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Given To Fly

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    Given To Fly 93

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  1. I would absolutley LOVE if Sandtrap were brought back with forge capabilities! Perhaps a FREE to public map similar to Bungie's Bungie Day cold storage release! Hey, one can dream (:
  2. Thank you all! I can't believe I won! I really enjoyed your entry as well Doctor, that was fantastic!
  3. How so..? If anything it reminds me of Foundry based off of the green and browns. Otherwise I dont see a connection.
  4. Good advice, just made the thread! https://forums.halowaypoint.com/yaf_postst155216_New-DLC-Forge-objects-and-skins.aspx
  5. Hello Everyone, It is my personal opinion that Halo 4 DLC should include a map that has new forging possibilities, such as "Sandbox" did for us all in Halo 3. 343i, please give us new shaped objects, interactive objects, and Environmental Skins, (Skins that make sense being on the map they are on! AKA- Sandbox and Foundry). Also, skins that blend the objects together like Halo 3's forging system... Let me explain. Anybody who was a great forger from Halo 3, knew how to interlock objects, geomerge (Push and save objects into the map geometry) and similar things. THOSE have been integrated into Forge now, which is nice. HOWEVER, the objects do not flow together anymore. Halo 3's Sandbox items fit with the map they came with. They also were all the same skin which made them help flow together. For instance, Double Blocks could be interlocked together and look like one large block. Now in forge, none of the items flow together like this. Also in Halo 3's forge, the scenery, or "structure" items appeared to have a soft surface so once interlocked they appeared to merge together very well. In Reach and Halo 4's Forge Systems the blocks have hard surfaces, so they do not interlock well. Now, as for the new shaped objects I think EVERY forger would appreciate, there were some objects that were the same, such as blocks and what not, but we were also given objects such as "Fins" and "Obelisks" (Struts and Obelisks are not the same objects...) All these Halo: Reach objects are nice to have on the default maps, but we dont need the same objects for every forge map, because then there is no point in having 3 different forge maps in place of a forge-world. The only change is the defaulty scenery/geometry, which isn't always used in forged maps. In my opinion, mid-sized enclosed maps, & floating maps, are the best. That is why the sky bubble was so great! Anyway, new objects open up a huge door of possibilities for forge. We all know its very possible to create a new set of objects per map, and would greatly appreciate it. One more thing with new forge map DLCs would be a larger open terrain. In all honesty, we are incredibly restricted in making BTB maps. We need more room, not less room on more maps. Last but not least, we do not need more "pre-fabricated" objects, such as towers and buildings. Some would be nice, but it feels as though forge is getting too lazy with these huge - already made objects. These large recognizable objects make maps too generic. So, in conclusion, I think I speak for the entire forging community when I say, "Please give us a DLC map w/ new objects and skins!" (Perhaps concrete blocks instead of stone would be great) It will greatly improve forge for everyone and open new possibilities for new maps and creations! 343i Thank you for taking the time to read my opinion, and I hope you will take some of these ideas into consideration. Sincerely, Given To Fly
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