo 4 and I'm sure there could be more new skulls to make the game better and more fun!
  6. I would like boss fights in Firefigt, like those in Halo 3:ODST. But what I wouldeven like more is a 8 player firefight AND scarabs in the boss wave. It would be a little bit different then fighting other big guys instead, the last one we had to fight against was in Halo 3:ODST, we couldn't fight against scarabs in Halo:reach and Halo 4, so now I would like to see them returning in Halo 5. If 8 player firefight and Scarabs could get combined, I think it would turn out GREAT!
  7. I'm glad with this update, I'm also glad that they didn't fix the super throw glitch because I think it's funny and it doesn't affect the game that much
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