Colonl Charisma Posted November 12, 2014 Report Share Posted November 12, 2014 I've been experiencing a ridiculous amount of hit detection problems in the MCC with the original Halo 2. Is anyone else experiencing these? I've not only experienced it with the BR but also the sniper rifle. I'm getting the yellowish/whitish flash mark that appears with a "hit" but nothing happens to the shield of my opponent. I played Halo 2 competitively back in the day and played intermittently throughout the years even after the servers were shutoff. I've never experienced this before and I always tried to play without host. Link to comment Share on other sites More sharing options...
Guts Posted November 12, 2014 Report Share Posted November 12, 2014 Maybe you were lagging? You could have been shooting at where that person is on your screen yet he really could be a few feet away from that position. 2 Link to comment Share on other sites More sharing options...
Axilus Prime Posted November 12, 2014 Report Share Posted November 12, 2014 Yeah, if you miss despite your reticle actually being on the target, it's lag. Link to comment Share on other sites More sharing options...
Twinreaper Posted November 12, 2014 Report Share Posted November 12, 2014 It's normal for this to happen. I can only assume that because of the platform differences between the Xbox One and the Xbox O/360, that the playing of it will be slightly different. You need to lead your opponent slightly to compensate for any lag. Similar to the leading method needed in Halo 1 PC. As a rule, you should always be slightly leading your opponent anyway. Link to comment Share on other sites More sharing options...
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