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343 Industries: Halo 4 is a “Reboot” Not a “Reset


Spectral Jester

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Speaking at Microsoft’s Spring Showcase in San Francisco recently, Josh Holmes, Halo 4’s Creative Director, was keen to settle Halo fan's nerves the world over and push the notion that Halo 4 was a “reboot” and not a “reset.”

 

“We don’t want to simply imitate what’s been done before,” said Holmes. “We need to find our own voice and give ourselves the freedom to take chances and really push things forward.

 

“In some ways you can think of Halo 4 as a bit of a reboot,” Holmes continued. “It’s not a reboot in the sense of well-known film franchises in Hollywood like Batman or Star Trek or Bond. The difference there is really that we’re not pressing reset on the story, we’re not resetting the state of the universe. This is a very deliberate continuation of events that have transpired in Halo 1, 2 and 3.”

 

Halo 4 is as much about taking the series forward as being faithful to the canon, noted Holmes, with 343 keen to put their own stamp on the popular Microsoft franchise, but not at the expense of everything that Bungie has laid down before them.

 

“One of the things that’s really important for us is to have that connective tissue fictionally, and then maintain consistency with the canon that’s been laid across the universe.”

 

Halo 4 is scheduled for a holiday 2012 release

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Good for 343i doing Halo their way. Why do people want them to imitate previous Halo games? For all you know Halo 4 could be the best Halo game ever. But no, the only way Halo 4 could be any good is to copy Halo 3.

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