That's all okay, Mr. Muffins. But the trick is to balance things in such a way as to make things competitive without tampering with a character or race's notable traits. Also, I'd like to know what you mean with some of your terminology.
For instance, you would have the Spartans move slowly, even though they move faster than most beings, whether they're wearing Mjolnir Mk. VI or not (but they're especially quick if they aren't wearing it).
You would also have the mobility of an Elite restricted, by the sound of it. But Sangheilli are one of the quickest, most agile and graceful species in the galaxy.
Balance can be achieved in a variety of ways. None better than the inclusion of skills or abilities that you might not normally think of. For instance, on the ground is where the UNSC were stronger than the Covvies, but if the Covvies would have called in aerial or orbital strikes in the game, well Master Chief's adventure may have been a lot shorter. As it was, they never felt that glassing a single Demon to spare the lives of another few thousand Grunts, Jackals, Brutes and Elites was worth it. And look what it cost them. Could'a. Would'a. Should'a.
And about your tendency to use vague terminology in a system which I presume is to measure damage, speed, intelligence, and so on. I like hearing your ideas, but the details get muddled when you use terms like "low", "medium", "high", "little", "average", and "good". I mean, how much smarter is "a lot smarter"? And "average health" relative to what? Know what I mean?
I'm not wanting to be picky here, but I'm having a bit of difficulty interpreting your notions and lingo. So I guess I'm just trying to elicit some more comprehensive data for my brain to compute. :geek: