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Found 2 results

  1. With the Announcement of Halo 5: Guardians and the release of it's teaser art has come a lot of speculation about Halo 5 and descriptive reports regarding the art. (If you haven't read it yet, you should definitely check out RedStarRocket91's breakdown of the Halo 5 Teaser Art-HERE) As you can see in the art above, the Battle Rifle has a different scope. Now, if this means the Battle Rifle has been redesigned or if weapon customization is a new feature in Halo 5, we don't know yet. I would like to see weapon customization come to Halo 5 in the following ways: WEAPON SKINS I think that every loadout weapon should have at least 5 different skins to choose from. These skins should be unlocked by completing specific commendations with each weapon. Example: Battle Rifle: 1,000 Kills = New Skin 5,000 Kills = New Skin 10,000 Kills = New Skin (Gold Skin) 1,000 Headshots = New Skin related to headshots 1,000 Assists = New Skin related to assists WEAPON ATTACHMENTS Weapon attachments should be handled carefully. Weapon attachments can greatly affect the way a game is played and the outcome of that game. I feel that with weapon attachments, players can feel more involved and grow closer to their weapon. I don't think they should alter the game significantly but rather, serve more as aesthetic features. Weapon attachments should be unlocked at a rather low level, SR-5 or SR-10 and should continue to be unlocked every few levels. This should include attachments similar to the following: Red Dot Sight (Optimal for medium range) Reflex Sight (Omptimal for medium range) Iron Sights (Optimal for short range) Sniper Scope (Optimal for long range) Buttstock (Aesthetic) Grip (Aesthetic) Bipod (Aesthetic) Bayonet (Aesthetic, but should be implemented in Assasinations) WEAPON EMBLEMS AND CLAN TAGS This is a feature straight out of CoD, but one that I think Halo can benefit from. It doesn't affect gameplay at all, but again, it would be fun to see your emblem appear on your weapon. Unlocked at SR-15 or SR-20. Emblem Clan Tag Those are my opinions on how weapon attachments should be implemented into Halo 5, but I'm really curious as to how you feel about it. Do you think that weapon attachments should be added? How about weapon skins unlocked by completing commendations? Be sure to leave your thoughts on all of this below!
  2. This is a great problem for fanboys and a big step for players (ya, I differentiated the fanboys from players). Attachments is already in Halo not spontaneously, like the silenced and scoped SMG in Halo 3 ODST. Nobody could ever imagine about the SMG with attachments, but it was well-accepted... Nobody could ever imagine the Assault Rifle with attachments, but if in Halo ODST that weapon came with attachments, the fan public would accepted as well as in Halo ODST. The question is about prejudice, because isn't Bungie who is developing, but 343i; so the fanboys created an "unconscious disapproval" about anything that can comes in. The ideia is make these attachments spontaneous and free to set e unset. Attachments will expand the game experience, giving more possibilities & ways to play. Attachments will not unbalance the game, since the automatic guns needs fast shooting respond, so it needs a HUD or a close range scope; the BR and DMR needs aim. But, I don't want specific attachments, but free for all. If you want set a long range scope at Assault Rifle, be free, but you know that it will just disturb the gameplay.
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