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Showing results for tags 'Shade'.
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Hi folks! I wanted to pop open the lid on this discussion, as there seems to be little or confusing discussion around this topic. I personally do NOT currently know how to create deep shadows or very dark spaces on maps. I have a map concept that is being built on the Alpine base map. It requires me to create areas that have no light except for a candle or flashlight here and there. Not the whole map, mind you, because much of the action can also happen outside. So I put it to you, the Forging Community, to help myself, and others, come up with some creative solutions! Have at it!
A lot like the Shade Turret, I think that that rear gun of the warthog variants should be forgeable as a stationary turret like the ones featured in Halo 3: ODST campaign. This would eliminate the need to forge a whole warthog and then surrounding it in other objects so only the turret can be used. I think we all can agree this was an issue in forge 2.0. They could give us the standard anti-air gun, gauss, rocket, and maybe any new type of warthog's gun in Halo 4. Any thoughts?