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skodt666

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Everything posted by skodt666

  1. Yes, they are overpowered, I agree. That's why I would like to see them toned down a bit and then have the ability to dual-wield less powerful ANYTHINGs. didn't ya just love carrying a needler and a SMG at the same time? Sure, the current needlers are way too powerful. Also, I didn't realize there was an update coming in April. I don't get to keep up on the reading so, thank you for the insight. Also, you're right, if the update doesn't fix some things were ARE SCREWED. One more complaint is that the maps don't say what size parties they are for (2-4 players, or 10-16 players etc.) like all of the other games previously did. How could 343 miss that? Geeesh.
  2. As I mentioned earlier— jetpack is worthless and I agree with the poster that you disagreed with. Here is why: IT'S A JETPACK, not a set of springs on the bottom of your boots, and that's what 343 has turned it into now. I am not saying there should be unlimited flight time, but the way it is now, it is barely possible to fly up one story (that's ten feet) until woosh— no more power. Instead of a jetpack, it's now spring-boots or a "jump-pack" because there's no jetting allowed. http://www.makeuseof...hot-muo-gaming/ My comment to this dribble:
  3. • Firefight, first appeared in Halo 3: ODST... look it up or just pop in your copy and see. :-) • If dual wielding has been gone since Halo 3... then yes, it was taken away since Halo 3. Never remove GOOD features (like dual wielding), just add to the list of features. While this may be true... it's just someone else for the camper to shoot at if he's good enough to hit a moving target. I was never a fan of armor lock, but there were those who were. I don't see why it's gone UNLESS they were showing that through the progression of the story and time that the Spartans did not use it any longer for whatever reason— although this was never stated anywhere, it's just conjecture.
  4. Wow... Nick Fuller is Fuller of himself. Yes, what a fool I was to have an opinion contrary to yours, sir. Look up the Doppler Effect, then call me back when you get out of your prepubescent teens. By the way, what is a jetpack for? "Too powerful"? If you want to jump higher, just adjust your jump height setting, otherwise, what is this p!$$-poor "jetpack" for? Drying off the back of your wet legs after you've peed your bed, Nick? Because that's all it can do. Weapons Choices: Do you have trouble with reading comprehension? If you want to OMIT WEAPONS from a custom game, YOU CAN'T. Re-read the above six or seven times until the concept sinks in. And NO, Halo was not "ALWAYS" about team playing. I have played MANY a slayer match on LIVE that wasn't team based, not ALL games are team based. Yes, I want to play lone wolf when it darn well suits me. And as for COD, I may have a copy of it, but I'm a Halo player. I have NEVER, played COD:MW3 online ever. I imagine when Halo 2 was released, you were still in pre-school, so you would't remember playing it on LIVE anyway. By the way, wanna DL some of my maps? You will see some are tactical and some are just plain fun. They all have a great sense of balance too. So, DL them and we will play, then you can trash me all you want because I have been told that by may people that my maps are Bungie/343 worthy and if they were offered for sale, they'd buy them.
  5. HAHA! Well, that's the thing, if I want to play COD, I will put my COD DVD in my system. Halo and COD are different games and if ya wanna play COD, don't put your Halo DVD in right?
  6. I may be re-hashing what's already been said, but I would like to make a couple of problems that my fiancé, a couple of friends and I have with the Halo 4 (mainly Wargames) Halo Reborn HA!: • Jetpack: So we had this great feeling, very flyable Jetpack in Reach, and now, the jetpack burns for a much shorter duration, and you can barely travel ten feet straight up with it (10 feet is one story), and it's sloppy, sloppy, sloppy. • War Games Maps: They are all HUGE! Plus, it doesn't say on the screen the size party that each map is best for. There's no sense of geography either in most cases, like where in the heck am I? There are a couple of maps (I won't site names as I am not going to turn my console on just to site names— you know which ones I'm talking about) that feel like some eight-year-old built them because there are vehicles and weapons just strewn about everywhere. I have actually made very playable and fantastic maps for Reach that have been downloaded by people I have never met and we all play on them... why? Because they are PLAYABLE, creative, they work well, and they're original. I'm not rying to toot my own horn here, but fly me out to Seattle and I will show you what makes a great map and what makes a flop. I'm a graphic designer by trade with my BFA, and I made my maps just for my friends and me to play on here at home. But when total strangers are becoming my friends on LIVE and playing with me and my friends, that says something to me and gives me a sense of pride. These maps are not gimmicky or corny, they just work and they are fun. • Weapons Sounds: Some of the new audio recorded for the weapons is great, like the Covenant fuel rod gun's new sound is great. However, the rocket launcher... really? HELLO? Ever heard of the Doppler Effect? A rocket propelled projectile does not sound like the new sound recorded for the rocket launcher now. The needler sounds more like a 1960's chain gun now. WRONG. If it ain't broke, don't fix it right? • Weapons Choices: When we play games here at home with 4-8 people, we like to usually play Slayer or Crazy King (and Swat). When playing Slayer we'll set weapons to Primary Random & Secondary Shotgun. Our choice right? But the problem has ALWAYS been that we can't remove weapons from the playlist and whomever is the top scorer gets the big weapons in the random setting. How is that random? Sure, I get to run away with the game if I am scoring higher then, but it isn't fair that it's set up to favor the person already wining. The high scorer keeps coming up with rocket launchers and fuel rod guns. • Weapons Dual Wielding: I'm aware 343 isn't Bungie, but there are a lot of people working at 343 who were at Bungie for years making Halo. So, it's not a 100% brand new team. That being said, what the heck happened to dual wielding? I remember dual wielding Needlers? Don't give us something then take it away. 1) Make random actually RANDOM. (2) Why not make a checklist of weapons to include and omit in a custom randomizer? So, random weapons still come up, but only the weapons that are chosen from the list, that way we could omit rocket launchers if we want, or omit all of the pea shooters, or have ALL heavy weapons by the player's choice. • SCORING: Let me get one thing straight, HALO scoring is the way it is because it's HALO. Dear 343, if you want to design for Call of Duty, leave 343 and go design for the COD teams. You changed the scoring to a COD style. Game Informer said it, IGN said it, the forums are saying it, I'm saying it... so, why are you trying to turn HALO into COD? Try to deny it. • GIVING and TAKING AWAY aka "Improvements": In Halo and Halo 2 we could dual wield like weapons, Halo 3 it's gone. In Halo 3 we got Firefight, now it's gone. We had headhunter, now it's gone. In Reach, we got JETPAKS! You may as well say they are gone because it's no longer a jetpack as I mentioned above, it's a jump-pack only now. • Team Playing? Really?: So, you finally give us the ABILITY of CHOICE of which War Games game type we wish to play, and the only thing we have to vote on is which map to chose, COOL! WAIT... everything is TEAMS TEAMS TEAMS. Team King of the Hill— REALLY? What the heck is that? What if I don't want to play on a team? GONE! Now I have to play on a team, no choice otherwise. I could go on and on and on about weapons, and maps, and style. But why? There is a great article by The Atlantic as well, I may not agree with everything it says, but this guy hits a lot on the head. http://www.theatlant...g-wrong/265217/ Thanks, skodt666 Download my Reach maps and we will play! I practically have my own community now LOL! Peace!
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