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dcross04

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    Baltimore, MD.

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    BA Shad0w

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  1. If I come up behind two unsuspecting enemies, back smack one by barely tapping the melee button, and it goes into a theatrical display of me snapping his neck for 5 seconds while his teammate turns around and kills me, whereas I could have had an easy double kill.. I'm gonna go on a violent rampage and blame Halo. Also.. If i get a triple kill, and turn to look for the over-kill exterm, and the three I have killed, spammed their X button and respawned instantly and melt me, I'm going to go on a violent rampage and blame Halo. What I'm saying is... i pray that 343 has the decency to partner with MLG for the playlist, and removes instant respawn, assassination animations, increases grenade strength a bit, nerfs the DMR or makes the DMR a pick up weapon, and has a BR start. Or as previously stated, i'll go on a violent rampage and blame Halo.
  2. Rotation is cool, for game types such as Grifball, action sack, lone wolves, fiesta, things of that nature. But to have staples of Halo, like Doubles, Swat, and Snipers be rotational ? That's just dumb. I paid $60 dollars for this game, I should be able to play the playlists of my choosing whenever I want, not be at the whim of somebody at 343. I like this game a lot and see tons of potential. I know competitive (MLG) guys like myself are a minority, but some of these changes can't be completely liked by all the true halo players from the early days... the inability to drop run a flag ? The DMR being unbelievably superior to the BR ?? Maps that aren't even remotely symmetrical.. grenades finally bounce perfect, but are incredibly weak compared to H2-H3-and Reach. I'm hoping you guys at 343 remember what made Halo HALO and not Call of Duty.
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