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Absolute Dog

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Everything posted by Absolute Dog

  1. I have always truly liked this idea and going to give it a bump since it has not been seen for a while.
  2. This has been clearly talked about in the "Forge Thread". When you read it through entirely you see it talked about in detail. I am not trying to spam my idea, but this is my post under the pinned topic: I would love to see improvements in forge and the incorporation of maps into the play lists. I do not want to see them become a DLC because of the obvious reasons. One being the producer of the game will make money on a map they did not create or pay for. Two, I feel the maps from the community should possibly have a playlist, say once a month and on a weekend, were player can go into matchmaking on them and vote on the map after a certain number of game have been played on it. Maybe it would be possible in this playlist to force single players into matchmaking there by making it easier for the system to place the players on the maps needed to vote. Once you have earned the status of voting on all maps you are released into group matchmaking status that allow groups to play together and select from a set number of maps. After it is determined by the those in charge of the game which maps are viable, voting weighing a notable part, drop them into a community forge playlist. As the votes for the maps continue by the community playing them, they could be incorporate into the regular play lists. It would help to ensure play ability of the maps and bring new maps into regular multiplay on a sustained basis. Third, the addition of wreckage and/or "inert" ships and vehicles that would give more texture and color to an environment would be a very nice touch. It may be possible as the game is being developed certain items from the campaign or multiplayer maps could be rendered for forge while they are in creation. Lastly, if does continue in Halo 4, it would be nice to be able to have a color pallet for the forge items, were applicable, and even the ability to make the shapes have a stone, wood, metal or natural finish. There are geometric shapes that can be added to give more range to the structure, maybe themselves having thickness and/or dimensional properties that are adjustable. The same could be applied to elements such as trees, waterfalls, and possibly a localized fog or steam. I realize that items that show movement are much trickier to implement, but who knows what is possible on a limited scale. Not much really needs to be added to forge to improve it. Since forge has become so widely used and incorporated into the game, I would be willing to pay extra for a "Special Edition" of the game that brought us more flexibility in forge world. If there is an effort to keep forge in mind while items and pieces of the game is being created, it may be there that more can be given to our beloved forge world. Giving us more may ultimately increase the life span of Halo 4 and keep the play lists fresh with new maps, which is always a plus. One additional thought. Possibly offer different environmental platforms such as an urban, jungle, mountainous, and areas similar to the actual campaign part of the game environment to build off of.
  3. If you are talking about the spams with links in them that have been a nuisance lately, I believe those are hard to stop until they get reported and seen. If you are referring to they "Any thought equals a post" threads, well, they have been here since the beginning. The was a fun atmosphere to see who could come up the the off topic crap. There appears to be enough topics to post in to get an idea out. I agree some seems foolish, but it gives an area for it to take place. There should not be a cap on OP's in my opinion, we can police the site ourselves but giving negative marks to posts and comments. Given time the administration and moderators are able to see trends with members and take action as needed.
  4. You make a valid point Agent. Remembering back when HCE then H2 hit, I can remember just about anyone I knew was playing or wanting the game. When I originally played the game with my nephews, who introduced me to it, you could see right away how unique it was. When online match making first occurred there really was nothing like it out there. There were times that I had played right through the whole day and into the wee hours of the morning. Now the online gaming is everywhere and for just about every game. Still though, the social nature between my friends, most of whom are close to my age, should not have changed that much. We are all still friends together, it is a big group, but some of that spark is gone until we get back into H3.
  5. It has been a long while since we used to come home, turn on the XBOX and play Halo 3 with our friends every night. When Reach hit and everyone switched over to play this new game, it was fun for a while. Checking out the new armors, mastering the AA's and figuring out the new weapons and how they worked. Eventually it seemed to boil down to chasing the proverbial credits. Endless challenges posted by Bungie to earn extra credits so you could rank up and by the new armors became the focus for so many players. Whether you liked the game or not, complained and kept playing, were pro or just plain sucked, you had an opinion about Reach. One thing that I have learned over time now is that many people who I have played with for years started having less fun, became less talkative during the game and became more focused on the game than the sheer pleasure of being with their friends. Halo 3 and Halo 2 (all complaints about the ranking system, true skill, cheating, etc, aside) were very social and fun. There were always going to be better players and we all knew it. Reach has lost a lot of the environment that produced that "old feeling", at least from all I can see. We can point at many reasons for it, if you agree with me, but something is definitely missing. Whatever had made the previous games so fun was missed in Reach. I know many of you love the game and won't or can't see what I am saying, but I know a lot of you can. I hope that as Halo 4 is developed the is a real effort to find what made 1, 2, and 3 so fun but was overlooked in Reach.
