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DoubleTap

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Everything posted by DoubleTap

  1. The thruster pack, in wargames, is completely worthless. It barely moves you two steps forward and not much quicker than you can sprint it. This item desperately needs a re-tuning in the form of greater distance traveled. (As a fun side note, go into a custom game with Player Traits set to Move Speed = 300% and gravity = 50%, and then hit the thruster pack... now there is some thrust! Unfortunately, unless you get a speed boost from an ordnance, you are handicapping yourself by having effectively no armor ability.)
  2. I loved Halo multiplayer; starting with Halo:CE, then Halo 2 on XBL, then Halo 3. Obviously I was incredibly excited for Halo 4 to come out; only to find that my beloved multiplayer had morphed into another Call of Duty clone (As if there weren't enough of those in the COD franchise already). I think you made a mistake to go in this direction, and so does everyone that I have spoken with. (The unanimous agreement has been that we would rather play Halo 3 multiplayer, if only more people were in the matchmaking). Please, Please, Please make all of us old-school halo fans happy by releasing an old-school playlist that closer reflects the style and pace of the multiplayer in previous titles. Force starting weapons to the AR/plasma pistol; weapons / equipment spawn on maps the way they used to; turn off all ordnance. Put these changes into a playlist or two (Oldschool Slayer, big Team Oldschool, Oldschool Skirmish), and I think that they would be instantly popular. As a sidenote, I was disappointed that many of my favorite weapons and vehicles did not make an appearance, and that there were no promethean vehicles added, but overall I enjoyed the campaign, although it was difficult to follow the story sometimes with parts of it told through terminals that I had to exit the game to view; really broke the flow. Was it that hard to include those in the game? Looking forward to the next chapter in Halo 5; DoubleTap
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