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Showing results for tags 'balanced'.
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At first it seems like this map takes place in some snowy mountains. but just like the map's name already hints: the core of this mountain is indeed melted. So you basically have to environments on this map which play completely different. The melted core is more an arena-area. Especially in slayer this is the place to be. The objective gameplay, or actual BTB-stuff is going on the outside-area that's circling this mountain. There is a Incineration Cannon in the map's center. On the left and right sight you find two lookouts - red and blue - each equipped with a Railgun-Weaponpad. And of course there are two bases embedded into the snow. Here you can restock you ammo, grab a BR or even better: Take the Mantis for a ride. I hope you'll enjoy this map. Also there is always space fore improvements. So you feedback is very welcome
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- strongholds
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I think the way they have this game set up is perfect i don't complain about any weapons 343I couldn't have don't a better job with weapons i support nothing with the weapons should be changed
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Deadlocked is a symmetrical multi-layered team based map. A few of it's main features include: - symmetrical spawns and objectives - symmetrical weapon placement - several ways to get around - aesthetically pleasing structure - multiple layers - perfect balance of sight lines and cover - man cannons Deadlocked is a representation of a large-scale electrical generator. The structure of the map is based on a large chasm (almost like a dam or floodgate) with an upper level and several layers below and on the sides. There is no roof, but the play space is completely enclosed (complete with safe boundaries!) The floor is covered by grids representing an electric current; if you touch it, you die. 8-12 players } supports Slayer, CTF, KOTH, and Assault The Map: http://www.halowaypo...etails=31145124 Screenshots(File Set): http://www.halowaypo...eshare/filesets