  6. If AA's are in Halo 4, the game will die. You will be a Spartan, not a simple human that needs them just to survive against the Covenant. Remember, they were used in the past, before the first Halo. If 343 ind. puts them in H4 it will be an epic fail.
  7. This is an easy response for me. Where there were some nice armors in Reach, sure, there was just way too many. The way you attained them I considered a joke because you bought them with credits. I really laugh at the credit system, it had no meaning. I liked it when you had to earn the armor you got. My hope is that this is the last time the credit system is seen in a Halo game.
  8. Since it will only exist with the DMR and weapons used in Reach, which means only games played on the Reach engine, might as well leave it. It makes no sense to remove it from the game at this point. Reach will die off quickly when Halo 4 hits the market anyways.
  9. To be honest I am having a hard time seeing this myself, but then again, I am not in the position you are. To me it would not be the same game, just find one that allows you to do what you are looking for. I apologize if I have missed the point.
  10. The DMR will only continue through HCEA. When H4 is released with will have the trusted BR back, or possibly an ungraded version of it. Having a recoiless weapon that exists so far into the future would be expected. Reach was a through back game to the past where it did exist. Goon, referring to those who id not care for "bloom" or Reach as "noobs" is not productive. Bloom is getting reduced via the update and may improve game play for all, we will see. Have not seen you before......so welcome to 343!
  11. Dear Santa, I have only one wish for Christmas this year. Please give me back the Halo that I miss. Master Chief continuing to smash, shoot and run over all obstacles. Leave the armor abilities with Noble Team, they needed them to survive, the Chief doesn't. Just please Santa give me......give us back that "ole Halo feel baby!" P.S. If you can see your way to getting me the Schwinn Cherry Bomb I will be extra good! I always wanted one. Add you Christmas wishes here for Halo 4.
  12. You drift off to sleep while playing the perfect game in your mind!
  13. Mine is still broken.....I filled out a repair work order weeks ago!
  14. Twam I have no idea what a "switch" for the site is, but "Get It Did"! You have done a great job so far, but keep it up, I hear there is a member of this forum after your job! (Seriously.....I haven't heard any rumor, unless this post starts a rumor. Just having some fun Twam. If I am to be punished, I will forfeit my key to the executive washroom for 5 days in penance.)
  15. "Did I fire six shots or only five? You know in all the excitement I lost count. I guess the question is whether you feel lucky? Well do ya' punk?" Clint Eastwood in 'Dirty Harry' (Okay, I realize it's not a Halo quote, but you know you want the Chief to be standing over an Elite, his boot on it's neck and Magnum pointed at his forehead and say it..........don;t you?)
  16. It would appear, even if the votes are not in there high numbers, that this seems to be a well liked idea. 343 Ind., lost you on my speed dial...please call....I have an idea!
  17. Apreciate the replies, sorry I have seen gone for a few weeks. Having "unlockable" armors for specific skill accomplishments, such as a sniper variant for a "Head Shot Honcho" achievement say...times ten, would be a great chase for an armor. Assassinations expert armor for a repeated 10 times assassination in 10 games and so on. Armors achieved by rank, special feats and finishing in higher skill level in campaign have and would always add more sense of accomplishment. I'm willing to let 343 Ind. deal with the specifics of the actual skill to advance rank method, but always liked the H2 and H3 system much better than the flacid Reach system that resembles the afore mentioned "T-Ball" type where every one wins and gets a cookie. We are adults, most of us, and we understand the reward for winning is, and should be, much greater than for losing. The "loser" get the lesson of defeat and should learn from it. Just my take on it.
  18. Welcome TAC4, glad to see you here. I'm sure we can all say we like tacos, especially the one from "St. Agustine" Fl.
  19. Lost legend huh? Pull my finger! Seriously though, welcome to the site and work on becoming new legend here.
  20. Welcome to the show Mystic! What is this Bungie.net you speak of? Could it be a site for the intellectually challenged troglidytes of the world? lol
  21. Good to have you here Cardo. There is alot of good info to be read hear and hope you like "Klondike Bars"!
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