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About MrCoolChild

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  1. Gamertag: MrCoolChild Map: Outpost 14 http://www.halowaypoint.com/en-us/players/mrcoolchild/halo4/fileshare#!/?section=GameMap&SearchDate=7&SortBy=2&view-select=Tile&startIndex=0&details=bf88f41f-2ef3-4b1a-a99e-55018bbda7f3 Game Type: Fire Storm http://www.halowaypoint.com/en-us/players/mrcoolchild/halo4/fileshare#!/?section=GameSettings&SearchDate=7&SortBy=2&view-select=Tile&startIndex=0&details=2f9d3b4b-577a-4285-8758-148ec0c7848c Outpost 14 is designed to be like a D-day style map. One team defends the base from the top of the wall or from inside one of the bunkers. The attacking team must hold hills until they move at random. The links will take you to the updated version of my map and game type. Recommended 10-16 players.Let me know what you think!
  2. Gamertag: MrCoolChild Map: Outpost 14 (Please use link in Outpost 14 v2) Game Type: Fire Storm (Please use link in Outpost v2) This map has an attackers vs. defenders layout. It consist of a large base for the defenders and an open field for the attackers. The goal is for the attackers to hold the hills that are randomly selected while the defenders try to keep them away. Each game is made up of two 10 minute rounds. Recomended 10-16 players.
  3. What if I told you that if you go look for someone with the old gamer tag, you'll find nothing cause I have since then change my gamer tag and also, where would I get the map from? If its not in someone's file share, then how could I possibly find it?
  4. So today i finished my map that I wanted to submit to THFE but I changed my gamer tag so it says that the original map was created by my old gamer tab but modified by my new one, is there a way to show that I am the actual creator of the map so they'll accept it? If so, how can I prove it cause I do t want them to think I'm trying to steal someone else's map because I would never do that. help?
  5. Like have a preview mode before you save the map would make things easier
  6. If they do make a Halo Wars 2, then I think it would be cool to go into the first person and fight on the ground with your troops as like an ODST or marine... Thoughts?
  7. Check out some of my Ideas and let me know what you think!
  8. A lot like the Shade Turret, I think that that rear gun of the warthog variants should be forgeable as a stationary turret like the ones featured in Halo 3: ODST campaign. This would eliminate the need to forge a whole warthog and then surrounding it in other objects so only the turret can be used. I think we all can agree this was an issue in forge 2.0. They could give us the standard anti-air gun, gauss, rocket, and maybe any new type of warthog's gun in Halo 4. Any thoughts?
  9. Ok, so this has bothered me ever since Halo Reach. The picture of the map that you see in the lobby before a game starts that shows part of the map, I think it would be cool if the map creator could change that picture with a camera mode so maps created on other maps don't all look the same. Sort of like how any map made on Forge World looked the same according to their picture. It would make maps look more unique I think. Thoughts?
  10. I had this idea of having the skins for some vehicles be changeable. An example would be how in Halo 3 on Avalanche, the UNSC vehicles where snow/arctic themed. This,I think, would be very cool to be able to change the skins to the mongoose, warthog, scorpion, falcon, and any other new Halo 4 vehicles kind of like how you could choose the object colors in Halo Reach. Some skins could be default, forest, desert, arctic/snow, or odst themed (black). So what do you think?
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