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New play-changing idea for multiplayer!


twiqpawa

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In halo 5 there will most likely still be ordinance, so I'd like a teleportation ordinance.

 

The way it would work:

 

1. When you use this ordinance you can choose any teammate in a safe-area to teleport to, (will take a few seconds to teleport) there will be a list to choose from.

 

2. Either/also you can teleport in the same way but not to a teammate but to a special location, maybe 3 in total on the map.

 

Why?

This will be of Great help if there will be large scale maps in halo 5 and on the small CQC games/maps this attribute can be taken away in the gametype options list.

 

So what do you guys think? Evaluate this idea and add to it!

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So what you want added is soemthing similar to the teleport weapon from UT? If I understand correctly. It could work...but I can't be sure on that one. Typically, teleporters area special netgame flag that has to be set on it's own as a "netgame" flag and cannot be attached to a weapon as an effect. Again, not 100% on this one, but I like it. It would add a few new aspects if you could lay a couple down and move kinda like Promethian Knights...

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  • 2 weeks later...

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