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Boarding Pass


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6 replies to this topic

#1 Zandril

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Posted 16 June 2016 - 10:27 AM

OJ2JTny.jpg
 
*This map is ideally played with 10-12 players. 14 can work but it can get really fast-paced.
 
Boarding Pass is a map I originally made in Halo 4. I made it again in Halo 2 Anniversary with a couple changes and improvements. And now, I've brought it to Halo 5 and it's bigger and better than it has ever been.
 
dWYreJc.jpg
 
Now that Forge is more powerful, I was able to make the map as I always envisioned it. Two trains instead of one, both trains extending outwards, two floors in the restaurant, and many more.
 
Restaurant. Two floors, several entrances to watch.
2oM1yI8.jpg
 
llGu6lm.jpg
 
Crate room. Two levels. Humans can't camp the corners if they want to live. They need to constantly be checking the different entrances.
LXIzQJy.jpg
 
Suitcase room. Three entrances into this area and it links to the second floor of the restaurant. You can move those small suitcases around btw
HwN3Nxr.jpg
 
Bathroom. Houses the Saw spawn.
GIUaYTH.jpg
 
Ticket booth area
W6T3lCB.jpg
 
More pics
Spoiler
 
All holdout locations in the map were carefully planned to ensure balance. Humans will never feel completely safe in one spot and the Infected will always have multiple approaches in taking out the humans.
 
Several power weapons are scattered around the map and some of the best ones(Saw & Magnum) are close to the Infected initial spawn. This allows the Infected to set proper traps by the power weapons and encourages the humans to be cautious and coordinated when they're moving across the map.
 
Videos (Both videos show slightly outdated versions of the map)
 

0qd2kuw.gif

 

Ever dance with the devil in the pale moonlight? 


#2 I_Make_Big_Boom

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Posted 16 June 2016 - 10:47 PM

I feel like I'm looking at porn. That's how good this is.



#3 I_Make_Big_Boom

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Posted 17 June 2016 - 08:46 AM

I'm just amazed at what can be done nowadays compared to just a few years ago.

#4 Yoshi1176

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Posted 17 June 2016 - 11:50 PM

I thought you only featured good maps!


Oh wait this is yours... Uhh... It's great!

But seriously I've been seeing the maps name around recently and have been wanting to try it but I have been away from my Xbone, can't wait to try it out! Looks good so it must play good? Well in your case anyway.

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#5 Zandril

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Posted 11 July 2016 - 01:17 AM

Unless I find any game-breaking problems with the map, this is most likely the last update

- The map post has been overhauled to include images that show the map's most recent version.

- Now that we have 1600 available objects, I decided to add a new area/holdout in the map. It's by the opposite side of the restaurant.

VkEzzqq.png

It was kinda weird that my train station-themed map didn't have a ticket booth and waiting area so that's what this is. And thanks to the pool noodle, I was able to make some nice looking line dividers. There's also a shotgun in there.

 

- The two broken respawn points in the map that doomed anyone who spawned there to be stuck inside the map have been deleted.

-Removed one of the pillars in the crate room to help with the humans' sightlines there.

- Suitcase room has been expanded to make it stronger for the humans.

1FyL4Ug.png

 

There were more changes but they're not as important.


0qd2kuw.gif

 

Ever dance with the devil in the pale moonlight? 


#6 Drizzy_Dan

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Posted 08 August 2016 - 04:00 PM

Got to play this last night in REMkings lobby. Good map Zan- nothing OP and no huge camp spots. Aesthetic is good as expected. Quotes of the game: "This is just like Zanzibar but with trains." "Yeah this used to be called Trainzibar but Zandril decided on Boarding Pass." 


"And for the record, I would've kicked your *** the first time if the lady hadn't stopped me."

#7 Zandril

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Posted 09 August 2016 - 07:39 AM

Halo 6 version will be Trainzibar


0qd2kuw.gif

 

Ever dance with the devil in the pale moonlight? 





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