Fail Master Posted August 24, 2012 Report Share Posted August 24, 2012 I can make some pretty cool maps and that but the one thing i have always never been able to do is put the spawns down in such a way that they work. if i create a zombies map, the zombies spawn were the humans should or they all spawn together. if its a slayer map the respans are always way back at the teams base... etc. Can anyone teach me or even be my helper on were spawns should go etc? Link to comment Share on other sites More sharing options...
Sikslik7 Posted August 24, 2012 Report Share Posted August 24, 2012 well for zombie spawns, make sure you color coordinate by teams, them (red is human, blue is zombie. For slayer stuff, have team spawns in bases and around the bases (so blue spawns in blue or near blue). And then have some neutral spawns scattered around the middle PS. For an example of slayer spawn, look at my map Tundrata. For infection spawn, check out Archives. http://www.343industries.org/forum/topic/12367-need-input-on-maps/#entry137981 1 Link to comment Share on other sites More sharing options...
Fail Master Posted August 24, 2012 Author Report Share Posted August 24, 2012 well for zombie spawns, make sure you color coordinate by teams, them (red is human, blue is zombie. For slayer stuff, have team spawns in bases and around the bases (so blue spawns in blue or near blue). And then have some neutral spawns scattered around the middle PS. For an example of slayer spawn, look at my map Tundrata. For infection spawn, check out Archives. http://www.343indust...ps/#entry137981 Thanks mate =) might be able to create some propper master pieces now =D Link to comment Share on other sites More sharing options...
Ins4nek1ll4 Posted August 26, 2012 Report Share Posted August 26, 2012 well for zombie spawns, make sure you color coordinate by teams, them (red is human, blue is zombie. For slayer stuff, have team spawns in bases and around the bases (so blue spawns in blue or near blue). And then have some neutral spawns scattered around the middle PS. For an example of slayer spawn, look at my map Tundrata. For infection spawn, check out Archives. http://www.343indust...ps/#entry137981 honestly i had the same problem ... so all i hve to do is make them team colors thats it ? Link to comment Share on other sites More sharing options...
Sikslik7 Posted August 26, 2012 Report Share Posted August 26, 2012 And make sure the game type is correct for the object, it's "Inf_Spawn" Link to comment Share on other sites More sharing options...
Inspector McScruffy Posted September 23, 2012 Report Share Posted September 23, 2012 And make sure the game type is correct for the object, it's "Inf_Spawn" Actually you don't have to do that. but it's always a good way to make sure that the zombies will spawn where you want them to. Link to comment Share on other sites More sharing options...
CharlieQbx Posted October 19, 2012 Report Share Posted October 19, 2012 honestly i had the same problem ... so all i hve to do is make them team colors thats it ? Much easier is make all respawn points neutral. Then you change your gametype to, for example, team slayer, add respawn zones in a way that they surround certain amount of neutral respawn points, change team color of the respawn zone, and also change the "game specific" option to true. Then you'll have respawn zones active just in this specific gametype, in this case teams slayer. So when you choose in custom game lobby FFA you should spawn randomly on the respawn points, and when you choose team slayer, which has extra respawn zones added, you should MORE LIKELY spawn at the team side, for example. Respawn zones just increase the odds of spawning there, there's a topic somewhere, i guess, which explains it better, but adding respawn zones will make players spawn on the certain areas of the map, and it will also save you so much trouble with setting every respawn point to specific team color. I hope it'll help. Of course i used the example of team slayer and FFA, but it will also aply to infection and any other gametype. Link to comment Share on other sites More sharing options...
Fishy Posted October 24, 2012 Report Share Posted October 24, 2012 Also, for infection you MUST have a safe haven objective in order to make it compatible. Everything else these guys said is right! Link to comment Share on other sites More sharing options...
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