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Nohbdy

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  1. The thread owner should try to edit OP to reflect info revealed in this thread, as a courtesy to reduce the need to read all the new posts, especially with the rate this thread is going at!
  2. Well, if this is any help, the timer countdown ends at exactly Tuesday, November 6, 2012 at 12:59:00 PM Also, have any of you tried reading the Prefect book? Something about a murderous clockmakers? Also the book series to which The Prefect belongs to involves one "Nostalgia for Infinity", an immense ship for the use of the uber-special-ops force known as Ultranauts.
  3. Awesome news guys! I know this has been overlooked a lot in the Gaminformer issue because of multiplayer and campaign. But, also in Infinity mode is spartan ops, which will have an actual storyline (ulnlike special ops), use the same loadouts from multiplayer (unlike special ops), and feature new missions and story every week, EVERY WEEK! (unlike special ops)
  4. Well Zealot, the planet is actually a shield world named Requiem.At least if Spectral Jester is accurate (which he is).
  5. Nice stuff! Really nice stuff, I thought 343 was perhaps going to regurgitate a bit on the previous Halo gameplay but they have taken an interesting path. I have always found the evolution of Halo as a game very entertaining to watch. Sounds like the campaign will be great and the "Infinity" will be a fresh experience!!!
  6. Hey guys! Game Rant has released a bit of info from an upcoming issue of Gameinformer, here is the link http://gamerant.com/halo-4-coop-multiplayer-changes-story-details-tao-142407/
  7. Well Dino, the DMR is the most accurate weapon after the snipers and the laser, the BR is powerful without bloom, but with bloom it loses some of that ferocity.
  8. Well Mr. Ninja, I'd Imagine that the DMR would be the go to ranged weapon, the assault rifle a reliable close to mid range weapon, and the BR being a mid-range weapon that performs well at long and short range also, but not as good as the first two in their respective fields.
  9. !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Wats up fellow noobs? I just wanted to Introduce myself to this lovely forum! (I know that I've been here a while and know quite a bit of you, but don't be raining on mah parade) I love all of you (I use the word love in the loosest of terms) and I just wanted to let you know that. Politenesses aside, I am Nohbdy, I came here because of Halo 4, I stayed for the free cookies. I think you can sum up my personality from that, but to be politically correct, I shall go into further detail for the Idiots out there. I am an avid forger, I enjoy projects but despise deadlines, I enjoy red meats, I also enjoy chicken. Last but not least, I am sexy, and I know it. Questions?
  10. Now I know how the ranking system works!!! Thx!
  11. The flood zombie sounds awesome!!! You see, that is the kind of non-conservatist attitude Halo needs to take! Halo 4 shouldn't be a remake of past Halo's, It should be it's own Halo! If you guys want a remake of Halo 2, then ask for it. 343 already has shown that they are willing to ramake past games, I would like to think that they would do it again!
  12. While I don't want to detract from the value of your collective arguments, I like friendly fire!!! It allows for some good comic relief and often occurs on purpose only to communicate. Such as, I just killed the guy in that tank, I should have it, so I punch you, your sheildgoes down! Also, in order to be fair in the game, you shouldn't overly punish a betrayl. 2 betrayals of the same or different players within a short amount of time, or many over a long time, result in booting. to often do I find myself accidentaly killing someone and getting insta-booted while the guy obviously scheming with the other team gets away clean! Rebounding damage on friendly fire is like backhanding a small child for running into you on a playground! Halo is a game the can be serious or lighthearted, at the same time! Please don't try to take that away!
  13. Well, you could just record the data as the engine processes it to determine who dies and who doesn't, It's not a straightforwardly easy prospect but it is entirely feasible!
  14. Hmm, I liked the Ratings in Reach arena originally, that way if I had to leave a match or something out of my control happened, I wasnt as badly penalized.
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